Player Matchup

Nu Wa
Nu Wa
Kaazarinos
Nu Wa
Level 105
God Stats
3W - 0L
1,430 SR
Queue Stats
72W - 31L
1,572 Elo+
Party 3
Gilgamesh
Gilgamesh
Kadir0320
Gilgamesh
Level 36
God Stats
3W - 3L
1,626 SR
Queue Stats
19W - 9L
1,515 Elo+
Party 3
Arachne
Arachne
LeIystad
Arachne
Level 107
God Stats
5W - 2L
1,500 SR
Queue Stats
42W - 16L
1,504 Elo+
Party 3
Xing Tian
Xing Tian
hamoedi_
Xing Tian
Level 77
God Stats
5W - 1L
1,590 SR
Queue Stats
58W - 27L
1,572 Elo+
Party 3
Neith
Neith
reda-killer3000
Neith
Level 29
God Stats
6W - 1L
1,355 SR
Queue Stats
61W - 44L
1,500 Elo+
Party 3
Team Averages
Level 71
1,500 SR
1,533 Elo+

VS

Team Averages
Level 52
1,367 SR
1,300 Elo+
Poseidon
Poseidon
BrokeBoy69
Poseidon
Level 16
God Stats
1W - 4L
1,144 SR
Queue Stats
30W - 40L
1,244 Elo+
Party 1
Guan Yu
Guan Yu
Hojo1802
Guan Yu
Level 104
God Stats
0W - 3L
1,327 SR
Queue Stats
6W - 17L
1,167 Elo+
Party 2
Jing Wei
Jing Wei
One_Juicy_Devil
Jing Wei
Level 45
God Stats
2W - 6L
1,433 SR
Queue Stats
150W - 192L
1,313 Elo+
Party 2
Pele
Pele
Shade7640
Pele
Level 68
God Stats
34W - 29L
1,564 SR
Queue Stats
403W - 377L
1,445 Elo+
Party 1
Geb
Geb
TyPh00n777
Geb
Level 26
God Stats
10W - 10L
1,369 SR
Queue Stats
111W - 148L
1,332 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
19
10 / 2 / 12
12,258
584
21,202
13,393
4,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Kadir0320
Gilgamesh
13
2 / 4 / 7
8,585
409
6,828
15,119
5,855
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arachne
LeIystad
Arachne
18
12 / 0 / 11
11,964
570
19,316
16,616
8,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
hamoedi_
Xing Tian
15
1 / 1 / 14
9,795
466
8,854
18,283
17,402
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
4 / 1 / 7
10,537
502
8,174
7,874
2,544
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BrokeBoy69
Poseidon
13
2 / 11 / 0
8,799
419
4,784
15,322
4,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
Hojo1802
Guan Yu
17
4 / 4 / 1
10,541
502
13,375
18,720
19,597
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
14
1 / 3 / 2
8,343
397
8,453
9,698
2,784
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Pele
14
1 / 5 / 2
8,930
425
10,261
15,950
4,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
0 / 6 / 1
8,764
417
8,955
19,576
17,927
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
14
29
Kills
8
8
Deaths
29
51
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Poseidon
BrokeBoy69
Poseidon
2
11
0
0.18
L
Guan Yu
Hojo1802
Guan Yu
4
4
1
1.13
W
Nu Wa
10
2
12
8
W
Gilgamesh
Kadir0320
Gilgamesh
2
4
7
1.38
W
Arachne
LeIystad
Arachne
12
0
11
17.5
L
Jing Wei
1
3
2
0.67
L
Pele
1
5
2
0.4
L
0
6
1
0.08
W
Xing Tian
hamoedi_
Xing Tian
1
1
14
8
W
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,374
Damage
45,828
71,285
Taken
79,266
39,124
Mitigated
49,562
21,466
Healing
10,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
BrokeBoy69
Poseidon
4,784
558
0
928
15,322
4,387
567
5,603
9,391
42,194
0
L
Guan Yu
Hojo1802
Guan Yu
13,375
1,198
948
3,846
18,720
19,597
474
3,931
14,461
336
76,758
W
Nu Wa
21,202
5,814
42
5,257
13,393
4,668
3,105
2,660
10,561
88,794
0
W
Gilgamesh
Kadir0320
Gilgamesh
6,828
1,502
0
153
15,119
5,855
130
950
14,129
0
24,494
W
Arachne
LeIystad
Arachne
19,316
13,457
0
7,251
16,616
8,655
207
3,474
13,062
0
80,136
L
Jing Wei
8,453
5,041
0
3,147
9,698
2,784
0
4,941
4,639
0
48,349
L
Pele
10,261
2,886
0
589
15,950
4,867
0
7,145
8,496
0
65,604
L
8,955
803
280
1,008
19,576
17,927
0
7,035
12,223
25,736
0
W
Xing Tian
hamoedi_
Xing Tian
8,854
816
2,182
2,818
18,283
17,402
403
4,775
13,430
32,167
0
W
8,174
3,238
718
3,045
7,874
2,544
5,401
1,744
6,090
0
56,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,139
Gold Earned
45,377
429
Minions Killed
477
0
Camps Cleared
0
2,082,913
Distance Traveled
1,873,250
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,799
419
91
4
0
333,239
0
L
Guan Yu
10,541
502
162
8
0
378,164
2
W
Nu Wa
12,258
584
141
7
0
389,218
4
W
Gilgamesh
8,585
409
31
1
0
418,082
2
W
Arachne
11,964
570
110
5
0
481,009
2
L
Jing Wei
8,343
397
86
4
0
363,534
3
L
Pele
8,930
425
107
5
0
399,102
0
L
Geb
8,764
417
31
1
0
399,211
3
W
Xing Tian
9,795
466
47
2
0
415,881
2
W
Neith
10,537
502
100
5
0
378,723
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role