Player Matchup

Sol
Sol
E-PeenHarry
Sol
Level 137
God Stats
2W - 0L
1,819 SR
Queue Stats
26W - 14L
1,652 Elo+
Party 2
Danzaburou
Danzaburou
E-PeenLarry
Danzaburou
Level 107
God Stats
6W - 3L
1,584 SR
Queue Stats
18W - 13L
1,554 Elo+
Party 2
Odin
Odin
ZIGGLES777
Odin
Level 95
God Stats
3W - 1L
1,500 SR
Queue Stats
7W - 7L
1,498 Elo+
Party 2
Team Averages
Level 113
1,634 SR
1,568 Elo+

VS

Team Averages
Level 65
1,532 SR
1,327 Elo+
Medusa
Medusa
jackhammer009
Medusa
Level 76
God Stats
72W - 49L
1,564 SR
Queue Stats
253W - 302L
1,407 Elo+
Solo
Cthulhu
Cthulhu
redheadedshoota
Cthulhu
Level 58
God Stats
28W - 30L
1,500 SR
Queue Stats
211W - 335L
1,275 Elo+
Party 1
Thoth
Thoth
smockesibot
Thoth
Level 60
God Stats
19W - 18L
1,533 SR
Queue Stats
154W - 248L
1,299 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
17 / 2 / 3
10,695
1,070
19,088
16,464
6,904
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
E-PeenLarry
Danzaburou
4
0 / 0 / 1
5,992
599
0
0
0
12
3 / 2 / 7
8,396
840
2,405
6,552
5,289
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 5 / 1
7,615
762
6,581
8,896
3,283
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 5 / 3
6,819
682
3,211
10,107
7,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
1 / 10 / 2
6,886
689
5,621
9,777
3,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
20
Kills
4
4
Deaths
20
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
17
2
3
9.25
W
Danzaburou
E-PeenLarry
Danzaburou
0
0
1
0.5
W
3
2
7
3.25
L
3
5
1
0.7
L
0
5
3
0.3
L
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,493
Damage
15,413
23,016
Taken
28,780
12,193
Mitigated
14,707
11,942
Healing
2,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,088
4,742
0
11,072
16,464
6,904
2,591
6,122
9,992
58,269
0
W
Danzaburou
E-PeenLarry
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
2,405
318
379
491
6,552
5,289
180
2,176
4,192
0
13,480
L
6,581
2,701
0
355
8,896
3,283
120
7,181
1,715
0
11,693
L
3,211
150
77
1,246
10,107
7,963
0
5,956
4,151
13,947
0
L
5,621
288
161
194
9,777
3,461
28
5,951
3,826
19,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,083
Gold Earned
21,320
99
Minions Killed
73
0
Camps Cleared
0
386,667
Distance Traveled
480,622
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,695
1,070
78
8
0
189,165
1
W
Danzaburou
5,992
599
0
0
0
24,056
0
W
Odin
8,396
840
21
2
0
173,446
1
L
Medusa
7,615
762
17
2
0
168,301
0
L
Cthulhu
6,819
682
20
2
0
155,651
0
L
Thoth
6,886
689
36
4
0
156,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role