Player Matchup

Raijin
Raijin
KingGlizard
Raijin
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,730 Elo+
Solo
Anubis
Anubis
SamanthaSandals
Anubis
Level 8
God Stats
2W - 2L
1,337 SR
Queue Stats
4W - 2L
1,561 Elo+
Solo
Skadi
Skadi
TheGamer315
Skadi
Level 26
God Stats
19W - 3L
1,939 SR
Queue Stats
78W - 56L
1,554 Elo+
Solo
Loki
Loki
juniorlvlz
Loki
Level 11
God Stats
23W - 13L
1,590 SR
Queue Stats
31W - 22L
1,501 Elo+
Solo
Hercules
Hercules
ninjafeets
Hercules
Level 28
God Stats
9W - 8L
1,876 SR
Queue Stats
254W - 279L
1,487 Elo+
Solo
Team Averages
Level 15
1,648 SR
1,567 Elo+

VS

Team Averages
Level 15
1,425 SR
1,438 Elo+
Neith
Neith
Ang5lol
Neith
Level 2
God Stats
0W - 2L
1,266 SR
Queue Stats
0W - 2L
1,232 Elo+
Party 2
Ra
Ra
DonAriel327
Ra
Level 4
God Stats
1W - 2L
1,487 SR
Queue Stats
8W - 11L
1,419 Elo+
Party 2
Chang'e
Chang'e
Jmach7
Chang'e
Level 24
God Stats
39W - 46L
1,432 SR
Queue Stats
181W - 173L
1,505 Elo+
Solo
Kukulkan
Kukulkan
ZER0HW
Kukulkan
Level 24
God Stats
161W - 122L
1,611 SR
Queue Stats
184W - 155L
1,514 Elo+
Party 1
Sun Wukong
Sun Wukong
muffaza115
Sun Wukong
Level 22
God Stats
1W - 2L
1,327 SR
Queue Stats
131W - 95L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
18
4 / 7 / 16
11,409
1,037
12,841
11,918
4,005
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
5 / 4 / 19
11,605
1,055
22,101
14,201
7,785
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

19
17 / 3 / 7
13,792
1,254
25,576
13,655
4,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
2 / 1 / 15
10,455
950
5,050
8,679
2,854
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
ninjafeets
Hercules
18
4 / 3 / 12
10,663
969
6,912
14,314
16,764
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

180

VS

Team 2 Tickets

92

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ang5lol
Neith
17
3 / 7 / 7
10,557
960
7,717
12,557
3,607
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
0 / 10 / 9
9,619
874
5,030
16,320
3,764
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
Jmach7
Chang'e
18
3 / 4 / 11
11,345
1,031
9,589
14,351
3,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
ZER0HW
Kukulkan
17
6 / 4 / 6
11,426
1,039
19,274
11,170
3,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
muffaza115
Sun Wukong
17
6 / 7 / 8
11,744
1,068
15,420
22,160
17,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
59
32
Kills
18
18
Deaths
32
69
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Neith
Ang5lol
Neith
3
7
7
0.93
L
0
10
9
0.45
L
Chang'e
Jmach7
Chang'e
3
4
11
2.13
W
Raijin
4
7
16
1.71
W
5
4
19
3.63
W
17
3
7
6.83
L
Kukulkan
ZER0HW
Kukulkan
6
4
6
2.25
W
2
1
15
9.5
L
Sun Wukong
muffaza115
Sun Wukong
6
7
8
1.43
W
Hercules
ninjafeets
Hercules
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,480
Damage
57,030
62,767
Taken
76,558
36,325
Mitigated
32,256
13,490
Healing
13,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Ang5lol
Neith
7,717
3,620
0
1,614
12,557
3,607
0
5,710
6,847
0
21,219
L
5,030
93
131
903
16,320
3,764
0
5,498
10,822
14,061
0
L
Chang'e
Jmach7
Chang'e
9,589
706
4,520
3,946
14,351
3,469
0
8,080
6,271
32,074
0
W
Raijin
12,841
2,241
0
101
11,918
4,005
0
6,465
5,335
36,907
0
W
22,101
399
0
5,306
14,201
7,785
0
8,935
4,953
34,197
0
W
25,576
16,012
0
3,725
13,655
4,917
0
5,789
7,634
0
49,819
L
Kukulkan
ZER0HW
Kukulkan
19,274
2,238
0
289
11,170
3,574
0
5,915
5,255
45,479
0
W
5,050
887
0
367
8,679
2,854
0
3,885
4,582
0
17,799
L
Sun Wukong
muffaza115
Sun Wukong
15,420
3,779
0
1,719
22,160
17,842
0
9,739
12,421
0
31,478
W
Hercules
ninjafeets
Hercules
6,912
1,517
117
3,874
14,314
16,764
0
8,819
5,266
0
19,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,924
Gold Earned
54,691
191
Minions Killed
197
4
Camps Cleared
7
1,004,546
Distance Traveled
987,449
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,557
960
25
2
2
179,525
0
L
Ra
9,619
874
21
2
2
170,476
0
L
Chang'e
11,345
1,031
53
5
0
203,858
0
W
Raijin
11,409
1,037
65
6
3
173,231
0
W
Anubis
11,605
1,055
23
2
1
176,278
1
W
Skadi
13,792
1,254
57
5
0
189,366
0
L
Kukulkan
11,426
1,039
70
6
1
223,117
6
W
Loki
10,455
950
22
2
0
256,517
1
L
Sun Wukong
11,744
1,068
28
3
2
210,473
0
W
Hercules
10,663
969
24
2
0
209,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role