Player Matchup

Sun Wukong
Sun Wukong
Mutta97
Sun Wukong
Level 108
God Stats
7W - 10L
1,713 SR
Queue Stats
262W - 316L
1,442 Elo+
Party 1
Chang'e
Chang'e
Sha63
Chang'e
Level 28
God Stats
4W - 1L
1,743 SR
Queue Stats
306W - 333L
1,551 Elo+
Party 1
Geb
Geb
Valhalla1644
Geb
Level 109
God Stats
47W - 20L
1,670 SR
Queue Stats
400W - 308L
1,573 Elo+
Party 2
Izanami
Izanami
chyeazie
Izanami
Level 28
God Stats
53W - 28L
1,662 SR
Queue Stats
104W - 70L
1,512 Elo+
Party 2
Kali
Kali
fuenty
Kali
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 34L
1,525 Elo+
Party 2
Team Averages
Level 60
1,658 SR
1,521 Elo+

VS

Team Averages
Level 44
1,508 SR
1,319 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Loki
Loki
Falcon032
Loki
Level 69
God Stats
5W - 1L
1,753 SR
Queue Stats
43W - 36L
1,395 Elo+
Party 3
Janus
Janus
Tumama072
Janus
Level 60
God Stats
1W - 1L
1,408 SR
Queue Stats
4W - 6L
1,165 Elo+
Party 3
Yemoja
Yemoja
VictoriaGM04
Yemoja
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,337 Elo+
Party 3
Hades
Hades
dreikie1995
Hades
Level 38
God Stats
1W - 6L
1,377 SR
Queue Stats
30W - 54L
1,201 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Mutta97
Sun Wukong
12
2 / 0 / 2
7,051
588
4,440
6,262
3,268
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
Sha63
Chang'e
13
4 / 0 / 1
7,380
615
4,731
4,105
1,810
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
0 / 0 / 7
6,083
507
2,965
6,052
4,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
chyeazie
Izanami
11
6 / 0 / 1
6,851
571
5,221
4,936
1,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kali
fuenty
Kali
11
3 / 1 / 2
6,715
560
2,334
8,534
2,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
7
0 / 3 / 0
4,515
376
1,526
5,564
1,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
10
0 / 2 / 0
5,671
473
1,556
6,103
1,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
Tumama072
Janus
8
0 / 5 / 0
5,058
422
2,102
6,658
1,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
7
0 / 1 / 0
4,748
396
938
4,817
2,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 4 / 0
5,304
442
2,935
9,089
3,138
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
0
15
Kills
0
1
Deaths
15
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
0
3
0
0
L
Loki
0
2
0
0
W
Sun Wukong
Mutta97
Sun Wukong
2
0
2
3
W
Chang'e
Sha63
Chang'e
4
0
1
4.5
L
Janus
Tumama072
Janus
0
5
0
0
W
0
0
7
3.5
L
Yemoja
0
1
0
0
W
Izanami
chyeazie
Izanami
6
0
1
6.5
L
0
4
0
0
W
Kali
fuenty
Kali
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,691
Damage
9,057
29,889
Taken
32,231
13,759
Mitigated
10,324
12,460
Healing
10,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
1,526
912
0
904
5,564
1,264
0
1,884
3,680
0
15,971
L
Loki
1,556
319
0
2,542
6,103
1,496
0
1,253
4,850
0
30,520
W
Sun Wukong
Mutta97
Sun Wukong
4,440
1,080
0
2,543
6,262
3,268
636
2,481
3,781
0
33,822
W
Chang'e
Sha63
Chang'e
4,731
345
186
2,170
4,105
1,810
67
875
3,230
42,226
0
L
Janus
Tumama072
Janus
2,102
299
0
1,746
6,658
1,468
0
3,123
3,535
22,758
0
W
2,965
106
0
2,568
6,052
4,305
158
1,421
4,631
12,213
0
L
Yemoja
938
230
561
1,434
4,817
2,958
0
1,436
3,381
7,833
0
W
Izanami
chyeazie
Izanami
5,221
2,310
0
2,844
4,936
1,563
1,150
701
4,235
0
47,292
L
2,935
794
0
2,925
9,089
3,138
0
0
8,839
22,634
0
W
Kali
fuenty
Kali
2,334
857
0
2,149
8,534
2,813
646
497
8,037
0
45,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,080
Gold Earned
25,296
345
Minions Killed
209
0
Camps Cleared
0
1,158,732
Distance Traveled
980,640
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
4,515
376
32
3
0
170,224
0
L
Loki
5,671
473
81
7
0
242,712
2
W
Sun Wukong
7,051
588
58
5
0
221,285
2
W
Chang'e
7,380
615
92
8
0
244,772
3
L
Janus
5,058
422
37
3
0
201,108
0
W
Geb
6,083
507
17
1
0
255,772
4
L
Yemoja
4,748
396
12
1
0
178,953
0
W
Izanami
6,851
571
95
8
0
213,810
0
L
Hades
5,304
442
47
4
0
187,643
0
W
Kali
6,715
560
83
7
0
223,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role