Player Matchup

Ah Puch
Ah Puch
Bronze III
Mad Poleman
Ah Puch
Bronze III
Level 143
God Stats
4W - 9L
1,515 SR
Queue Stats
11W - 34L
1,207 MMR
Solo
Artemis
Artemis
Gold II
SpenceThePimp10
Artemis
Gold II
Level 63
God Stats
7W - 9L
1,503 SR
Queue Stats
39W - 34L
1,624 MMR
Party 2
Ymir
Ymir
Silver I
WarMaker49
Ymir
Silver I
Level 62
God Stats
4W - 4L
1,499 SR
Queue Stats
121W - 122L
1,157 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 89
1,506 SR
1,329 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 89
1,612 SR
1,368 MMR
Vulcan
Vulcan
Silver I
Crono_45
Vulcan
Silver I
Level 97
God Stats
4W - 5L
1,609 SR
Queue Stats
34W - 43L
1,462 MMR
Party 1
Xing Tian
Xing Tian
Gold V
Faded XII
Xing Tian
Gold V
Level 63
God Stats
49W - 37L
1,628 SR
Queue Stats
200W - 202L
1,394 MMR
Solo
Neith
Neith
Silver I
Joshman0
Neith
Silver I
Level 107
God Stats
10W - 8L
1,598 SR
Queue Stats
68W - 78L
1,249 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Mad Poleman
Ah Puch
13
3 / 2 / 6
9,571
684
13,484
8,709
2,883
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
6 / 3 / 4
9,867
705
14,192
11,073
3,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 2 / 8
10,336
738
6,907
22,781
20,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
HeraAthenaAphroditeGilgameshMorgan Le Fay

VS

Bans
SolChironCabrakanMedusaCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Crono_45
Vulcan
15
5 / 4 / 1
9,928
709
13,912
9,496
3,791
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
Faded XII
Xing Tian
11
0 / 3 / 5
8,161
583
8,464
20,416
20,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
Joshman0
Neith
13
2 / 5 / 5
9,282
663
9,149
10,605
3,797
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
18
12
Kills
7
7
Deaths
12
18
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Crono_45
Vulcan
5
4
1
1.38
L
Xing Tian
Faded XII
Xing Tian
0
3
5
0.83
L
Neith
Joshman0
Neith
2
5
5
0.9
W
Ah Puch
Mad Poleman
Ah Puch
3
2
6
3
W
6
3
4
2.67
W
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,583
Damage
31,525
42,563
Taken
40,517
27,379
Mitigated
27,808
15,689
Healing
4,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Crono_45
Vulcan
13,912
4,523
0
51
9,496
3,791
0
5,712
3,784
48,033
0
L
Xing Tian
Faded XII
Xing Tian
8,464
815
0
1,768
20,416
20,220
0
10,925
9,491
15,872
0
L
Neith
Joshman0
Neith
9,149
2,457
0
2,185
10,605
3,797
0
3,754
6,851
0
35,012
W
Ah Puch
Mad Poleman
Ah Puch
13,484
270
569
4,967
8,709
2,883
452
5,105
3,370
51,414
0
W
14,192
5,826
0
607
11,073
3,865
1,932
6,026
4,648
0
30,330
W
6,907
1,452
0
9,546
22,781
20,631
309
10,113
12,169
28,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,774
Gold Earned
27,371
169
Minions Killed
137
0
Camps Cleared
0
720,602
Distance Traveled
750,244
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,928
709
72
5
0
268,686
2
L
Xing Tian
8,161
583
11
1
0
262,009
1
L
Neith
9,282
663
54
4
0
219,549
3
W
Ah Puch
9,571
684
92
7
0
258,872
3
W
Artemis
9,867
705
45
3
0
237,584
2
W
Ymir
10,336
738
32
2
0
224,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role