Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
EddieOMan
Osiris
Level 101
God Stats
3W - 3L
1,621 SR
Queue Stats
95W - 55L
1,648 Elo+
Party 2
Cerberus
Cerberus
Sarge42
Cerberus
Level 126
God Stats
6W - 2L
1,556 SR
Queue Stats
112W - 75L
1,605 Elo+
Party 2
Fafnir
Fafnir
TheFrozenFlames
Fafnir
Level 123
God Stats
4W - 2L
1,538 SR
Queue Stats
104W - 66L
1,652 Elo+
Party 2
Chang'e
Chang'e
zanz5798
Chang'e
Level 109
God Stats
1W - 1L
1,777 SR
Queue Stats
119W - 66L
1,619 Elo+
Party 2
Team Averages
Level 124
1,599 SR
1,605 Elo+

VS

Team Averages
Level 130
1,676 SR
1,543 Elo+
Bellona
Bellona
Ariekillzz
Bellona
Level 148
God Stats
4W - 1L
1,733 SR
Queue Stats
214W - 183L
1,525 Elo+
Party 1
Anhur
Anhur
Guzik2020
Anhur
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 79L
1,467 Elo+
Solo
Ra
Ra
Hielth
Ra
Level 160
God Stats
19W - 13L
1,637 SR
Queue Stats
1,357W - 1,242L
1,582 Elo+
Party 1
Persephone
Persephone
cmicx
Persephone
Level 157
God Stats
2W - 1L
1,657 SR
Queue Stats
90W - 93L
1,556 Elo+
Solo
Ymir
Ymir
k011
Ymir
Level 152
God Stats
12W - 3L
1,853 SR
Queue Stats
322W - 303L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
2 / 3 / 4
7,254
659
6,024
13,188
7,437
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Osiris
EddieOMan
Osiris
15
5 / 3 / 3
8,918
811
10,015
15,183
16,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
Sarge42
Cerberus
13
1 / 6 / 6
7,522
684
8,562
24,127
16,802
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 5 / 8
8,086
735
6,279
17,244
24,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chang'e
zanz5798
Chang'e
13
1 / 4 / 5
7,177
652
9,792
10,412
3,761
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ariekillzz
Bellona
15
2 / 2 / 19
8,994
818
9,786
13,803
12,687
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anhur
Guzik2020
Anhur
16
9 / 3 / 8
10,055
914
18,552
10,510
5,210
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ra
16
5 / 1 / 15
9,507
864
16,539
8,097
4,354
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
cmicx
Persephone
16
3 / 1 / 17
9,704
882
16,886
6,984
4,063
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
k011
Ymir
15
2 / 2 / 13
9,247
841
10,549
12,515
13,160
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
93
9
Kills
21
21
Deaths
9
26
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
3
4
1.33
W
Bellona
Ariekillzz
Bellona
2
2
19
5.75
L
Osiris
EddieOMan
Osiris
5
3
3
2.17
W
Anhur
Guzik2020
Anhur
9
3
8
4.33
W
Ra
5
1
15
12.5
L
Cerberus
Sarge42
Cerberus
1
6
6
0.67
L
0
5
8
0.8
W
Persephone
cmicx
Persephone
3
1
17
11.5
W
Ymir
k011
Ymir
2
2
13
4.25
L
Chang'e
zanz5798
Chang'e
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,672
Damage
72,312
80,154
Taken
51,909
69,096
Mitigated
39,474
34,517
Healing
21,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
6,024
564
1,804
3,970
13,188
7,437
0
8,035
5,153
0
8,082
W
Bellona
Ariekillzz
Bellona
9,786
1,253
1,605
2,089
13,803
12,687
706
8,220
5,309
0
12,905
L
Osiris
EddieOMan
Osiris
10,015
1,218
26
3,395
15,183
16,853
0
7,236
7,947
0
18,460
W
Anhur
Guzik2020
Anhur
18,552
8,621
710
1,429
10,510
5,210
1,557
4,791
5,531
0
30,595
W
Ra
16,539
2,006
7,138
3,430
8,097
4,354
1,152
3,853
4,223
32,749
0
L
Cerberus
Sarge42
Cerberus
8,562
557
1,280
7,623
24,127
16,802
0
13,716
10,411
21,886
0
L
6,279
2,039
1,065
2,832
17,244
24,243
0
8,162
9,082
12,931
0
W
Persephone
cmicx
Persephone
16,886
1,389
1,372
1,250
6,984
4,063
1,096
2,545
4,438
39,305
0
W
Ymir
k011
Ymir
10,549
1,293
438
2,106
12,515
13,160
138
5,036
7,410
14,800
0
L
Chang'e
zanz5798
Chang'e
9,792
917
8,495
4,027
10,412
3,761
0
6,825
3,587
22,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,957
Gold Earned
47,507
100
Minions Killed
123
0
Camps Cleared
0
978,400
Distance Traveled
1,022,896
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,254
659
2
0
0
203,699
1
W
Bellona
8,994
818
2
0
0
225,552
0
L
Osiris
8,918
811
21
2
0
197,541
0
W
Anhur
10,055
914
27
2
0
185,654
1
W
Ra
9,507
864
41
4
0
204,262
4
L
Cerberus
7,522
684
41
4
0
191,747
1
L
Fafnir
8,086
735
10
1
0
182,055
1
W
Persephone
9,704
882
44
4
0
207,322
0
W
Ymir
9,247
841
9
1
0
200,106
5
L
Chang'e
7,177
652
26
2
0
203,358
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role