Player Matchup

Osiris
Osiris
ABADDON 4 DBD
Osiris
Level 129
God Stats
7W - 5L
1,562 SR
Queue Stats
335W - 371L
1,418 Elo+
Solo
Horus
Horus
T_last_stand
Horus
Level 69
God Stats
13W - 6L
1,803 SR
Queue Stats
359W - 494L
1,347 Elo+
Solo
Sol
Sol
WordRevamp
Sol
Level 137
God Stats
2W - 6L
1,278 SR
Queue Stats
194W - 264L
1,398 Elo+
Solo
Team Averages
Level 112
1,548 SR
1,388 Elo+

VS

Team Averages
Level 79
1,562 SR
1,408 Elo+
Yemoja
Yemoja
PhartMonster
Yemoja
Level 95
God Stats
2W - 3L
1,854 SR
Queue Stats
69W - 99L
1,412 Elo+
Solo
Arachne
Arachne
santyzp
Arachne
Level 81
God Stats
1W - 4L
1,354 SR
Queue Stats
24W - 33L
1,369 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
snova45
Morgan Le Fay
Level 60
God Stats
4W - 2L
1,477 SR
Queue Stats
37W - 46L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 8
8,530
711
11,870
12,872
12,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
2 / 1 / 8
8,237
686
2,630
11,709
11,314
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
7 / 0 / 5
9,372
781
12,711
8,734
3,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
2 / 1 / 2
7,726
644
9,917
8,062
8,007
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Arachne
santyzp
Arachne
11
1 / 6 / 3
7,530
628
5,956
13,895
4,552
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
snova45
Morgan Le Fay
10
1 / 5 / 3
7,190
599
8,174
10,916
3,715
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
12
Kills
4
4
Deaths
12
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
3
8
2.33
L
Yemoja
2
1
2
3
W
2
1
8
6
W
7
0
5
9.5
L
Arachne
santyzp
Arachne
1
6
3
0.42
L
Morgan Le Fay
snova45
Morgan Le Fay
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,211
Damage
24,047
33,315
Taken
32,873
26,783
Mitigated
16,274
15,256
Healing
7,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,870
4,246
0
780
12,872
12,089
412
6,348
6,524
0
31,563
L
Yemoja
9,917
1,114
1,864
2,549
8,062
8,007
0
3,054
5,008
31,958
0
W
2,630
1,393
3,018
6,443
11,709
11,314
20
6,721
4,988
0
13,104
W
12,711
3,029
408
4,607
8,734
3,380
902
5,022
3,712
42,918
2,879
L
Arachne
santyzp
Arachne
5,956
5,315
0
2,314
13,895
4,552
0
4,611
9,284
0
23,481
L
Morgan Le Fay
snova45
Morgan Le Fay
8,174
981
0
1,257
10,916
3,715
0
4,334
6,582
21,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,139
Gold Earned
22,446
139
Minions Killed
113
0
Camps Cleared
0
705,482
Distance Traveled
581,739
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,530
711
39
3
0
232,060
2
L
Yemoja
7,726
644
41
3
0
195,573
4
W
Horus
8,237
686
23
2
0
249,919
3
W
Sol
9,372
781
77
6
0
223,503
1
L
Arachne
7,530
628
44
4
0
199,514
4
L
Morgan Le Fay
7,190
599
28
2
0
186,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role