Player Matchup

Cerberus
Cerberus
BelzebobCZ2061
Cerberus
Level 6
God Stats
0W - 1L
1,253 SR
Queue Stats
0W - 2L
1,226 Elo+
Party 3
Danzaburou
Danzaburou
Eleadorka
Danzaburou
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,226 Elo+
Party 3
Achilles
Achilles
FEMB0Y
Achilles
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 29L
1,704 Elo+
Solo
Nu Wa
Nu Wa
XballsInYoMouth
Nu Wa
Level 28
God Stats
0W - 2L
1,284 SR
Queue Stats
108W - 70L
1,674 Elo+
Solo
Susano
Susano
Zax1234
Susano
Level 29
God Stats
2W - 3L
1,399 SR
Queue Stats
137W - 122L
1,620 Elo+
Solo
Team Averages
Level 20
1,387 SR
1,490 Elo+

VS

Team Averages
Level 15
1,548 SR
1,508 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
CrowJuniur
Hachiman
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
180W - 121L
1,687 Elo+
Solo
Kuzenbo
Kuzenbo
TipleDaPain
Kuzenbo
Level 6
God Stats
2W - 0L
1,741 SR
Queue Stats
6W - 7L
1,127 Elo+
Party 2
Chang'e
Chang'e
fixtheduck
Chang'e
Level 16
God Stats
9W - 4L
1,500 SR
Queue Stats
205W - 101L
1,725 Elo+
Party 1
Guan Yu
Guan Yu
simonbird481
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
10
2 / 5 / 5
6,717
395
3,273
12,866
9,690
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
Eleadorka
Danzaburou
10
4 / 6 / 3
7,213
424
4,976
8,769
3,793
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Achilles
FEMB0Y
Achilles
15
3 / 4 / 0
8,856
521
6,391
16,259
10,898
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
0 / 4 / 4
8,349
491
6,300
6,691
2,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Susano
Zax1234
Susano
15
5 / 2 / 1
8,989
529
6,159
12,131
3,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
19
8 / 0 / 2
11,571
681
8,607
9,051
5,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hachiman
CrowJuniur
Hachiman
18
1 / 2 / 2
10,699
629
10,878
13,506
6,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
TipleDaPain
Kuzenbo
12
0 / 3 / 5
8,576
504
3,304
9,254
10,436
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chang'e
fixtheduck
Chang'e
18
8 / 1 / 1
11,640
685
13,795
10,643
3,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
simonbird481
Guan Yu
11
3 / 8 / 1
7,747
456
3,835
11,587
8,236
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
31
14
Kills
20
21
Deaths
14
13
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
8
0
2
9
L
Cerberus
2
5
5
0.9
W
Hachiman
CrowJuniur
Hachiman
1
2
2
1
L
Danzaburou
Eleadorka
Danzaburou
4
6
3
0.92
L
Achilles
FEMB0Y
Achilles
3
4
0
0.75
W
Kuzenbo
TipleDaPain
Kuzenbo
0
3
5
0.83
L
0
4
4
0.5
L
Susano
Zax1234
Susano
5
2
1
2.75
W
Chang'e
fixtheduck
Chang'e
8
1
1
8.5
W
Guan Yu
simonbird481
Guan Yu
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,099
Damage
40,419
56,716
Taken
54,041
30,310
Mitigated
34,490
11,503
Healing
23,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
8,607
4,204
0
4,417
9,051
5,805
23
657
8,394
0
110,411
L
Cerberus
3,273
591
0
3,446
12,866
9,690
290
6,466
6,400
13,430
0
W
Hachiman
CrowJuniur
Hachiman
10,878
5,631
0
7,000
13,506
6,169
524
885
12,621
0
105,564
L
Danzaburou
Eleadorka
Danzaburou
4,976
2,438
0
674
8,769
3,793
487
2,648
6,121
0
25,333
L
Achilles
FEMB0Y
Achilles
6,391
1,744
0
5,536
16,259
10,898
0
28
16,231
0
55,350
W
Kuzenbo
TipleDaPain
Kuzenbo
3,304
2,014
0
1,569
9,254
10,436
443
2,269
6,985
17,121
0
L
6,300
1,034
0
1,262
6,691
2,180
44
4,347
2,344
57,634
2,518
L
Susano
Zax1234
Susano
6,159
1,428
0
585
12,131
3,749
0
3,610
8,521
0
63,564
W
Chang'e
fixtheduck
Chang'e
13,795
1,837
1,437
8,132
10,643
3,844
0
3,227
7,416
91,563
0
W
Guan Yu
simonbird481
Guan Yu
3,835
681
363
777
11,587
8,236
843
2,454
9,133
0
22,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,124
Gold Earned
50,233
426
Minions Killed
560
0
Camps Cleared
0
1,490,623
Distance Traveled
1,657,866
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
11,571
681
170
10
0
379,322
3
L
Cerberus
6,717
395
23
1
0
270,925
1
W
Hachiman
10,699
629
163
10
0
285,411
3
L
Danzaburou
7,213
424
42
2
0
264,311
4
L
Achilles
8,856
521
123
7
0
312,848
4
W
Kuzenbo
8,576
504
19
1
0
312,382
1
L
Nu Wa
8,349
491
126
7
0
279,820
10
L
Susano
8,989
529
112
7
0
362,719
2
W
Chang'e
11,640
685
168
10
0
353,282
5
W
Guan Yu
7,747
456
40
2
0
327,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role