Player Matchup

Cthulhu
Cthulhu
Darklord1724
Cthulhu
Level 28
God Stats
18W - 17L
1,530 SR
Queue Stats
31W - 33L
1,440 Elo+
Party 2
Tiamat
Tiamat
DragonTyrus
Tiamat
Level 95
God Stats
21W - 12L
1,668 SR
Queue Stats
244W - 287L
1,304 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SeeThroopio
Ah Muzen Cab
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
111W - 141L
1,318 Elo+
Party 2
Mercury
Mercury
ZombieNerf175
Mercury
Level 39
God Stats
55W - 69L
1,440 SR
Queue Stats
70W - 95L
1,326 Elo+
Party 2
Artio
Artio
xTheRealCrytex
Artio
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 44L
1,473 Elo+
Solo
Team Averages
Level 61
1,528 SR
1,372 Elo+

VS

Team Averages
Level 57
1,376 SR
1,299 Elo+
Morgan Le Fay
Morgan Le Fay
DieLautheit
Morgan Le Fay
Level 12
God Stats
5W - 10L
1,322 SR
Queue Stats
8W - 17L
1,233 Elo+
Party 1
Danzaburou
Danzaburou
H3cx3L
Danzaburou
Level 66
God Stats
6W - 8L
1,487 SR
Queue Stats
342W - 395L
1,281 Elo+
Party 1
Artio
Artio
Misanthropin_666
Artio
Level 54
God Stats
16W - 24L
1,251 SR
Queue Stats
40W - 66L
1,257 Elo+
Party 1
Thanatos
Thanatos
PriD3 GamerZz
Thanatos
Level 125
God Stats
2W - 5L
1,396 SR
Queue Stats
364W - 366L
1,452 Elo+
Solo
Cu Chulainn
Cu Chulainn
Uli2111
Cu Chulainn
Level 28
God Stats
13W - 19L
1,423 SR
Queue Stats
60W - 89L
1,271 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Darklord1724
Cthulhu
19
1 / 1 / 5
11,511
523
14,918
17,869
12,487
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
20
8 / 2 / 4
13,281
604
21,763
12,059
6,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
SeeThroopio
Ah Muzen Cab
17
1 / 5 / 2
10,746
488
8,994
12,333
4,631
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mercury
20
10 / 2 / 3
13,056
593
12,595
12,510
4,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
1 / 2 / 2
10,584
481
7,888
21,581
17,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DieLautheit
Morgan Le Fay
16
2 / 4 / 2
9,499
432
6,884
14,689
4,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
H3cx3L
Danzaburou
16
5 / 6 / 2
10,668
485
19,462
20,738
6,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
0 / 1 / 4
10,384
472
3,273
18,372
15,391
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
PriD3 GamerZz
Thanatos
17
4 / 8 / 2
10,461
476
16,534
21,484
7,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
Uli2111
Cu Chulainn
17
1 / 2 / 0
9,008
409
3,200
13,728
11,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
22
21
Kills
12
12
Deaths
21
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Darklord1724
Cthulhu
1
1
5
3.5
L
Morgan Le Fay
DieLautheit
Morgan Le Fay
2
4
2
0.75
W
Tiamat
8
2
4
5
L
Danzaburou
H3cx3L
Danzaburou
5
6
2
1
L
0
1
4
2
L
Thanatos
PriD3 GamerZz
Thanatos
4
8
2
0.63
W
Ah Muzen Cab
SeeThroopio
Ah Muzen Cab
1
5
2
0.4
L
Cu Chulainn
Uli2111
Cu Chulainn
1
2
0
0.5
W
Mercury
10
2
3
5.75
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,158
Damage
49,353
76,352
Taken
89,011
45,816
Mitigated
46,166
32,208
Healing
32,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Darklord1724
Cthulhu
14,918
521
68
8,581
17,869
12,487
0
2,385
15,027
70,485
0
L
Morgan Le Fay
DieLautheit
Morgan Le Fay
6,884
649
208
3,353
14,689
4,736
0
9,484
4,635
52,828
0
W
Tiamat
21,763
2,331
0
7,500
12,059
6,857
311
3,021
9,038
89,435
0
L
Danzaburou
H3cx3L
Danzaburou
19,462
9,973
0
7,666
20,738
6,981
1,102
9,491
11,207
0
71,361
L
3,273
192
473
2,342
18,372
15,391
62
6,771
11,381
31,633
0
L
Thanatos
PriD3 GamerZz
Thanatos
16,534
5,656
0
15,730
21,484
7,856
0
9,200
12,049
0
88,441
W
Ah Muzen Cab
SeeThroopio
Ah Muzen Cab
8,994
3,962
767
4,923
12,333
4,631
4,700
702
11,631
0
74,180
L
Cu Chulainn
Uli2111
Cu Chulainn
3,200
382
0
2,640
13,728
11,202
0
8,472
5,170
0
42,607
W
Mercury
12,595
6,202
0
356
12,510
4,395
83
2,739
9,622
0
100,933
W
7,888
1,118
380
9,633
21,581
17,446
350
1,310
20,271
56,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,178
Gold Earned
50,020
638
Minions Killed
462
0
Camps Cleared
0
2,063,952
Distance Traveled
1,966,375
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,511
523
135
6
0
386,776
0
L
Morgan Le Fay
9,499
432
82
4
0
385,675
1
W
Tiamat
13,281
604
164
7
0
417,746
2
L
Danzaburou
10,668
485
118
5
0
355,078
1
L
Artio
10,384
472
73
3
0
459,892
9
L
Thanatos
10,461
476
126
6
0
366,886
4
W
Ah Muzen Cab
10,746
488
127
6
0
362,662
4
L
Cu Chulainn
9,008
409
63
3
0
398,844
2
W
Mercury
13,056
593
132
6
0
488,910
2
W
Artio
10,584
481
80
4
0
407,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role