Player Matchup

Ymir
Ymir
 
Ymir
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
SP4Z T3K
Hades
Level 82
God Stats
47W - 48L
1,519 SR
Queue Stats
261W - 287L
1,463 Elo+
Solo
Cu Chulainn
Cu Chulainn
WHITEWOMENLOVER
Cu Chulainn
Level 120
God Stats
0W - 1L
1,741 SR
Queue Stats
193W - 225L
1,466 Elo+
Solo
Team Averages
Level 107
1,587 SR
1,476 Elo+

VS

Team Averages
Level 72
1,801 SR
1,540 Elo+
Achilles
Achilles
All5TATE
Achilles
Level 45
God Stats
4W - 0L
1,909 SR
Queue Stats
32W - 37L
1,474 Elo+
Party 1
Izanami
Izanami
Boomcow
Izanami
Level 89
God Stats
3W - 1L
1,893 SR
Queue Stats
23W - 12L
1,643 Elo+
Solo
Chang'e
Chang'e
GpMadeFred
Chang'e
Level 81
God Stats
45W - 32L
1,602 SR
Queue Stats
108W - 100L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
2 / 6 / 5
9,592
639
3,515
13,553
10,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hades
SP4Z T3K
Hades
16
7 / 2 / 1
11,034
736
9,550
13,997
6,868
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
WHITEWOMENLOVER
Cu Chulainn
13
1 / 6 / 6
9,869
658
5,265
15,347
14,497
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
All5TATE
Achilles
13
4 / 4 / 9
10,291
686
4,692
13,346
11,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
Boomcow
Izanami
15
8 / 4 / 6
11,201
747
18,771
7,912
3,034
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
GpMadeFred
Chang'e
14
2 / 2 / 12
10,064
671
8,528
7,408
2,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
41
10
Kills
14
14
Deaths
10
12
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
6
5
0.75
W
Achilles
All5TATE
Achilles
4
4
9
2.13
W
Izanami
Boomcow
Izanami
8
4
6
2.75
W
Chang'e
GpMadeFred
Chang'e
2
2
12
4
L
Hades
SP4Z T3K
Hades
7
2
1
3.75
L
Cu Chulainn
WHITEWOMENLOVER
Cu Chulainn
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,330
Damage
31,991
42,897
Taken
28,666
31,835
Mitigated
16,701
5,590
Healing
7,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,515
234
0
268
13,553
10,470
0
1,751
11,547
15,202
0
W
Achilles
All5TATE
Achilles
4,692
840
0
2,293
13,346
11,057
570
6,057
7,049
0
14,791
W
Izanami
Boomcow
Izanami
18,771
9,377
0
865
7,912
3,034
1,914
2,315
5,495
0
62,678
W
Chang'e
GpMadeFred
Chang'e
8,528
674
2,066
2,566
7,408
2,610
508
4,193
3,057
28,998
0
L
Hades
SP4Z T3K
Hades
9,550
945
59
5,184
13,997
6,868
0
3,978
9,787
43,469
0
L
Cu Chulainn
WHITEWOMENLOVER
Cu Chulainn
5,265
1,439
0
79
15,347
14,497
0
2,102
13,035
0
34,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,495
Gold Earned
31,556
127
Minions Killed
164
0
Camps Cleared
0
745,076
Distance Traveled
721,220
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,592
639
28
2
0
225,279
2
W
Achilles
10,291
686
19
1
0
229,880
3
W
Izanami
11,201
747
97
6
0
242,782
1
W
Chang'e
10,064
671
48
3
0
248,558
0
L
Hades
11,034
736
56
4
0
253,953
2
L
Cu Chulainn
9,869
658
43
3
0
265,844
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role