Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
 
Athena
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
GENERAL6565
Fenrir
Level 127
God Stats
148W - 144L
1,437 SR
Queue Stats
255W - 286L
1,397 Elo+
Solo
He Bo
He Bo
NikolayQWE
He Bo
Level 42
God Stats
11W - 23L
1,538 SR
Queue Stats
422W - 467L
1,347 Elo+
Solo
Neith
Neith
SrKuro19
Neith
Level 80
God Stats
35W - 20L
1,534 SR
Queue Stats
532W - 603L
1,371 Elo+
Solo
Team Averages
Level 74
1,502 SR
1,423 Elo+

VS

Team Averages
Level 65
1,467 SR
1,371 Elo+
Chronos
Chronos
 
Chronos
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Briealice
Artio
Level 43
God Stats
5W - 5L
1,648 SR
Queue Stats
72W - 93L
1,390 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
cat89
Morgan Le Fay
Level 107
God Stats
11W - 13L
1,482 SR
Queue Stats
85W - 111L
1,395 Elo+
Solo
Tsukuyomi
Tsukuyomi
lfnbl
Tsukuyomi
Level 29
God Stats
1W - 5L
1,218 SR
Queue Stats
43W - 50L
1,280 Elo+
Party 2
Danzaburou
Danzaburou
xTop777
Danzaburou
Level 38
God Stats
4W - 3L
1,488 SR
Queue Stats
45W - 53L
1,288 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
3 / 0 / 9
8,850
521
7,847
12,184
15,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Athena
 
Athena
13
0 / 1 / 10
8,054
474
5,336
11,278
7,210
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
16
11 / 3 / 3
9,772
575
11,670
10,638
4,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

He Bo
11
2 / 7 / 5
7,327
431
5,109
12,745
3,156
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
SrKuro19
Neith
14
9 / 2 / 7
9,307
547
16,554
8,343
3,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
10
0 / 5 / 3
6,530
384
2,868
8,711
2,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artio
Briealice
Artio
10
0 / 6 / 4
6,134
361
2,475
16,391
7,568
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
cat89
Morgan Le Fay
15
9 / 4 / 2
9,798
576
20,775
12,953
4,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
lfnbl
Tsukuyomi
11
1 / 4 / 5
7,485
440
5,146
13,116
4,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
xTop777
Danzaburou
13
2 / 6 / 2
9,201
541
6,732
13,084
4,132
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
28
25
Kills
12
13
Deaths
25
34
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
0
9
7.5
W
Athena
 
Athena
0
1
10
5
L
Chronos
 
Chronos
0
5
3
0.3
L
Artio
Briealice
Artio
0
6
4
0.33
W
Fenrir
11
3
3
4.17
W
He Bo
2
7
5
0.64
W
Neith
SrKuro19
Neith
9
2
7
6.25
L
Morgan Le Fay
cat89
Morgan Le Fay
9
4
2
2.5
L
Tsukuyomi
lfnbl
Tsukuyomi
1
4
5
0.88
L
Danzaburou
xTop777
Danzaburou
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,516
Damage
37,996
55,188
Taken
64,255
32,927
Mitigated
22,896
14,983
Healing
19,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
7,847
1,035
0
4,152
12,184
15,120
237
5,517
6,316
20,243
0
W
Athena
 
Athena
5,336
423
93
4,281
11,278
7,210
562
2,855
8,296
37,736
0
L
Chronos
 
Chronos
2,868
895
0
3,223
8,711
2,058
423
904
7,807
31,857
0
L
Artio
Briealice
Artio
2,475
548
673
3,392
16,391
7,568
0
5,535
10,856
9,579
0
W
Fenrir
11,670
1,903
84
656
10,638
4,069
1,214
2,264
8,298
0
62,948
W
He Bo
5,109
348
665
1,716
12,745
3,156
532
10,071
2,140
27,976
0
W
Neith
SrKuro19
Neith
16,554
5,153
0
3,336
8,343
3,372
1,489
4,057
4,020
0
63,562
L
Morgan Le Fay
cat89
Morgan Le Fay
20,775
1,637
248
3,932
12,953
4,863
711
5,780
7,173
63,171
0
L
Tsukuyomi
lfnbl
Tsukuyomi
5,146
571
344
5,090
13,116
4,275
0
2,631
10,485
0
33,208
L
Danzaburou
xTop777
Danzaburou
6,732
2,242
0
2,251
13,084
4,132
634
3,442
9,642
0
37,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,310
Gold Earned
39,148
363
Minions Killed
298
0
Camps Cleared
0
1,581,075
Distance Traveled
1,417,478
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,850
521
23
1
0
326,379
3
W
Athena
8,054
474
84
5
0
323,201
0
L
Chronos
6,530
384
61
4
0
245,567
0
L
Artio
6,134
361
12
1
0
294,835
11
W
Fenrir
9,772
575
96
6
0
328,147
1
W
He Bo
7,327
431
58
3
0
302,599
3
W
Neith
9,307
547
102
6
0
300,749
1
L
Morgan Le Fay
9,798
576
100
6
0
300,145
2
L
Tsukuyomi
7,485
440
72
4
0
315,118
3
L
Danzaburou
9,201
541
53
3
0
261,813
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role