Player Matchup

He Bo
He Bo
 
He Bo
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Fisshion
Pele
Level 102
God Stats
3W - 0L
1,657 SR
Queue Stats
341W - 356L
1,513 Elo+
Solo
Chaac
Chaac
KorraIzKewl
Chaac
Level 108
God Stats
7W - 3L
1,696 SR
Queue Stats
403W - 368L
1,534 Elo+
Solo
Hachiman
Hachiman
algebro
Hachiman
Level 105
God Stats
7W - 10L
1,418 SR
Queue Stats
138W - 138L
1,592 Elo+
Party 2
Khepri
Khepri
urkmaninfinity
Khepri
Level 120
God Stats
3W - 1L
1,673 SR
Queue Stats
119W - 105L
1,577 Elo+
Party 2
Team Averages
Level 112
1,589 SR
1,543 Elo+

VS

Team Averages
Level 113
1,621 SR
1,571 Elo+
Horus
Horus
Alex_to_reality
Horus
Level 105
God Stats
36W - 26L
1,659 SR
Queue Stats
337W - 322L
1,523 Elo+
Party 1
Hachiman
Hachiman
Frank10_Stien
Hachiman
Level 89
God Stats
3W - 2L
1,684 SR
Queue Stats
151W - 140L
1,525 Elo+
Solo
Baron Samedi
Baron Samedi
SuperMystery
Baron Samedi
Level 89
God Stats
41W - 30L
1,674 SR
Queue Stats
143W - 143L
1,619 Elo+
Solo
Artio
Artio
alightdolphin96
Artio
Level 129
God Stats
5W - 3L
1,775 SR
Queue Stats
315W - 278L
1,609 Elo+
Party 1
Bakasura
Bakasura
elcagua
Bakasura
Level 155
God Stats
0W - 2L
1,312 SR
Queue Stats
412W - 383L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
16
7 / 2 / 5
9,900
550
16,387
14,034
6,447
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
17
6 / 0 / 5
9,918
551
12,590
12,507
5,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
1 / 0 / 1
8,858
492
9,365
15,779
13,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hachiman
algebro
Hachiman
14
0 / 1 / 0
8,359
464
5,527
7,680
2,348
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 1 / 7
8,400
467
3,052
5,805
3,333
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 2
7,205
400
4,285
13,749
10,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
Frank10_Stien
Hachiman
15
1 / 0 / 1
9,002
500
7,005
9,458
2,797
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
SuperMystery
Baron Samedi
13
0 / 7 / 2
8,233
457
8,609
14,410
6,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 1 / 0
8,890
494
12,192
17,138
18,208
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
elcagua
Bakasura
16
2 / 3 / 1
9,235
513
3,460
13,421
6,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
14
Kills
4
4
Deaths
14
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
7
2
5
4.75
L
1
3
2
0.67
W
Pele
6
0
5
8.5
L
Hachiman
Frank10_Stien
Hachiman
1
0
1
1.5
W
1
0
1
1.5
L
Baron Samedi
SuperMystery
Baron Samedi
0
7
2
0.14
W
Hachiman
algebro
Hachiman
0
1
0
0
L
0
1
0
0
L
Bakasura
elcagua
Bakasura
2
3
1
0.83
W
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,921
Damage
35,551
55,805
Taken
68,176
31,353
Mitigated
44,188
21,468
Healing
33,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
16,387
706
0
5,960
14,034
6,447
0
7,833
6,116
68,546
0
L
4,285
1,910
2,230
5,045
13,749
10,603
16
2,085
11,487
0
12,108
W
Pele
12,590
4,478
0
5,333
12,507
5,443
0
2,213
10,129
0
87,677
L
Hachiman
Frank10_Stien
Hachiman
7,005
3,518
0
5,972
9,458
2,797
1,182
1,009
8,449
0
70,920
W
9,365
1,305
0
7,049
15,779
13,782
82
10,062
5,648
0
62,627
L
Baron Samedi
SuperMystery
Baron Samedi
8,609
304
169
4,479
14,410
6,010
0
9,526
4,884
47,780
0
W
Hachiman
algebro
Hachiman
5,527
3,354
0
2,356
7,680
2,348
0
91
7,534
0
61,526
L
12,192
1,479
643
8,783
17,138
18,208
0
1,399
14,196
61,953
0
L
Bakasura
elcagua
Bakasura
3,460
2,468
0
5,727
13,421
6,570
0
5,578
7,752
0
62,490
W
3,052
667
0
770
5,805
3,333
0
773
4,977
21,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,435
Gold Earned
42,565
556
Minions Killed
489
0
Camps Cleared
0
1,752,545
Distance Traveled
1,708,146
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,900
550
125
7
0
310,419
7
L
Horus
7,205
400
12
1
0
330,284
3
W
Pele
9,918
551
144
8
0
403,373
3
L
Hachiman
9,002
500
132
7
0
320,732
3
W
Chaac
8,858
492
137
8
0
353,286
0
L
Baron Samedi
8,233
457
89
5
0
295,143
3
W
Hachiman
8,359
464
133
7
0
321,349
6
L
Artio
8,890
494
117
7
0
357,350
0
L
Bakasura
9,235
513
139
8
0
404,637
0
W
Khepri
8,400
467
17
1
0
364,118
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role