Player Matchup

Cthulhu
Cthulhu
Deathsquadreper
Cthulhu
Level 4
God Stats
1W - 1L
1,301 SR
Queue Stats
1W - 1L
1,174 Elo+
Solo
Thanatos
Thanatos
RuiKanoya
Thanatos
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 6L
1,285 Elo+
Solo
Bellona
Bellona
Slash0904
Bellona
Level 4
God Stats
1W - 1L
1,242 SR
Queue Stats
1W - 1L
1,165 Elo+
Solo
Kuzenbo
Kuzenbo
biznos666
Kuzenbo
Level 5
God Stats
10W - 6L
1,680 SR
Queue Stats
14W - 13L
1,411 Elo+
Solo
Sol
Sol
fgcovermobas
Sol
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 5L
1,107 Elo+
Solo
Team Averages
Level 4
1,445 SR
1,229 Elo+

VS

Team Averages
Level 33
1,537 SR
1,416 Elo+
The Morrigan
The Morrigan
KeeMan
The Morrigan
Level 84
God Stats
0W - 1L
1,717 SR
Queue Stats
45W - 19L
1,673 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Lucky1st
Tsukuyomi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 11L
1,446 Elo+
Solo
Izanami
Izanami
baggedfruit
Izanami
Level 24
God Stats
44W - 47L
1,607 SR
Queue Stats
273W - 362L
1,299 Elo+
Party 1
Jormungandr
Jormungandr
baggedfruta
Jormungandr
Level 22
God Stats
30W - 42L
1,539 SR
Queue Stats
246W - 317L
1,294 Elo+
Party 1
Achilles
Achilles
bekbekbek
Achilles
Level 8
God Stats
2W - 3L
1,322 SR
Queue Stats
66W - 52L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 7
8,312
462
3,307
8,788
5,654
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thanatos
RuiKanoya
Thanatos
17
16 / 5 / 7
11,189
622
17,200
15,779
5,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Slash0904
Bellona
11
0 / 6 / 3
6,926
385
1,791
10,717
5,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kuzenbo
biznos666
Kuzenbo
11
0 / 2 / 7
7,016
390
3,235
10,583
12,114
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
12 / 1 / 4
11,437
635
18,100
14,248
5,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
KeeMan
The Morrigan
14
2 / 7 / 8
8,936
496
13,203
10,780
3,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Lucky1st
Tsukuyomi
16
8 / 8 / 1
10,590
588
13,855
13,653
4,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
baggedfruit
Izanami
11
0 / 4 / 3
6,980
388
2,477
7,469
2,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mace

Mace

+10
Physical Power

Jormungandr
baggedfruta
Jormungandr
11
1 / 6 / 2
8,096
450
4,515
12,004
9,248
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Achilles
bekbekbek
Achilles
14
5 / 5 / 4
8,594
477
8,147
13,197
14,335
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
34
30
Kills
16
16
Deaths
30
28
Assists
18
Player
Kills
Deaths
Assists
KDA
W
2
2
7
2.75
L
The Morrigan
KeeMan
The Morrigan
2
7
8
0.86
L
Tsukuyomi
Lucky1st
Tsukuyomi
8
8
1
1.06
W
Thanatos
RuiKanoya
Thanatos
16
5
7
3.9
W
Bellona
Slash0904
Bellona
0
6
3
0.25
L
Izanami
baggedfruit
Izanami
0
4
3
0.38
L
Jormungandr
baggedfruta
Jormungandr
1
6
2
0.33
L
Achilles
bekbekbek
Achilles
5
5
4
1.4
W
Kuzenbo
biznos666
Kuzenbo
0
2
7
1.75
W
12
1
4
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,633
Damage
42,197
60,115
Taken
57,103
34,879
Mitigated
33,385
27,523
Healing
2,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,307
247
72
0
8,788
5,654
54
2,774
6,014
30,212
0
L
The Morrigan
KeeMan
The Morrigan
13,203
2,472
0
1,454
10,780
3,423
0
5,685
4,795
52,849
2,448
L
Tsukuyomi
Lucky1st
Tsukuyomi
13,855
4,254
0
432
13,653
4,351
0
4,556
9,097
0
62,983
W
Thanatos
RuiKanoya
Thanatos
17,200
7,526
0
11,990
15,779
5,962
404
4,365
11,414
0
72,585
W
Bellona
Slash0904
Bellona
1,791
276
0
1,566
10,717
5,958
421
1,915
8,802
0
22,406
L
Izanami
baggedfruit
Izanami
2,477
1,182
0
70
7,469
2,028
843
3,691
3,778
0
26,207
L
Jormungandr
baggedfruta
Jormungandr
4,515
1,330
0
0
12,004
9,248
754
5,276
6,728
23,277
0
L
Achilles
bekbekbek
Achilles
8,147
3,080
0
570
13,197
14,335
318
5,273
7,924
0
41,419
W
Kuzenbo
biznos666
Kuzenbo
3,235
1,687
349
2,443
10,583
12,114
304
1,115
9,468
15,002
0
W
18,100
8,809
0
11,103
14,248
5,191
3,556
5,838
8,410
89,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,880
Gold Earned
43,196
362
Minions Killed
350
0
Camps Cleared
0
1,599,799
Distance Traveled
1,620,309
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,312
462
50
3
0
294,782
0
L
The Morrigan
8,936
496
87
5
0
317,362
1
L
Tsukuyomi
10,590
588
90
5
0
354,746
4
W
Thanatos
11,189
622
91
5
0
341,406
1
W
Bellona
6,926
385
52
3
0
310,081
1
L
Izanami
6,980
388
52
3
0
305,728
2
L
Jormungandr
8,096
450
35
2
0
319,966
0
L
Achilles
8,594
477
86
5
0
322,507
0
W
Kuzenbo
7,016
390
15
1
0
318,633
0
W
Sol
11,437
635
154
9
0
334,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role