Player Matchup

Horus
Horus
Platinum III
FormalMercenary
Horus
Platinum III
Level 127
God Stats
13W - 7L
1,883 SR
Queue Stats
76W - 43L
2,039 MMR
Party 1
Achilles
Achilles
Platinum V
GainedPrism6
Achilles
Platinum V
Level 58
God Stats
4W - 2L
1,790 SR
Queue Stats
21W - 16L
1,842 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Platinum III
GruntPlayz
Morgan Le Fay
Platinum III
Level 155
God Stats
1W - 2L
1,658 SR
Queue Stats
37W - 19L
2,076 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 113
1,777 SR
1,986 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 123
1,725 SR
1,932 MMR
Cu Chulainn
Cu Chulainn
Platinum V
Erikcinho_YT
Cu Chulainn
Platinum V
Level 123
God Stats
20W - 19L
1,717 SR
Queue Stats
51W - 46L
2,026 MMR
Solo
Cabrakan
Cabrakan
Diamond V
Handie maps
Cabrakan
Diamond V
Level 120
God Stats
54W - 46L
1,667 SR
Queue Stats
244W - 288L
1,985 MMR
Solo
Discordia
Discordia
Gold III
Xthe_luis_gamerX
Discordia
Gold III
Level 127
God Stats
3W - 1L
1,793 SR
Queue Stats
39W - 45L
1,786 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 7 / 15
15,721
605
12,120
37,488
38,380
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Achilles
GainedPrism6
Achilles
20
13 / 5 / 6
17,809
685
22,596
38,176
63,133
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
GruntPlayz
Morgan Le Fay
20
5 / 8 / 14
16,415
631
28,993
30,290
12,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bans
AthenaAphroditeGilgameshCthulhuTiamat

VS

Bans
ZeusCupidDanzaburouChang'eKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Erikcinho_YT
Cu Chulainn
20
9 / 3 / 9
17,761
683
29,192
30,602
34,803
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cabrakan
Handie maps
Cabrakan
19
4 / 11 / 11
16,687
642
16,563
32,076
45,964
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Discordia
20
7 / 8 / 9
17,438
671
39,631
17,889
6,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
49
22
Kills
20
20
Deaths
22
35
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Erikcinho_YT
Cu Chulainn
9
3
9
4.5
L
4
7
15
1.64
L
Achilles
GainedPrism6
Achilles
13
5
6
3.2
L
Morgan Le Fay
GruntPlayz
Morgan Le Fay
5
8
14
1.5
W
Cabrakan
Handie maps
Cabrakan
4
11
11
0.86
W
Discordia
7
8
9
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,709
Damage
85,386
105,954
Taken
80,567
113,819
Mitigated
87,184
31,780
Healing
9,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Erikcinho_YT
Cu Chulainn
29,192
2,553
0
4,761
30,602
34,803
1,426
10,596
19,575
20,758
79,976
L
12,120
5,316
4,752
11,822
37,488
38,380
595
24,996
11,386
0
42,024
L
Achilles
GainedPrism6
Achilles
22,596
6,257
0
6,860
38,176
63,133
307
17,989
19,073
0
78,363
L
Morgan Le Fay
GruntPlayz
Morgan Le Fay
28,993
2,182
285
8,061
30,290
12,306
1,222
17,287
12,081
120,061
0
W
Cabrakan
Handie maps
Cabrakan
16,563
1,462
141
570
32,076
45,964
741
13,535
18,103
39,676
0
W
Discordia
39,631
1,986
429
3,117
17,889
6,417
1,394
4,862
12,922
96,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,945
Gold Earned
51,886
267
Minions Killed
257
0
Camps Cleared
0
1,332,060
Distance Traveled
1,406,991
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
17,761
683
109
4
0
520,866
4
L
Horus
15,721
605
55
2
0
436,209
0
L
Achilles
17,809
685
74
3
0
466,614
1
L
Morgan Le Fay
16,415
631
138
5
0
429,237
3
W
Cabrakan
16,687
642
38
1
0
421,859
3
W
Discordia
17,438
671
110
4
0
464,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role