Player Matchup

Kuzenbo
Kuzenbo
Beachnate10
Kuzenbo
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,477 Elo+
Party 1
Baron Samedi
Baron Samedi
CordexKobal
Baron Samedi
Level 63
God Stats
11W - 13L
1,530 SR
Queue Stats
248W - 258L
1,573 Elo+
Party 1
Amaterasu
Amaterasu
Idkxox
Amaterasu
Level 5
God Stats
0W - 1L
1,320 SR
Queue Stats
1W - 6L
1,137 Elo+
Solo
Ra
Ra
Pauloxo12
Ra
Level 7
God Stats
7W - 15L
1,672 SR
Queue Stats
212W - 223L
1,370 Elo+
Solo
Nemesis
Nemesis
Paxomega
Nemesis
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 57L
1,301 Elo+
Solo
Team Averages
Level 18
1,504 SR
1,371 Elo+

VS

Team Averages
Level 22
1,442 SR
1,434 Elo+
Ra
Ra
 
Ra
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
Asunna471
Skadi
Level 18
God Stats
35W - 50L
1,382 SR
Queue Stats
50W - 75L
1,342 Elo+
Solo
Hun Batz
Hun Batz
Lauthy435
Hun Batz
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 29L
1,456 Elo+
Solo
Neith
Neith
PiranhaAttack1
Neith
Level 7
God Stats
15W - 20L
1,252 SR
Queue Stats
15W - 21L
1,290 Elo+
Solo
Horus
Horus
devilhunter830
Horus
Level 43
God Stats
7W - 3L
1,577 SR
Queue Stats
57W - 45L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Beachnate10
Kuzenbo
20
4 / 0 / 13
14,271
1,098
18,630
24,511
46,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baron Samedi
CordexKobal
Baron Samedi
20
12 / 1 / 6
15,344
1,180
42,632
11,932
9,686
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Amaterasu
Idkxox
Amaterasu
18
0 / 13 / 8
11,039
849
3,553
28,847
20,032
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
0 / 15 / 9
11,068
851
9,414
22,770
9,209
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
Paxomega
Nemesis
19
2 / 10 / 14
12,633
972
11,085
24,027
10,488
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

163

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
9 / 3 / 23
12,881
991
27,537
17,933
6,144
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
Asunna471
Skadi
20
6 / 3 / 21
11,941
919
20,353
12,129
4,350
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hun Batz
Lauthy435
Hun Batz
20
12 / 4 / 16
13,889
1,068
18,110
17,522
5,908
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
9 / 5 / 19
13,015
1,001
22,043
14,416
5,209
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
3 / 3 / 28
12,354
950
14,530
27,766
21,774
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
146
18
Kills
39
39
Deaths
18
50
Assists
107
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
9
3
23
6.83
W
Skadi
Asunna471
Skadi
6
3
21
5.5
L
Kuzenbo
Beachnate10
Kuzenbo
4
0
13
10.5
L
Baron Samedi
CordexKobal
Baron Samedi
12
1
6
15
L
Amaterasu
Idkxox
Amaterasu
0
13
8
0.31
W
Hun Batz
Lauthy435
Hun Batz
12
4
16
5
L
0
15
9
0.3
L
Nemesis
Paxomega
Nemesis
2
10
14
0.9
W
9
5
19
3.7
W
3
3
28
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,314
Damage
102,573
112,087
Taken
89,766
95,784
Mitigated
43,385
17,059
Healing
27,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
27,537
1,164
3,142
3,038
17,933
6,144
0
13,869
4,064
50,468
0
W
Skadi
Asunna471
Skadi
20,353
9,536
0
857
12,129
4,350
0
9,812
2,317
0
31,293
L
Kuzenbo
Beachnate10
Kuzenbo
18,630
3,932
0
1,213
24,511
46,369
0
7,458
17,053
42,244
0
L
Baron Samedi
CordexKobal
Baron Samedi
42,632
2,625
8,294
3,927
11,932
9,686
0
2,438
9,494
79,219
0
L
Amaterasu
Idkxox
Amaterasu
3,553
1,843
0
1,682
28,847
20,032
0
7,897
20,950
235
15,825
W
Hun Batz
Lauthy435
Hun Batz
18,110
5,584
0
862
17,522
5,908
0
13,763
3,759
0
39,534
L
9,414
2,848
423
797
22,770
9,209
0
4,191
18,579
26,964
0
L
Nemesis
Paxomega
Nemesis
11,085
4,069
0
723
24,027
10,488
0
6,453
17,574
0
22,163
W
22,043
11,148
0
2,836
14,416
5,209
0
10,540
3,876
0
58,799
W
14,530
5,784
4,320
12,090
27,766
21,774
0
22,915
4,851
1,456
23,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,355
Gold Earned
64,080
202
Minions Killed
238
4
Camps Cleared
9
1,161,699
Distance Traveled
1,084,340
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,881
991
68
5
1
262,250
0
W
Skadi
11,941
919
23
2
2
213,575
0
L
Kuzenbo
14,271
1,098
34
3
0
265,687
1
L
Baron Samedi
15,344
1,180
80
6
0
245,853
4
L
Amaterasu
11,039
849
24
2
1
194,366
1
W
Hun Batz
13,889
1,068
50
4
4
220,969
0
L
Ra
11,068
851
25
2
0
166,983
1
L
Nemesis
12,633
972
39
3
3
288,810
0
W
Neith
13,015
1,001
81
6
1
174,848
0
W
Horus
12,354
950
16
1
1
212,698
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role