Player Matchup

Geb
Geb
Elit3Nileek
Geb
Level 20
God Stats
15W - 7L
1,908 SR
Queue Stats
178W - 129L
1,605 Elo+
Party 1
Arachne
Arachne
GoldenSinBad
Arachne
Level 81
God Stats
8W - 3L
1,864 SR
Queue Stats
291W - 265L
1,539 Elo+
Party 1
Ymir
Ymir
Howie7859
Ymir
Level 58
God Stats
113W - 79L
1,642 SR
Queue Stats
712W - 664L
1,544 Elo+
Party 1
Izanami
Izanami
JuicyLibatron
Izanami
Level 105
God Stats
9W - 5L
1,499 SR
Queue Stats
677W - 607L
1,560 Elo+
Party 1
Persephone
Persephone
ironempress96
Persephone
Level 124
God Stats
34W - 33L
1,609 SR
Queue Stats
481W - 452L
1,550 Elo+
Party 1
Team Averages
Level 78
1,704 SR
1,560 Elo+

VS

Team Averages
Level 102
1,519 SR
1,522 Elo+
Rama
Rama
DAY JT
Rama
Level 37
God Stats
5W - 3L
1,609 SR
Queue Stats
38W - 25L
1,575 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
I TOPH3R I
Morgan Le Fay
Level 47
God Stats
1W - 2L
1,473 SR
Queue Stats
3W - 7L
1,354 Elo+
Solo
Amaterasu
Amaterasu
STEELxBLACKHAWK
Amaterasu
Level 141
God Stats
15W - 9L
1,658 SR
Queue Stats
37W - 35L
1,505 Elo+
Party 2
Erlang Shen
Erlang Shen
of Guns
Erlang Shen
Level 146
God Stats
2W - 1L
1,229 SR
Queue Stats
46W - 41L
1,561 Elo+
Party 2
Cerberus
Cerberus
tivrey
Cerberus
Level 141
God Stats
2W - 3L
1,625 SR
Queue Stats
75W - 62L
1,616 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 15
9,616
534
6,600
16,421
15,478
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Arachne
GoldenSinBad
Arachne
19
15 / 2 / 4
12,176
676
19,236
18,225
9,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ymir
17
2 / 1 / 2
10,360
576
8,308
8,435
8,815
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
17
8 / 3 / 5
10,624
590
18,864
12,351
4,106
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Persephone
ironempress96
Persephone
14
2 / 2 / 6
9,519
529
11,436
7,968
2,831
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
DAY JT
Rama
12
0 / 8 / 6
7,787
433
6,483
13,967
3,075
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
I TOPH3R I
Morgan Le Fay
12
2 / 7 / 1
7,494
416
5,986
12,844
4,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Amaterasu
STEELxBLACKHAWK
Amaterasu
16
1 / 2 / 1
10,256
570
3,228
15,672
10,525
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Erlang Shen
of Guns
Erlang Shen
16
6 / 7 / 4
10,636
591
12,948
16,598
11,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cerberus
tivrey
Cerberus
12
3 / 4 / 8
8,074
449
8,687
24,256
14,154
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
32
27
Kills
12
12
Deaths
28
32
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Rama
DAY JT
Rama
0
8
6
0.38
W
0
4
15
1.88
W
Arachne
GoldenSinBad
Arachne
15
2
4
8.5
W
Ymir
2
1
2
3
L
Morgan Le Fay
I TOPH3R I
Morgan Le Fay
2
7
1
0.36
W
Izanami
8
3
5
3.5
L
Amaterasu
STEELxBLACKHAWK
Amaterasu
1
2
1
0.75
W
Persephone
ironempress96
Persephone
2
2
6
2.5
L
Erlang Shen
of Guns
Erlang Shen
6
7
4
1.14
L
Cerberus
tivrey
Cerberus
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,444
Damage
37,332
63,400
Taken
83,337
40,275
Mitigated
43,351
15,730
Healing
24,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
DAY JT
Rama
6,483
4,978
0
2,466
13,967
3,075
0
784
13,183
0
46,359
W
6,600
1,730
0
1,086
16,421
15,478
59
4,031
12,390
13,394
0
W
Arachne
GoldenSinBad
Arachne
19,236
12,023
0
6,450
18,225
9,045
37
2,799
15,426
0
95,036
W
Ymir
8,308
2,084
0
2,125
8,435
8,815
450
1,035
7,400
66,168
0
L
Morgan Le Fay
I TOPH3R I
Morgan Le Fay
5,986
502
76
1,132
12,844
4,451
0
6,728
5,749
31,165
0
W
Izanami
18,864
13,672
0
4,511
12,351
4,106
3,789
3,177
9,174
0
92,024
L
Amaterasu
STEELxBLACKHAWK
Amaterasu
3,228
1,191
0
6,128
15,672
10,525
0
5,528
10,107
0
51,037
W
Persephone
ironempress96
Persephone
11,436
722
0
1,558
7,968
2,831
39
3,695
4,271
54,126
0
L
Erlang Shen
of Guns
Erlang Shen
12,948
6,329
0
5,105
16,598
11,146
0
4,797
11,386
0
70,455
L
Cerberus
tivrey
Cerberus
8,687
569
240
8,859
24,256
14,154
0
7,450
16,568
30,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,295
Gold Earned
44,247
523
Minions Killed
431
0
Camps Cleared
0
1,790,319
Distance Traveled
1,592,972
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,787
433
91
5
0
303,633
2
W
Geb
9,616
534
14
1
0
387,102
2
W
Arachne
12,176
676
137
8
0
427,253
0
W
Ymir
10,360
576
142
8
0
298,385
1
L
Morgan Le Fay
7,494
416
47
3
0
308,370
1
W
Izanami
10,624
590
148
8
0
332,020
1
L
Amaterasu
10,256
570
132
7
0
308,923
4
W
Persephone
9,519
529
82
5
0
345,559
10
L
Erlang Shen
10,636
591
119
7
0
343,315
3
L
Cerberus
8,074
449
42
2
0
328,731
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role