Player Matchup

Fenrir
Fenrir
CaviaSas
Fenrir
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 20L
1,383 Elo+
Party 2
Rama
Rama
ChromaIVK
Rama
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 89L
1,338 Elo+
Solo
Ares
Ares
Hiroim90
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,296 Elo+
Solo
Tiamat
Tiamat
hangoutsmitenoob
Tiamat
Level 14
God Stats
10W - 7L
1,666 SR
Queue Stats
44W - 50L
1,436 Elo+
Party 2
Guan Yu
Guan Yu
mozggek
Guan Yu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 38L
1,431 Elo+
Solo
Team Averages
Level 17
1,533 SR
1,376 Elo+

VS

Team Averages
Level 19
1,434 SR
1,401 Elo+
Aphrodite
Aphrodite
KETASH
Aphrodite
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 68L
1,477 Elo+
Party 1
Yemoja
Yemoja
MartinForro
Yemoja
Level 13
God Stats
14W - 19L
1,350 SR
Queue Stats
22W - 31L
1,408 Elo+
Solo
Thor
Thor
Mistiques1
Thor
Level 24
God Stats
4W - 4L
1,475 SR
Queue Stats
97W - 65L
1,581 Elo+
Solo
Ao Kuang
Ao Kuang
Tizarm
Ao Kuang
Level 25
God Stats
8W - 16L
1,343 SR
Queue Stats
82W - 74L
1,472 Elo+
Party 1
Jing Wei
Jing Wei
varkensruiter
Jing Wei
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 16L
1,068 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CaviaSas
Fenrir
18
6 / 16 / 9
12,988
1,082
23,427
27,968
14,265
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rama
18
3 / 6 / 9
11,564
964
14,093
14,059
5,046
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
18
3 / 11 / 10
12,240
1,020
10,628
28,045
34,278
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
4 / 9 / 7
11,866
989
17,392
18,400
9,691
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Guan Yu
mozggek
Guan Yu
19
2 / 3 / 12
12,301
1,025
8,810
21,287
32,274
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Team 1 Tickets

0

VS

Team 2 Tickets

147

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
KETASH
Aphrodite
19
1 / 6 / 28
11,739
978
11,203
15,360
12,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yemoja
20
5 / 2 / 27
13,584
1,132
15,346
15,778
7,082
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
8 / 4 / 14
12,127
1,011
18,065
16,223
5,836
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Ao Kuang
Tizarm
Ao Kuang
20
27 / 3 / 11
16,871
1,406
34,093
22,266
9,410
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
varkensruiter
Jing Wei
20
4 / 3 / 27
12,651
1,054
23,454
10,788
3,756
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
152
18
Kills
45
45
Deaths
18
47
Assists
107
Player
Kills
Deaths
Assists
KDA
L
Fenrir
CaviaSas
Fenrir
6
16
9
0.66
L
Rama
3
6
9
1.25
L
Ares
3
11
10
0.73
W
Aphrodite
KETASH
Aphrodite
1
6
28
2.5
W
Yemoja
5
2
27
9.25
W
8
4
14
3.75
W
Ao Kuang
Tizarm
Ao Kuang
27
3
11
10.83
L
4
9
7
0.83
L
Guan Yu
mozggek
Guan Yu
2
3
12
2.67
W
Jing Wei
varkensruiter
Jing Wei
4
3
27
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,350
Damage
102,161
109,759
Taken
80,415
95,554
Mitigated
38,899
6,777
Healing
23,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
CaviaSas
Fenrir
23,427
5,007
0
951
27,968
14,265
0
14,097
13,871
0
35,362
L
Rama
14,093
12,997
0
0
14,059
5,046
0
8,488
5,571
0
41,586
L
Ares
10,628
1,140
0
0
28,045
34,278
0
13,517
14,528
29,988
0
W
Aphrodite
KETASH
Aphrodite
11,203
1,813
2,402
3,918
15,360
12,815
0
5,741
9,619
18,572
0
W
Yemoja
15,346
652
4,531
2,822
15,778
7,082
0
4,810
10,968
54,268
0
W
18,065
6,201
0
0
16,223
5,836
0
6,206
9,040
0
25,295
W
Ao Kuang
Tizarm
Ao Kuang
34,093
12,825
0
7,538
22,266
9,410
0
7,361
14,905
45,224
0
L
17,392
1,694
0
2,503
18,400
9,691
0
12,715
5,685
45,769
0
L
Guan Yu
mozggek
Guan Yu
8,810
1,277
1,565
1,758
21,287
32,274
0
11,825
9,462
0
24,316
W
Jing Wei
varkensruiter
Jing Wei
23,454
20,672
0
2,116
10,788
3,756
0
3,902
6,886
0
45,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,959
Gold Earned
66,972
211
Minions Killed
210
6
Camps Cleared
3
1,088,924
Distance Traveled
1,097,749
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,988
1,082
36
3
2
230,362
0
L
Rama
11,564
964
66
6
2
221,581
0
L
Ares
12,240
1,020
22
2
2
200,860
2
W
Aphrodite
11,739
978
14
1
1
194,877
0
W
Yemoja
13,584
1,132
92
8
1
235,567
1
W
Thor
12,127
1,011
15
1
0
203,986
0
W
Ao Kuang
16,871
1,406
31
3
1
235,037
0
L
Tiamat
11,866
989
53
4
0
219,283
0
L
Guan Yu
12,301
1,025
34
3
0
216,838
0
W
Jing Wei
12,651
1,054
58
5
0
228,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role