Player Matchup

Merlin
Merlin
ArFgErT
Merlin
Level 158
God Stats
2W - 8L
1,480 SR
Queue Stats
304W - 259L
1,601 Elo+
Solo
Achilles
Achilles
ManuKnot
Achilles
Level 103
God Stats
0W - 4L
1,399 SR
Queue Stats
181W - 175L
1,493 Elo+
Party 1
Khepri
Khepri
TiagoKnot
Khepri
Level 55
God Stats
39W - 22L
1,765 SR
Queue Stats
171W - 161L
1,514 Elo+
Party 1
Team Averages
Level 105
1,548 SR
1,536 Elo+

VS

Team Averages
Level 117
1,641 SR
1,634 Elo+
Izanami
Izanami
TheKAIS
Izanami
Level 88
God Stats
2W - 1L
1,738 SR
Queue Stats
49W - 50L
1,568 Elo+
Solo
Sobek
Sobek
ThomasTurnbull1
Sobek
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,612 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
jackg493
Morgan Le Fay
Level 156
God Stats
5W - 3L
1,686 SR
Queue Stats
141W - 65L
1,720 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ArFgErT
Merlin
14
6 / 5 / 1
10,172
678
17,855
15,975
7,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
ManuKnot
Achilles
11
1 / 3 / 1
8,094
540
7,819
11,662
12,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Khepri
TiagoKnot
Khepri
12
0 / 3 / 6
9,449
630
5,447
16,543
19,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
TheKAIS
Izanami
13
1 / 4 / 9
9,633
642
10,786
11,083
4,090
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 2 / 9
10,191
679
4,727
18,842
19,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
jackg493
Morgan Le Fay
16
9 / 1 / 2
11,279
752
22,292
12,954
5,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
7
Kills
11
11
Deaths
7
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Merlin
ArFgErT
Merlin
6
5
1
1.3
L
Achilles
ManuKnot
Achilles
1
3
1
0.5
W
Izanami
TheKAIS
Izanami
1
4
9
1.38
W
1
2
9
2.75
L
Khepri
TiagoKnot
Khepri
0
3
6
1
W
Morgan Le Fay
jackg493
Morgan Le Fay
9
1
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,121
Damage
37,805
44,180
Taken
42,879
39,179
Mitigated
29,664
9,130
Healing
11,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
ArFgErT
Merlin
17,855
932
500
5,088
15,975
7,262
265
10,766
5,209
57,997
0
L
Achilles
ManuKnot
Achilles
7,819
987
0
1,470
11,662
12,343
180
6,162
5,500
0
18,646
W
Izanami
TheKAIS
Izanami
10,786
6,175
0
1,964
11,083
4,090
1,369
7,246
3,314
0
42,672
W
4,727
520
0
4,998
18,842
19,736
100
8,196
9,419
17,643
0
L
Khepri
TiagoKnot
Khepri
5,447
235
562
1,510
16,543
19,574
0
10,091
6,452
15,308
0
W
Morgan Le Fay
jackg493
Morgan Le Fay
22,292
2,030
380
4,377
12,954
5,838
840
6,622
5,751
57,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,715
Gold Earned
31,103
140
Minions Killed
164
0
Camps Cleared
0
814,860
Distance Traveled
791,730
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,172
678
95
6
0
242,444
2
L
Achilles
8,094
540
30
2
0
285,024
1
W
Izanami
9,633
642
86
6
0
228,044
2
W
Sobek
10,191
679
24
2
0
272,729
1
L
Khepri
9,449
630
15
1
0
287,392
2
W
Morgan Le Fay
11,279
752
54
4
0
290,957
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role