Player Matchup

Skadi
Skadi
DrGodFocker
Skadi
Level 27
God Stats
30W - 23L
1,475 SR
Queue Stats
102W - 124L
1,389 Elo+
Solo
Yemoja
Yemoja
Foxahide_xeeros
Yemoja
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,066 Elo+
Party 1
Izanami
Izanami
GambitRB
Izanami
Level 28
God Stats
22W - 24L
1,478 SR
Queue Stats
60W - 61L
1,396 Elo+
Solo
Danzaburou
Danzaburou
Paradax22
Danzaburou
Level 18
God Stats
4W - 4L
1,500 SR
Queue Stats
16W - 21L
1,362 Elo+
Party 1
Erlang Shen
Erlang Shen
Pittmaniac4224
Erlang Shen
Level 17
God Stats
14W - 12L
1,632 SR
Queue Stats
27W - 34L
1,343 Elo+
Solo
Team Averages
Level 19
1,517 SR
1,311 Elo+

VS

Team Averages
Level 26
1,455 SR
1,291 Elo+
Hades
Hades
SatoshiAkira_
Hades
Level 16
God Stats
2W - 4L
1,276 SR
Queue Stats
12W - 16L
1,280 Elo+
Solo
Nike
Nike
Uncle_Ses
Nike
Level 33
God Stats
22W - 19L
1,751 SR
Queue Stats
248W - 300L
1,289 Elo+
Party 2
Bellona
Bellona
YT-slumps
Bellona
Level 26
God Stats
9W - 11L
1,454 SR
Queue Stats
291W - 308L
1,270 Elo+
Party 2
Scylla
Scylla
YoungskuII23
Scylla
Level 29
God Stats
22W - 34L
1,340 SR
Queue Stats
271W - 326L
1,243 Elo+
Party 2
Ymir
Ymir
ZZChaoticSnipez
Ymir
Level 28
God Stats
6W - 8L
1,454 SR
Queue Stats
38W - 39L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 2
9,042
431
10,136
15,563
5,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
0 / 11 / 1
8,431
401
4,289
18,848
9,158
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
GambitRB
Izanami
15
2 / 10 / 1
9,880
470
12,910
15,971
5,011
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
Paradax22
Danzaburou
11
1 / 7 / 0
7,522
358
5,487
15,870
6,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erlang Shen
Pittmaniac4224
Erlang Shen
14
1 / 3 / 1
9,130
435
6,690
15,028
10,032
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 1 / 3
11,409
543
12,236
10,768
6,356
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
17
1 / 1 / 3
10,604
505
6,815
12,981
12,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bellona
YT-slumps
Bellona
16
5 / 0 / 13
10,345
493
9,288
14,432
8,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
17
17 / 1 / 6
11,617
553
22,056
11,006
3,848
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
6 / 1 / 16
11,499
548
12,923
17,687
13,700
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
79
4
Kills
38
38
Deaths
4
5
Assists
41
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
L
0
11
1
0.05
L
Izanami
GambitRB
Izanami
2
10
1
0.25
L
Danzaburou
Paradax22
Danzaburou
1
7
0
0.14
L
Erlang Shen
Pittmaniac4224
Erlang Shen
1
3
1
0.5
W
9
1
3
10.5
W
Nike
1
1
3
2.5
W
Bellona
YT-slumps
Bellona
5
0
13
11.5
W
Scylla
17
1
6
20
W
6
1
16
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,512
Damage
63,318
81,280
Taken
66,874
35,984
Mitigated
45,450
8,180
Healing
21,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,136
4,890
0
0
15,563
5,175
568
5,969
9,440
0
75,924
L
4,289
1,393
891
1,181
18,848
9,158
0
13,947
4,807
21,055
0
L
Izanami
GambitRB
Izanami
12,910
7,503
118
358
15,971
5,011
1,093
9,849
6,070
0
73,721
L
Danzaburou
Paradax22
Danzaburou
5,487
1,559
0
3,462
15,870
6,608
0
11,435
4,375
0
31,272
L
Erlang Shen
Pittmaniac4224
Erlang Shen
6,690
2,466
0
2,170
15,028
10,032
0
5,591
8,330
0
47,903
W
12,236
1,384
0
5,881
10,768
6,356
2,356
428
10,340
60,548
0
W
Nike
6,815
1,342
0
4,050
12,981
12,919
3,219
136
12,845
0
63,071
W
Bellona
YT-slumps
Bellona
9,288
4,445
0
4,563
14,432
8,627
1,533
485
13,947
0
49,214
W
Scylla
22,056
1,923
534
3,087
11,006
3,848
2,607
1,261
9,745
59,899
0
W
12,923
2,365
0
3,606
17,687
13,700
355
1,979
15,708
40,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,005
Gold Earned
55,474
421
Minions Killed
453
0
Camps Cleared
0
1,596,094
Distance Traveled
1,987,814
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,042
431
107
5
0
348,746
0
L
Yemoja
8,431
401
37
2
0
296,086
2
L
Izanami
9,880
470
135
6
0
271,346
0
L
Danzaburou
7,522
358
46
2
0
324,702
1
L
Erlang Shen
9,130
435
96
5
0
355,214
0
W
Hades
11,409
543
112
5
0
358,848
2
W
Nike
10,604
505
135
6
0
392,790
2
W
Bellona
10,345
493
66
3
0
468,629
0
W
Scylla
11,617
553
91
4
0
392,313
0
W
Ymir
11,499
548
49
2
0
375,234
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role