Player Matchup

Loki
Loki
CoomDoctor420
Loki
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 11L
1,690 Elo+
Party 1
Ullr
Ullr
NoSupportForMe
Ullr
Level 28
God Stats
29W - 36L
1,484 SR
Queue Stats
148W - 153L
1,589 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Uzkko
Morgan Le Fay
Level 5
God Stats
3W - 4L
1,763 SR
Queue Stats
42W - 42L
1,517 Elo+
Solo
Ao Kuang
Ao Kuang
Vert69er
Ao Kuang
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 12L
1,661 Elo+
Party 1
Artio
Artio
gettouchedmate
Artio
Level 22
God Stats
12W - 10L
1,623 SR
Queue Stats
221W - 218L
1,565 Elo+
Solo
Team Averages
Level 13
1,574 SR
1,604 Elo+

VS

Team Averages
Level 22
1,645 SR
1,652 Elo+
Sobek
Sobek
BIGLITTLEGIRLBOY
Sobek
Level 40
God Stats
11W - 9L
1,713 SR
Queue Stats
446W - 314L
1,784 Elo+
Party 2
Zhong Kui
Zhong Kui
MSiahh
Zhong Kui
Level 23
God Stats
2W - 0L
1,717 SR
Queue Stats
118W - 72L
1,667 Elo+
Solo
Rama
Rama
Rahmaan1
Rama
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
129W - 115L
1,555 Elo+
Solo
Awilix
Awilix
jamescharles7
Awilix
Level 11
God Stats
4W - 3L
1,796 SR
Queue Stats
79W - 71L
1,743 Elo+
Party 2
Mulan
Mulan
trrre
Mulan
Level 10
God Stats
3W - 1L
1,500 SR
Queue Stats
27W - 23L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 2
6,995
437
5,743
11,756
3,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
4 / 3 / 1
8,693
543
6,979
11,128
4,219
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
Uzkko
Morgan Le Fay
13
2 / 6 / 3
7,984
499
6,956
9,649
3,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
Vert69er
Ao Kuang
14
4 / 5 / 3
8,752
547
4,367
12,805
4,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
0 / 2 / 2
8,387
524
2,861
11,589
8,540
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 9
8,636
540
3,712
10,954
9,876
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
MSiahh
Zhong Kui
16
1 / 2 / 2
9,493
593
5,426
7,841
6,891
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Rama
15
3 / 4 / 3
9,083
568
9,177
10,143
3,074
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
13 / 3 / 3
10,161
635
13,790
11,828
5,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mulan
trrre
Mulan
15
4 / 1 / 5
9,399
587
7,147
8,376
5,863
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
44
12
Kills
22
22
Deaths
12
11
Assists
22
Player
Kills
Deaths
Assists
KDA
W
1
2
9
2.75
L
2
6
2
0.5
W
Zhong Kui
MSiahh
Zhong Kui
1
2
2
1
L
4
3
1
1.5
W
Rama
3
4
3
1.13
L
Morgan Le Fay
Uzkko
Morgan Le Fay
2
6
3
0.58
L
Ao Kuang
Vert69er
Ao Kuang
4
5
3
1.1
L
0
2
2
0.5
W
13
3
3
4.83
W
Mulan
trrre
Mulan
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,906
Damage
39,252
56,927
Taken
49,142
24,420
Mitigated
31,186
15,172
Healing
14,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,712
90
0
4,177
10,954
9,876
0
2,191
8,763
19,726
0
L
5,743
1,525
0
2,279
11,756
3,497
0
687
11,046
0
33,027
W
Zhong Kui
MSiahh
Zhong Kui
5,426
1,847
0
4,077
7,841
6,891
163
3,586
4,255
58,290
0
L
6,979
2,302
0
1,066
11,128
4,219
758
880
10,198
0
56,161
W
Rama
9,177
7,624
0
3,229
10,143
3,074
462
983
9,160
0
72,268
L
Morgan Le Fay
Uzkko
Morgan Le Fay
6,956
614
0
929
9,649
3,781
0
1,524
8,052
40,917
0
L
Ao Kuang
Vert69er
Ao Kuang
4,367
785
0
5,464
12,805
4,383
0
554
12,215
53,796
0
L
2,861
150
0
5,434
11,589
8,540
0
5,311
6,278
46,993
0
W
13,790
5,913
0
586
11,828
5,482
0
3,768
8,060
0
63,699
W
Mulan
trrre
Mulan
7,147
1,643
0
2,127
8,376
5,863
136
3,885
4,491
0
50,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,811
Gold Earned
46,772
476
Minions Killed
508
0
Camps Cleared
0
1,471,883
Distance Traveled
1,558,305
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,636
540
18
1
0
318,772
4
L
Loki
6,995
437
57
4
0
315,113
4
W
Zhong Kui
9,493
593
155
10
0
253,618
3
L
Ullr
8,693
543
123
8
0
275,190
0
W
Rama
9,083
568
126
8
0
268,440
3
L
Morgan Le Fay
7,984
499
84
5
0
293,607
7
L
Ao Kuang
8,752
547
95
6
0
313,839
1
L
Artio
8,387
524
117
7
0
274,134
4
W
Awilix
10,161
635
87
5
0
381,392
3
W
Mulan
9,399
587
122
8
0
336,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role