Player Matchup

Ymir
Ymir
Ekimus83
Ymir
Level 6
God Stats
0W - 2L
1,291 SR
Queue Stats
4W - 5L
1,395 Elo+
Party 2
Arachne
Arachne
Hecaziel
Arachne
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 11L
1,498 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
UberHaxorKova
Morgan Le Fay
Level 8
God Stats
1W - 1L
1,713 SR
Queue Stats
9W - 7L
1,279 Elo+
Solo
Bellona
Bellona
kosmojajec
Bellona
Level 17
God Stats
0W - 1L
1,237 SR
Queue Stats
78W - 100L
1,361 Elo+
Party 4
Anhur
Anhur
polskicyklop2115
Anhur
Level 18
God Stats
4W - 3L
1,585 SR
Queue Stats
19W - 20L
1,372 Elo+
Party 4
Team Averages
Level 16
1,465 SR
1,381 Elo+

VS

Team Averages
Level 24
1,442 SR
1,334 Elo+
Mercury
Mercury
Bucketles
Mercury
Level 28
God Stats
13W - 12L
1,482 SR
Queue Stats
71W - 78L
1,400 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
BurakVRF
Morgan Le Fay
Level 33
God Stats
1W - 2L
1,251 SR
Queue Stats
114W - 119L
1,397 Elo+
Party 1
Nox
Nox
DeadIn5ide
Nox
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,240 Elo+
Party 3
Izanami
Izanami
EKIMAO
Izanami
Level 8
God Stats
2W - 1L
1,515 SR
Queue Stats
2W - 3L
1,240 Elo+
Party 3
Kukulkan
Kukulkan
Northway
Kukulkan
Level 25
God Stats
20W - 20L
1,462 SR
Queue Stats
86W - 78L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
1 / 4 / 6
8,541
502
2,995
11,898
8,831
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
Hecaziel
Arachne
15
6 / 2 / 4
9,212
542
10,648
12,997
5,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
UberHaxorKova
Morgan Le Fay
14
1 / 1 / 1
7,918
466
1,689
5,005
2,210
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
kosmojajec
Bellona
15
0 / 1 / 1
7,995
470
1,454
9,059
4,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
7 / 3 / 3
8,720
513
9,141
10,382
3,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Bucketles
Mercury
17
4 / 2 / 2
10,619
625
4,519
11,970
4,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
BurakVRF
Morgan Le Fay
15
2 / 0 / 3
9,246
544
10,027
5,935
2,347
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 4 / 3
7,791
458
5,236
9,904
5,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
EKIMAO
Izanami
12
2 / 5 / 3
8,217
483
5,943
8,211
1,682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Northway
Kukulkan
15
2 / 4 / 1
9,386
552
5,074
6,284
2,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
23
15
Kills
11
11
Deaths
15
15
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Mercury
Bucketles
Mercury
4
2
2
2.5
W
Morgan Le Fay
BurakVRF
Morgan Le Fay
2
0
3
3.5
W
1
4
3
0.63
W
Izanami
EKIMAO
Izanami
2
5
3
0.7
L
Ymir
1
4
6
1
L
Arachne
Hecaziel
Arachne
6
2
4
4
W
Kukulkan
Northway
Kukulkan
2
4
1
0.63
L
Morgan Le Fay
UberHaxorKova
Morgan Le Fay
1
1
1
1.5
L
Bellona
kosmojajec
Bellona
0
1
1
0.5
L
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,927
Damage
30,799
49,341
Taken
42,304
24,215
Mitigated
16,155
11,250
Healing
9,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Bucketles
Mercury
4,519
2,353
0
4,400
11,970
4,933
2,642
395
11,575
0
72,991
W
Morgan Le Fay
BurakVRF
Morgan Le Fay
10,027
1,653
0
1,812
5,935
2,347
1,432
329
5,606
47,679
0
W
5,236
1,256
0
2,182
9,904
5,003
205
1,229
8,675
18,897
0
W
Izanami
EKIMAO
Izanami
5,943
4,304
0
1,060
8,211
1,682
276
1,136
7,075
0
34,777
L
Ymir
2,995
479
0
0
11,898
8,831
177
4,500
7,398
25,132
0
L
Arachne
Hecaziel
Arachne
10,648
7,939
0
3,885
12,997
5,406
0
5,787
7,210
0
62,745
W
Kukulkan
Northway
Kukulkan
5,074
372
0
415
6,284
2,190
2,146
1,905
4,379
55,431
0
L
Morgan Le Fay
UberHaxorKova
Morgan Le Fay
1,689
0
0
1,671
5,005
2,210
0
1,565
3,440
43,705
0
L
Bellona
kosmojajec
Bellona
1,454
185
0
2,754
9,059
4,472
168
4,359
4,700
0
37,094
L
9,141
4,973
0
2,940
10,382
3,296
1,256
4,126
6,256
0
44,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,386
Gold Earned
45,259
363
Minions Killed
461
0
Camps Cleared
0
1,556,886
Distance Traveled
1,535,420
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,619
625
141
8
0
391,532
3
W
Morgan Le Fay
9,246
544
101
6
0
304,897
1
W
Nox
7,791
458
19
1
0
279,040
4
W
Izanami
8,217
483
78
5
0
274,474
1
L
Ymir
8,541
502
36
2
0
319,324
0
L
Arachne
9,212
542
85
5
0
354,598
0
W
Kukulkan
9,386
552
122
7
0
285,477
4
L
Morgan Le Fay
7,918
466
79
5
0
251,327
5
L
Bellona
7,995
470
79
5
0
304,279
3
L
Anhur
8,720
513
84
5
0
327,358
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role