Player Matchup

He Bo
He Bo
GNKK-Dope
He Bo
Level 157
God Stats
5W - 7L
1,473 SR
Queue Stats
497W - 512L
1,600 Elo+
Solo
Mercury
Mercury
Gandlafpl
Mercury
Level 160
God Stats
2W - 1L
1,602 SR
Queue Stats
181W - 194L
1,579 Elo+
Solo
Susano
Susano
LostAlGhul
Susano
Level 146
God Stats
1W - 2L
1,482 SR
Queue Stats
61W - 42L
1,636 Elo+
Solo
Ullr
Ullr
SainsburyLad
Ullr
Level 149
God Stats
7W - 9L
1,410 SR
Queue Stats
214W - 173L
1,536 Elo+
Party 1
Ares
Ares
Zwerox
Ares
Level 155
God Stats
9W - 2L
1,502 SR
Queue Stats
200W - 168L
1,591 Elo+
Party 1
Team Averages
Level 153
1,494 SR
1,588 Elo+

VS

Team Averages
Level 137
1,492 SR
1,586 Elo+
Sol
Sol
Ajatzu
Sol
Level 157
God Stats
3W - 2L
1,425 SR
Queue Stats
213W - 189L
1,610 Elo+
Solo
Hou Yi
Hou Yi
Funkу
Hou Yi
Level 87
God Stats
3W - 2L
1,626 SR
Queue Stats
91W - 86L
1,575 Elo+
Solo
Hera
Hera
G00DNlGHT
Hera
Level 126
God Stats
3W - 1L
1,652 SR
Queue Stats
96W - 84L
1,590 Elo+
Solo
Serqet
Serqet
RhaeTarG
Serqet
Level 158
God Stats
1W - 1L
1,255 SR
Queue Stats
497W - 524L
1,580 Elo+
Solo
Hun Batz
Hun Batz
YeTo48
Hun Batz
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 49L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
GNKK-Dope
He Bo
15
1 / 5 / 2
8,294
691
9,328
12,235
6,374
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Gandlafpl
Mercury
14
0 / 3 / 3
7,841
653
5,472
16,487
14,909
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Susano
LostAlGhul
Susano
14
1 / 6 / 4
8,176
681
7,593
11,714
9,919
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
2 / 7 / 4
9,153
763
6,933
11,958
6,102
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ares
Zwerox
Ares
16
4 / 5 / 1
9,590
799
14,365
17,424
27,240
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Ajatzu
Sol
17
4 / 2 / 10
9,870
823
11,376
10,877
5,104
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
Funkу
Hou Yi
17
8 / 3 / 12
10,583
882
13,985
10,380
4,650
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hera
16
5 / 1 / 14
9,870
823
13,240
7,518
2,921
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
RhaeTarG
Serqet
17
2 / 1 / 16
9,400
783
7,194
13,488
15,224
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hun Batz
YeTo48
Hun Batz
17
6 / 2 / 14
10,561
880
17,636
13,388
7,222
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
91
8
Kills
25
26
Deaths
9
14
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Sol
Ajatzu
Sol
4
2
10
4.5
W
Hou Yi
Funkу
Hou Yi
8
3
12
4.67
W
Hera
5
1
14
12
L
He Bo
GNKK-Dope
He Bo
1
5
2
0.4
L
Mercury
Gandlafpl
Mercury
0
3
3
0.5
L
Susano
LostAlGhul
Susano
1
6
4
0.5
W
Serqet
RhaeTarG
Serqet
2
1
16
10
L
2
7
4
0.57
W
Hun Batz
YeTo48
Hun Batz
6
2
14
6.5
L
Ares
Zwerox
Ares
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,691
Damage
63,431
69,818
Taken
55,651
64,544
Mitigated
35,121
11,793
Healing
16,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
Ajatzu
Sol
11,376
3,117
1,158
3,941
10,877
5,104
3,075
4,776
6,101
33,379
0
W
Hou Yi
Funkу
Hou Yi
13,985
7,322
123
2,149
10,380
4,650
1,097
6,783
3,597
0
29,626
W
Hera
13,240
2,881
0
149
7,518
2,921
765
3,115
4,403
24,634
0
L
He Bo
GNKK-Dope
He Bo
9,328
110
192
1,962
12,235
6,374
252
5,323
6,760
31,405
0
L
Mercury
Gandlafpl
Mercury
5,472
2,547
692
4,527
16,487
14,909
446
5,112
10,759
0
16,985
L
Susano
LostAlGhul
Susano
7,593
578
707
1,410
11,714
9,919
460
3,103
8,229
0
12,553
W
Serqet
RhaeTarG
Serqet
7,194
783
1,812
2,710
13,488
15,224
0
5,297
8,191
0
8,508
L
6,933
2,337
28
376
11,958
6,102
550
4,330
7,490
0
17,127
W
Hun Batz
YeTo48
Hun Batz
17,636
4,031
2,247
2,425
13,388
7,222
326
3,722
9,175
0
32,637
L
Ares
Zwerox
Ares
14,365
770
472
1,427
17,424
27,240
0
6,748
10,425
16,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,054
Gold Earned
50,284
103
Minions Killed
135
0
Camps Cleared
0
1,111,693
Distance Traveled
1,253,271
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,870
823
49
4
0
238,558
1
W
Hou Yi
10,583
882
37
3
0
240,559
2
W
Hera
9,870
823
19
2
0
240,214
3
L
He Bo
8,294
691
40
3
0
216,152
1
L
Mercury
7,841
653
13
1
0
250,393
5
L
Susano
8,176
681
19
2
0
235,798
0
W
Serqet
9,400
783
5
0
0
265,879
4
L
Ullr
9,153
763
23
2
0
194,379
1
W
Hun Batz
10,561
880
25
2
0
268,061
3
L
Ares
9,590
799
8
1
0
214,971
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role