Player Matchup

Sol
Sol
 
Sol
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
OzDragon
Artio
Level 134
God Stats
4W - 7L
1,749 SR
Queue Stats
231W - 213L
1,404 Elo+
Solo
Set
Set
SemtexExpert
Set
Level 60
God Stats
3W - 3L
1,491 SR
Queue Stats
179W - 155L
1,501 Elo+
Solo
Neith
Neith
Zima34
Neith
Level 61
God Stats
9W - 10L
1,464 SR
Queue Stats
164W - 195L
1,428 Elo+
Solo
Osiris
Osiris
鸡巴大的男人
Osiris
Level 67
God Stats
6W - 4L
1,735 SR
Queue Stats
132W - 149L
1,439 Elo+
Solo
Team Averages
Level 85
1,588 SR
1,454 Elo+

VS

Team Averages
Level 80
1,501 SR
1,454 Elo+
Ymir
Ymir
BabiChymp
Ymir
Level 61
God Stats
9W - 11L
1,556 SR
Queue Stats
184W - 198L
1,465 Elo+
Solo
Chiron
Chiron
MrSandman33773
Chiron
Level 67
God Stats
12W - 19L
1,430 SR
Queue Stats
129W - 133L
1,428 Elo+
Solo
Achilles
Achilles
SkoopDeWoop
Achilles
Level 84
God Stats
6W - 8L
1,520 SR
Queue Stats
358W - 330L
1,476 Elo+
Solo
Vulcan
Vulcan
axelrod43
Vulcan
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 40L
1,453 Elo+
Party 1
Da Ji
Da Ji
erickdelocura
Da Ji
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 69L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
1 / 1 / 0
5,138
571
3,808
3,575
879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
OzDragon
Artio
9
1 / 1 / 0
5,094
566
3,710
7,976
7,095
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

9
0 / 2 / 1
5,061
562
1,017
5,203
1,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Zima34
Neith
1
0 / 0 / 0
1,674
186
0
0
0
8
0 / 1 / 0
4,449
494
3,513
4,642
1,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
1 / 0 / 1
5,177
575
1,106
5,825
2,985
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
2 / 0 / 1
5,468
608
2,370
4,650
1,092
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
SkoopDeWoop
Achilles
10
1 / 1 / 0
5,579
620
4,753
6,797
3,791
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vulcan
axelrod43
Vulcan
9
1 / 1 / 0
5,324
592
2,415
3,129
1,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 0 / 3
4,823
536
1,335
6,102
1,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
10
2
Kills
5
5
Deaths
2
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
1
0
1
W
Ymir
1
0
1
1.5
W
2
0
1
2.5
L
Artio
OzDragon
Artio
1
1
0
1
L
0
2
1
0.25
W
Achilles
SkoopDeWoop
Achilles
1
1
0
1
L
Neith
Zima34
Neith
0
0
0
0
W
Vulcan
axelrod43
Vulcan
1
1
0
1
W
0
0
3
1.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,048
Damage
11,979
21,396
Taken
26,503
11,502
Mitigated
10,617
9,188
Healing
11,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
3,808
756
0
1,275
3,575
879
0
1,603
1,878
29,645
0
W
Ymir
1,106
191
0
1,520
5,825
2,985
0
1,193
4,632
16,743
0
W
2,370
1,231
928
3,096
4,650
1,092
0
862
3,788
0
26,755
L
Artio
OzDragon
Artio
3,710
304
0
5,318
7,976
7,095
0
0
7,976
27,610
0
L
1,017
267
0
424
5,203
1,555
0
1,006
4,035
0
30,959
W
Achilles
SkoopDeWoop
Achilles
4,753
1,536
0
2,356
6,797
3,791
0
3,710
3,087
0
31,010
L
Neith
Zima34
Neith
0
0
0
0
0
0
0
0
0
0
0
W
Vulcan
axelrod43
Vulcan
2,415
471
0
545
3,129
1,067
114
1,850
1,279
21,690
0
W
1,335
198
0
2,644
6,102
1,682
420
105
5,997
0
22,676
L
3,513
1,249
0
2,171
4,642
1,973
0
656
3,986
0
16,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,416
Gold Earned
26,371
210
Minions Killed
257
0
Camps Cleared
0
667,201
Distance Traveled
808,494
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,138
571
64
7
0
173,913
5
W
Ymir
5,177
575
31
3
0
140,124
1
W
Chiron
5,468
608
57
6
0
161,504
2
L
Artio
5,094
566
58
6
0
172,481
0
L
Set
5,061
562
62
7
0
174,546
3
W
Achilles
5,579
620
64
7
0
177,237
2
L
Neith
1,674
186
0
0
0
0
0
W
Vulcan
5,324
592
59
7
0
168,092
2
W
Da Ji
4,823
536
46
5
0
161,537
2
L
Osiris
4,449
494
26
3
0
146,261
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role