Player Matchup

Ymir
Ymir
RalphBigBag
Ymir
Level 38
God Stats
0W - 2L
1,177 SR
Queue Stats
13W - 10L
1,229 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
aSwaggie
Morgan Le Fay
Level 84
God Stats
11W - 13L
1,604 SR
Queue Stats
248W - 132L
1,581 Elo+
Party 1
King Arthur
King Arthur
tonkasonic
King Arthur
Level 94
God Stats
1W - 6L
1,417 SR
Queue Stats
40W - 34L
1,562 Elo+
Party 1
Team Averages
Level 72
1,399 SR
1,457 Elo+

VS

Team Averages
Level 95
1,549 SR
1,494 Elo+
Gilgamesh
Gilgamesh
Faminn
Gilgamesh
Level 118
God Stats
24W - 17L
1,602 SR
Queue Stats
624W - 602L
1,536 Elo+
Solo
Hel
Hel
heartlessdissa
Hel
Level 125
God Stats
19W - 22L
1,483 SR
Queue Stats
2,193W - 2,335L
1,421 Elo+
Solo
Bakasura
Bakasura
paulblart69
Bakasura
Level 42
God Stats
122W - 117L
1,563 SR
Queue Stats
157W - 153L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 7
10,570
587
6,219
20,339
20,420
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
aSwaggie
Morgan Le Fay
16
6 / 5 / 3
12,306
684
20,584
11,944
5,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
tonkasonic
King Arthur
15
2 / 5 / 7
11,528
640
6,863
12,686
6,398
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Faminn
Gilgamesh
16
3 / 3 / 13
13,195
733
9,775
20,714
22,235
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
7 / 2 / 9
12,605
700
12,023
11,735
5,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
paulblart69
Bakasura
17
7 / 4 / 8
12,736
708
15,508
17,957
9,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
47
9
Kills
17
17
Deaths
9
17
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Faminn
Gilgamesh
3
3
13
3.17
L
1
7
7
0.64
L
Morgan Le Fay
aSwaggie
Morgan Le Fay
6
5
3
1.5
W
7
2
9
5.75
W
Bakasura
paulblart69
Bakasura
7
4
8
2.75
L
King Arthur
tonkasonic
King Arthur
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,666
Damage
37,306
44,969
Taken
50,406
31,933
Mitigated
36,800
6,580
Healing
18,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Faminn
Gilgamesh
9,775
1,845
283
2,113
20,714
22,235
147
9,454
10,535
0
38,315
L
6,219
815
688
2,550
20,339
20,420
117
6,070
11,840
19,146
0
L
Morgan Le Fay
aSwaggie
Morgan Le Fay
20,584
974
0
1,453
11,944
5,115
720
1,567
9,355
72,054
0
W
12,023
152
4,086
6,200
11,735
5,157
792
5,908
5,704
47,590
0
W
Bakasura
paulblart69
Bakasura
15,508
9,710
0
5,395
17,957
9,408
1,807
10,428
7,364
0
48,520
L
King Arthur
tonkasonic
King Arthur
6,863
1,267
0
1,889
12,686
6,398
526
3,338
8,476
0
31,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,404
Gold Earned
38,536
183
Minions Killed
187
0
Camps Cleared
0
941,351
Distance Traveled
1,099,087
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,195
733
45
3
0
342,760
0
L
Ymir
10,570
587
26
1
0
260,732
3
L
Morgan Le Fay
12,306
684
111
6
0
325,240
2
W
Hel
12,605
700
67
4
0
404,035
1
W
Bakasura
12,736
708
75
4
0
352,292
1
L
King Arthur
11,528
640
46
3
0
355,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role