Player Matchup

Loki
Loki
 
Loki
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
 
Danzaburou
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
OrpheusPersona
Achilles
Level 107
God Stats
7W - 5L
1,668 SR
Queue Stats
434W - 437L
1,595 Elo+
Party 2
Sol
Sol
Raggyfx
Sol
Level 106
God Stats
13W - 13L
1,786 SR
Queue Stats
337W - 308L
1,605 Elo+
Party 2
Bacchus
Bacchus
kiritokun011102
Bacchus
Level 153
God Stats
4W - 0L
1,596 SR
Queue Stats
261W - 227L
1,640 Elo+
Party 1
Team Averages
Level 126
1,610 SR
1,568 Elo+

VS

Team Averages
Level 91
1,515 SR
1,490 Elo+
Izanami
Izanami
F3RULLO
Izanami
Level 99
God Stats
9W - 9L
1,709 SR
Queue Stats
9W - 9L
1,662 Elo+
Party 3
Sylvanus
Sylvanus
SpunkyPickle
Sylvanus
Level 94
God Stats
3W - 9L
1,527 SR
Queue Stats
9W - 15L
1,364 Elo+
Party 3
Artio
Artio
Th3K1ng0fT0mbS
Artio
Level 69
God Stats
2W - 4L
1,435 SR
Queue Stats
549W - 570L
1,434 Elo+
Solo
The Morrigan
The Morrigan
cranwell
The Morrigan
Level 146
God Stats
1W - 2L
1,403 SR
Queue Stats
87W - 78L
1,541 Elo+
Party 3
Achilles
Achilles
metalvoid
Achilles
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 70L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
7 / 3 / 1
8,218
587
6,055
8,074
2,360
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
 
Danzaburou
12
1 / 0 / 4
6,805
486
5,457
7,317
2,346
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
15
4 / 2 / 8
8,809
629
6,968
10,846
4,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sol
15
8 / 1 / 6
9,333
667
15,255
9,362
3,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 0 / 6
7,586
542
5,187
8,871
9,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
F3RULLO
Izanami
11
1 / 4 / 0
6,849
489
3,720
8,791
2,546
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
SpunkyPickle
Sylvanus
10
0 / 1 / 1
5,848
418
5,244
8,858
7,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
4 / 4 / 0
7,494
535
5,665
13,043
7,043
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
cranwell
The Morrigan
12
0 / 6 / 1
6,757
483
7,874
10,033
3,869
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
metalvoid
Achilles
10
1 / 7 / 2
6,408
458
3,336
11,232
5,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
22
Kills
6
6
Deaths
22
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
7
3
1
2.5
W
Danzaburou
 
Danzaburou
1
0
4
3
L
Izanami
F3RULLO
Izanami
1
4
0
0.25
W
Achilles
4
2
8
4
W
Sol
8
1
6
11
L
Sylvanus
SpunkyPickle
Sylvanus
0
1
1
0.5
L
4
4
0
1
L
The Morrigan
cranwell
The Morrigan
0
6
1
0.08
W
2
0
6
5
L
Achilles
metalvoid
Achilles
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,922
Damage
25,839
44,470
Taken
51,957
21,734
Mitigated
26,216
14,367
Healing
10,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
6,055
1,501
137
2,061
8,074
2,360
909
3,605
4,469
0
40,161
W
Danzaburou
 
Danzaburou
5,457
1,085
0
1,569
7,317
2,346
658
1,802
5,515
0
43,198
L
Izanami
F3RULLO
Izanami
3,720
3,117
0
1,359
8,791
2,546
0
2,177
6,614
0
40,114
W
Achilles
6,968
2,775
0
1,746
10,846
4,567
0
2,488
8,358
0
61,488
W
Sol
15,255
6,403
0
4,547
9,362
3,331
158
4,559
4,803
74,003
0
L
Sylvanus
SpunkyPickle
Sylvanus
5,244
1,751
627
2,032
8,858
7,519
0
3,996
4,862
18,162
5,398
L
5,665
1,174
144
3,765
13,043
7,043
0
6,961
6,082
32,429
0
L
The Morrigan
cranwell
The Morrigan
7,874
1,804
0
2,065
10,033
3,869
0
3,659
6,374
43,554
3,373
W
5,187
996
572
3,735
8,871
9,130
308
3,636
5,235
25,737
0
L
Achilles
metalvoid
Achilles
3,336
620
0
31
11,232
5,239
0
3,649
7,583
0
25,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,751
Gold Earned
33,356
433
Minions Killed
331
0
Camps Cleared
0
1,424,477
Distance Traveled
1,239,614
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,218
587
83
6
0
276,978
1
W
Danzaburou
6,805
486
96
7
0
259,826
1
L
Izanami
6,849
489
93
7
0
225,445
1
W
Achilles
8,809
629
103
7
0
323,730
1
W
Sol
9,333
667
117
8
0
272,141
0
L
Sylvanus
5,848
418
43
3
0
257,343
5
L
Artio
7,494
535
53
4
0
287,524
2
L
The Morrigan
6,757
483
91
7
0
225,343
3
W
Bacchus
7,586
542
34
2
0
291,802
0
L
Achilles
6,408
458
51
4
0
243,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role