Player Matchup

Jing Wei
Jing Wei
gettrolledbruh
Jing Wei
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
154W - 38L
1,858 Elo+
Party 1
Hercules
Hercules
im2mean
Hercules
Level 109
God Stats
3W - 0L
1,877 SR
Queue Stats
180W - 70L
1,780 Elo+
Party 1
Ra
Ra
testdummuy
Ra
Level 17
God Stats
3W - 1L
1,756 SR
Queue Stats
184W - 32L
1,940 Elo+
Party 1
Team Averages
Level 91
1,711 SR
1,859 Elo+

VS

Team Averages
Level 56
1,488 SR
1,432 Elo+
Ares
Ares
XxEl_TorresitoxX
Ares
Level 12
God Stats
9W - 12L
1,463 SR
Queue Stats
11W - 24L
1,305 Elo+
Party 2
Hou Yi
Hou Yi
wrzkace
Hou Yi
Level 92
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 56L
1,566 Elo+
Solo
Scylla
Scylla
xCry07x
Scylla
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
258W - 345L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
10
7 / 1 / 8
7,509
939
7,809
4,346
1,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
im2mean
Hercules
9
4 / 3 / 10
6,837
855
6,794
9,273
7,123
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
6 / 0 / 8
7,344
918
6,535
6,275
2,181
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 7 / 2
5,270
659
3,227
11,995
5,662
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hou Yi
wrzkace
Hou Yi
8
1 / 5 / 1
5,346
668
3,953
6,813
2,086
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
xCry07x
Scylla
8
2 / 5 / 1
5,755
719
2,993
7,502
2,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
17
Kills
4
4
Deaths
17
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
7
2
0.29
W
Jing Wei
7
1
8
11
W
Hercules
im2mean
Hercules
4
3
10
3
W
6
0
8
10
L
Hou Yi
wrzkace
Hou Yi
1
5
1
0.3
L
Scylla
xCry07x
Scylla
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,138
Damage
10,173
19,894
Taken
26,310
11,016
Mitigated
9,770
6,255
Healing
2,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,227
110
0
1,508
11,995
5,662
0
3,353
8,515
4,601
0
W
Jing Wei
7,809
5,959
0
279
4,346
1,712
1,416
1,441
2,807
0
22,021
W
Hercules
im2mean
Hercules
6,794
3,002
0
2,278
9,273
7,123
537
3,046
6,113
0
10,966
W
6,535
935
1,214
2,484
6,275
2,181
357
1,449
4,754
29,201
0
L
Hou Yi
wrzkace
Hou Yi
3,953
1,425
0
919
6,813
2,086
0
1,309
5,334
0
14,290
L
Scylla
xCry07x
Scylla
2,993
113
0
40
7,502
2,022
0
1,873
5,415
10,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,690
Gold Earned
16,371
93
Minions Killed
36
0
Camps Cleared
0
458,679
Distance Traveled
355,662
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,270
659
4
1
0
134,824
0
W
Jing Wei
7,509
939
26
3
0
139,924
2
W
Hercules
6,837
855
12
2
0
150,740
1
W
Ra
7,344
918
55
7
0
168,015
1
L
Hou Yi
5,346
668
14
2
0
103,932
0
L
Scylla
5,755
719
18
2
0
116,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role