Player Matchup

Hou Yi
Hou Yi
CoomDoctor420
Hou Yi
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 11L
1,679 Elo+
Party 1
Sun Wukong
Sun Wukong
DiscountBuddha
Sun Wukong
Level 16
God Stats
5W - 1L
1,795 SR
Queue Stats
8W - 7L
1,384 Elo+
Solo
King Arthur
King Arthur
SpiketheHunter
King Arthur
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Vert69er
Bakasura
Level 2
God Stats
5W - 0L
1,500 SR
Queue Stats
25W - 12L
1,500 Elo+
Party 1
Yemoja
Yemoja
jessimaia
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 6
1,559 SR
1,513 Elo+

VS

Team Averages
Level 15
1,478 SR
1,384 Elo+
Nemesis
Nemesis
Mordegrim
Nemesis
Level 18
God Stats
13W - 17L
1,488 SR
Queue Stats
69W - 80L
1,276 Elo+
Solo
Osiris
Osiris
WaZel01
Osiris
Level 15
God Stats
40W - 39L
1,269 SR
Queue Stats
126W - 125L
1,471 Elo+
Solo
Fafnir
Fafnir
sPeeedbOaT
Fafnir
Level 15
God Stats
9W - 5L
1,505 SR
Queue Stats
144W - 92L
1,567 Elo+
Solo
Hachiman
Hachiman
spiderman2in4k
Hachiman
Level 17
God Stats
3W - 1L
1,840 SR
Queue Stats
69W - 64L
1,488 Elo+
Solo
Fenrir
Fenrir
thirann
Fenrir
Level 12
God Stats
1W - 8L
1,286 SR
Queue Stats
3W - 16L
1,118 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 2 / 2
12,609
664
13,637
13,586
5,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
DiscountBuddha
Sun Wukong
15
3 / 5 / 4
10,030
528
6,662
12,867
12,425
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

King Arthur
SpiketheHunter
King Arthur
13
3 / 6 / 9
9,226
486
5,844
15,657
11,411
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
Vert69er
Bakasura
20
11 / 1 / 3
13,238
697
13,753
12,564
7,187
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
jessimaia
Yemoja
11
0 / 7 / 3
9,218
485
1,924
11,778
13,851
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Mordegrim
Nemesis
14
6 / 7 / 5
9,461
498
8,985
15,902
5,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Osiris
WaZel01
Osiris
14
6 / 4 / 5
9,174
483
9,453
12,754
9,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fafnir
sPeeedbOaT
Fafnir
3
0 / 3 / 0
5,566
293
199
3,367
1,995
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
14
4 / 4 / 6
9,061
477
11,846
9,803
4,466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
thirann
Fenrir
12
4 / 9 / 1
7,902
416
7,747
18,534
17,765
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
37
27
Kills
20
21
Deaths
27
21
Assists
17
Player
Kills
Deaths
Assists
KDA
W
10
2
2
5.5
W
Sun Wukong
DiscountBuddha
Sun Wukong
3
5
4
1
L
Nemesis
Mordegrim
Nemesis
6
7
5
1.21
W
King Arthur
SpiketheHunter
King Arthur
3
6
9
1.25
W
Bakasura
Vert69er
Bakasura
11
1
3
12.5
L
Osiris
WaZel01
Osiris
6
4
5
2.13
W
Yemoja
jessimaia
Yemoja
0
7
3
0.21
L
Fafnir
sPeeedbOaT
Fafnir
0
3
0
0
L
Hachiman
4
4
6
1.75
L
Fenrir
thirann
Fenrir
4
9
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,820
Damage
38,230
66,452
Taken
60,360
50,713
Mitigated
39,764
17,012
Healing
12,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,637
8,141
0
6,081
13,586
5,839
3,832
100
13,486
0
99,409
W
Sun Wukong
DiscountBuddha
Sun Wukong
6,662
1,649
0
1,021
12,867
12,425
1,388
0
12,867
0
41,492
L
Nemesis
Mordegrim
Nemesis
8,985
5,330
0
4,729
15,902
5,885
797
218
14,433
0
38,493
W
King Arthur
SpiketheHunter
King Arthur
5,844
1,279
0
2,141
15,657
11,411
170
0
15,657
0
20,607
W
Bakasura
Vert69er
Bakasura
13,753
9,037
0
7,364
12,564
7,187
548
99
12,465
0
129,707
L
Osiris
WaZel01
Osiris
9,453
4,633
0
4,030
12,754
9,653
1,071
375
11,865
0
41,083
W
Yemoja
jessimaia
Yemoja
1,924
926
381
24
11,778
13,851
497
0
11,778
12,777
0
L
Fafnir
sPeeedbOaT
Fafnir
199
0
0
517
3,367
1,995
0
0
3,227
4,561
0
L
Hachiman
11,846
8,987
0
1,170
9,803
4,466
840
610
8,908
0
45,763
L
Fenrir
thirann
Fenrir
7,747
1,823
0
2,034
18,534
17,765
438
774
17,145
0
28,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,321
Gold Earned
41,164
506
Minions Killed
245
0
Camps Cleared
0
1,723,728
Distance Traveled
1,448,957
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
12,609
664
169
9
0
305,013
2
W
Sun Wukong
10,030
528
80
4
0
332,750
1
L
Nemesis
9,461
498
65
3
0
320,045
0
W
King Arthur
9,226
486
34
2
0
369,662
0
W
Bakasura
13,238
697
210
11
0
404,796
0
L
Osiris
9,174
483
71
4
0
402,312
0
W
Yemoja
9,218
485
13
1
0
311,507
1
L
Fafnir
5,566
293
7
0
0
96,904
1
L
Hachiman
9,061
477
67
4
0
308,836
0
L
Fenrir
7,902
416
35
2
0
320,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role