Player Matchup

Neith
Neith
Criishii
Neith
Level 18
God Stats
34W - 31L
1,490 SR
Queue Stats
53W - 57L
1,439 Elo+
Party 3
Ares
Ares
KKamyaRR
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 40L
1,371 Elo+
Party 2
Tiamat
Tiamat
alenamakarova
Tiamat
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,113 Elo+
Party 3
Sol
Sol
ehsanshoaibi
Sol
Level 15
God Stats
21W - 26L
1,495 SR
Queue Stats
41W - 54L
1,487 Elo+
Party 2
Jormungandr
Jormungandr
lycufer
Jormungandr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,176 Elo+
Solo
Team Averages
Level 15
1,497 SR
1,317 Elo+

VS

Team Averages
Level 25
1,492 SR
1,425 Elo+
Aphrodite
Aphrodite
MilordTeeto
Aphrodite
Level 30
God Stats
27W - 29L
1,500 SR
Queue Stats
40W - 43L
1,430 Elo+
Party 1
Sol
Sol
MulleMeck69
Sol
Level 27
God Stats
7W - 14L
1,405 SR
Queue Stats
31W - 37L
1,420 Elo+
Party 1
Loki
Loki
PumperWolf
Loki
Level 15
God Stats
41W - 37L
1,382 SR
Queue Stats
47W - 45L
1,350 Elo+
Solo
Anubis
Anubis
SnuskHummer69
Anubis
Level 16
God Stats
9W - 5L
1,534 SR
Queue Stats
10W - 7L
1,507 Elo+
Party 1
Zeus
Zeus
SwagShark555
Zeus
Level 36
God Stats
1W - 0L
1,640 SR
Queue Stats
45W - 51L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Criishii
Neith
10
3 / 5 / 2
6,510
465
5,311
10,113
2,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ares
7
0 / 7 / 2
5,135
367
1,481
11,117
5,656
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
0 / 7 / 1
5,768
412
2,704
8,095
2,669
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
5 / 6 / 0
7,242
517
7,244
9,281
2,131
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
lycufer
Jormungandr
8
1 / 5 / 5
6,580
470
3,827
11,657
9,285
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
MilordTeeto
Aphrodite
11
1 / 2 / 7
7,557
540
1,826
8,055
2,868
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

13
5 / 3 / 8
8,100
579
11,531
10,732
2,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
7 / 0 / 2
8,125
580
5,030
7,786
2,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
5 / 1 / 3
8,156
583
4,449
4,189
1,986
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
12 / 3 / 6
9,808
701
15,733
8,396
2,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
56
9
Kills
30
30
Deaths
9
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Neith
Criishii
Neith
3
5
2
0.8
L
Ares
0
7
2
0.14
W
Aphrodite
MilordTeeto
Aphrodite
1
2
7
2.25
W
5
3
8
3
W
7
0
2
8
W
5
1
3
6.5
W
12
3
6
5
L
0
7
1
0.07
L
5
6
0
0.83
L
Jormungandr
lycufer
Jormungandr
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,567
Damage
38,569
50,263
Taken
39,158
21,963
Mitigated
13,046
6,801
Healing
17,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Criishii
Neith
5,311
1,859
0
3,130
10,113
2,222
0
6,677
3,092
0
21,978
L
Ares
1,481
93
0
690
11,117
5,656
80
7,583
3,370
10,076
0
W
Aphrodite
MilordTeeto
Aphrodite
1,826
614
2,462
3,791
8,055
2,868
259
4,154
3,901
16,747
0
W
11,531
4,162
0
4,536
10,732
2,923
911
4,020
6,712
48,345
0
W
5,030
1,540
0
3,698
7,786
2,356
590
1,110
6,676
0
42,619
W
4,449
181
0
1,309
4,189
1,986
642
2,547
1,642
33,800
0
W
15,733
1,272
0
2,124
8,396
2,913
1,482
3,602
4,794
62,242
0
L
2,704
612
0
792
8,095
2,669
279
4,675
3,270
19,229
0
L
7,244
1,851
0
1,939
9,281
2,131
0
5,892
3,121
32,061
0
L
Jormungandr
lycufer
Jormungandr
3,827
753
0
250
11,657
9,285
0
7,397
3,871
14,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,235
Gold Earned
41,746
163
Minions Killed
382
0
Camps Cleared
0
1,116,301
Distance Traveled
1,328,620
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,510
465
37
3
0
237,967
0
L
Ares
5,135
367
18
1
0
223,681
3
W
Aphrodite
7,557
540
27
2
0
264,213
8
W
Sol
8,100
579
76
5
0
281,738
4
W
Loki
8,125
580
75
5
0
282,622
0
W
Anubis
8,156
583
84
6
0
253,365
0
W
Zeus
9,808
701
120
9
0
246,682
3
L
Tiamat
5,768
412
40
3
0
210,893
0
L
Sol
7,242
517
50
4
0
207,795
0
L
Jormungandr
6,580
470
18
1
0
235,965
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role