Player Matchup

Discordia
Discordia
CallumTurner_
Discordia
Level 126
God Stats
14W - 6L
1,508 SR
Queue Stats
403W - 287L
1,633 Elo+
Party 2
Bastet
Bastet
Small-Ting-00
Bastet
Level 118
God Stats
21W - 4L
1,830 SR
Queue Stats
652W - 506L
1,625 Elo+
Party 2
Artio
Artio
theabbott009
Artio
Level 130
God Stats
4W - 3L
1,604 SR
Queue Stats
483W - 340L
1,622 Elo+
Party 2
Team Averages
Level 125
1,647 SR
1,627 Elo+

VS

Team Averages
Level 90
1,510 SR
1,480 Elo+
Odin
Odin
Mei_Meii_
Odin
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,272 Elo+
Solo
Medusa
Medusa
nathan14-fanta
Medusa
Level 96
God Stats
3W - 6L
1,535 SR
Queue Stats
129W - 131L
1,585 Elo+
Party 1
Nu Wa
Nu Wa
tyranides-jaz
Nu Wa
Level 124
God Stats
16W - 15L
1,495 SR
Queue Stats
132W - 138L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CallumTurner_
Discordia
11
2 / 0 / 13
7,544
754
8,228
4,936
1,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
7 / 1 / 7
8,235
824
8,157
6,501
1,993
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
7 / 1 / 8
8,624
862
5,736
10,503
10,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
8
0 / 9 / 1
5,936
594
1,443
9,666
5,590
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 5 / 0
5,952
595
5,374
7,775
1,847
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 2 / 0
6,981
698
6,606
7,809
1,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
3
16
Kills
2
2
Deaths
16
28
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Discordia
CallumTurner_
Discordia
2
0
13
8.5
L
Odin
0
9
1
0.06
W
7
1
7
10.5
L
0
5
0
0
W
7
1
8
11
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,121
Damage
13,423
21,940
Taken
25,250
13,538
Mitigated
9,369
7,995
Healing
2,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
CallumTurner_
Discordia
8,228
577
0
500
4,936
1,363
544
1,609
3,087
36,440
0
L
Odin
1,443
464
0
620
9,666
5,590
0
5,250
4,143
0
6,949
W
8,157
2,342
0
322
6,501
1,993
233
1,826
4,501
0
17,786
L
5,374
1,096
0
500
7,775
1,847
96
3,824
3,661
0
23,466
W
5,736
561
1,520
5,653
10,503
10,182
336
2,383
7,746
13,588
0
L
6,606
2,073
66
1,701
7,809
1,932
140
4,037
3,482
25,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,403
Gold Earned
18,869
116
Minions Killed
111
0
Camps Cleared
0
564,570
Distance Traveled
453,512
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,544
754
70
7
0
186,061
0
L
Odin
5,936
594
16
2
0
150,726
1
W
Bastet
8,235
824
24
2
0
189,578
1
L
Medusa
5,952
595
43
4
0
141,601
0
W
Artio
8,624
862
22
2
0
188,931
4
L
Nu Wa
6,981
698
52
5
0
161,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role