Player Matchup

Chaac
Chaac
XXherogamerXX
Chaac
Level 27
God Stats
16W - 35L
1,541 SR
Queue Stats
141W - 334L
1,272 Elo+
Party 1
Tiamat
Tiamat
XXmerooXX
Tiamat
Level 96
God Stats
0W - 1L
1,689 SR
Queue Stats
45W - 53L
1,348 Elo+
Party 1
Izanami
Izanami
XmafiaOPX
Izanami
Level 27
God Stats
7W - 23L
1,177 SR
Queue Stats
185W - 329L
1,276 Elo+
Party 1
Team Averages
Level 50
1,469 SR
1,299 Elo+

VS

Team Averages
Level 83
1,559 SR
1,491 Elo+
Scylla
Scylla
NoLifeKing7
Scylla
Level 29
God Stats
1W - 0L
1,531 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
OtariusD
Tsukuyomi
Level 158
God Stats
15W - 9L
1,653 SR
Queue Stats
679W - 595L
1,472 Elo+
Party 2
Janus
Janus
red153
Janus
Level 62
God Stats
69W - 89L
1,492 SR
Queue Stats
389W - 350L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 2
6,470
647
2,490
10,582
5,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Tiamat
XXmerooXX
Tiamat
11
1 / 3 / 4
6,975
698
6,643
9,035
5,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
XmafiaOPX
Izanami
9
3 / 8 / 0
6,801
680
4,421
8,916
2,869
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
10
2 / 2 / 5
7,075
708
5,179
4,541
1,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Tsukuyomi
OtariusD
Tsukuyomi
10
4 / 4 / 7
7,946
795
7,210
9,064
2,908
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Janus
red153
Janus
12
8 / 0 / 3
8,523
852
10,030
4,507
1,300
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
6
Kills
14
14
Deaths
6
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Scylla
2
2
5
2.25
W
Tsukuyomi
OtariusD
Tsukuyomi
4
4
7
1.88
L
2
3
2
1
L
Tiamat
XXmerooXX
Tiamat
1
3
4
1
L
Izanami
XmafiaOPX
Izanami
3
8
0
0.38
W
Janus
red153
Janus
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,554
Damage
22,419
28,533
Taken
18,112
13,304
Mitigated
5,465
5,751
Healing
2,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
5,179
246
0
0
4,541
1,257
831
1,117
3,322
16,876
0
W
Tsukuyomi
OtariusD
Tsukuyomi
7,210
2,726
269
1,674
9,064
2,908
786
3,088
5,771
0
17,258
L
2,490
561
0
3,051
10,582
5,000
130
4,621
5,831
0
8,698
L
Tiamat
XXmerooXX
Tiamat
6,643
481
0
2,441
9,035
5,435
100
5,004
3,778
30,675
0
L
Izanami
XmafiaOPX
Izanami
4,421
2,652
0
259
8,916
2,869
471
5,065
3,715
0
12,130
W
Janus
red153
Janus
10,030
386
116
302
4,507
1,300
828
1,965
2,376
29,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,246
Gold Earned
23,544
87
Minions Killed
95
0
Camps Cleared
0
519,866
Distance Traveled
595,145
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,075
708
17
2
0
194,218
1
W
Tsukuyomi
7,946
795
16
2
0
199,217
1
L
Chaac
6,470
647
17
2
0
190,901
0
L
Tiamat
6,975
698
49
5
0
182,699
0
L
Izanami
6,801
680
21
2
0
146,266
0
W
Janus
8,523
852
62
6
0
201,710
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role