Player Matchup

Loki
Loki
DOG_BONZ0-_-
Loki
Level 8
God Stats
4W - 4L
1,089 SR
Queue Stats
16W - 23L
1,152 Elo+
Party 1
Neith
Neith
bonzoumet
Neith
Level 9
God Stats
4W - 12L
1,088 SR
Queue Stats
24W - 40L
1,267 Elo+
Party 1
Athena
Athena
gercho-tutero
Athena
Level 15
God Stats
6W - 10L
1,833 SR
Queue Stats
72W - 68L
1,579 Elo+
Solo
Kukulkan
Kukulkan
taDificilAcharUm
Kukulkan
Level 22
God Stats
4W - 2L
1,579 SR
Queue Stats
11W - 9L
1,541 Elo+
Solo
Sol
Sol
杰HUNTER杰
Sol
Level 12
God Stats
9W - 9L
1,927 SR
Queue Stats
50W - 29L
1,632 Elo+
Solo
Team Averages
Level 13
1,503 SR
1,434 Elo+

VS

Team Averages
Level 17
1,566 SR
1,448 Elo+
Skadi
Skadi
 
Skadi
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Kevin99L
Morgan Le Fay
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,077 Elo+
Solo
Thor
Thor
LaCalesitajunior
Thor
Level 23
God Stats
9W - 8L
1,829 SR
Queue Stats
103W - 76L
1,580 Elo+
Solo
Bacchus
Bacchus
mono_Gilgamesh
Bacchus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 18L
1,526 Elo+
Solo
Amaterasu
Amaterasu
zanaql
Amaterasu
Level 19
God Stats
2W - 2L
1,500 SR
Queue Stats
118W - 89L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 0
2,989
598
198
1,751
314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
bonzoumet
Neith
5
1 / 0 / 0
3,151
630
1,812
1,879
438
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

4
0 / 0 / 1
3,308
662
1,596
3,220
939
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Magic Focus

Magic Focus

+20
Magical Power

6
1 / 0 / 0
3,535
707
1,127
774
171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

7
3 / 0 / 0
4,377
875
1,757
1,255
374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
4
0 / 2 / 0
2,847
569
1,258
2,012
323
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Morgan Le Fay
Kevin99L
Morgan Le Fay
3
0 / 3 / 0
2,636
527
247
1,862
554
Magic Focus

Magic Focus

+20
Magical Power

5
0 / 0 / 0
3,277
655
560
2,324
497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

4
0 / 0 / 0
3,125
625
718
2,882
1,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
zanaql
Amaterasu
6
0 / 1 / 0
3,035
607
373
2,478
763

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
5
Kills
0
0
Deaths
6
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
2
0
0
W
0
0
0
0
L
Morgan Le Fay
Kevin99L
Morgan Le Fay
0
3
0
0
L
0
0
0
0
W
Neith
bonzoumet
Neith
1
0
0
1
W
0
0
1
0.5
L
0
0
0
0
W
1
0
0
1
L
Amaterasu
zanaql
Amaterasu
0
1
0
0
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,490
Damage
3,156
8,879
Taken
11,558
2,236
Mitigated
3,527
3,293
Healing
2,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
1,258
888
0
0
2,012
323
0
560
1,452
0
6,384
W
198
26
0
130
1,751
314
0
0
1,751
0
10,032
L
Morgan Le Fay
Kevin99L
Morgan Le Fay
247
95
0
0
1,862
554
0
1,231
631
1,431
0
L
560
177
0
1,008
2,324
497
0
361
1,963
0
9,473
W
Neith
bonzoumet
Neith
1,812
878
0
935
1,879
438
50
185
1,694
0
8,761
W
1,596
674
0
985
3,220
939
0
599
2,621
8,659
0
L
718
325
148
528
2,882
1,390
0
918
1,964
7,077
0
W
1,127
319
0
488
774
171
0
0
774
12,095
0
L
Amaterasu
zanaql
Amaterasu
373
373
0
808
2,478
763
0
1,127
1,351
0
6,164
W
1,757
1,049
0
755
1,255
374
0
181
1,074
15,717
3,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,360
Gold Earned
14,920
115
Minions Killed
78
0
Camps Cleared
0
467,294
Distance Traveled
455,212
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
2,847
569
10
2
0
89,319
0
W
Loki
2,989
598
21
4
0
106,424
0
L
Morgan Le Fay
2,636
527
5
1
0
72,727
0
L
Thor
3,277
655
36
7
0
98,752
2
W
Neith
3,151
630
15
3
0
82,154
2
W
Athena
3,308
662
17
3
0
94,856
2
L
Bacchus
3,125
625
17
3
0
88,877
1
W
Kukulkan
3,535
707
21
4
0
88,163
1
L
Amaterasu
3,035
607
10
2
0
105,537
1
W
Sol
4,377
875
41
8
0
95,697
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role