Player Matchup

Sol
Sol
BigBootyBears
Sol
Level 25
God Stats
8W - 1L
1,723 SR
Queue Stats
103W - 65L
1,744 Elo+
Solo
Ao Kuang
Ao Kuang
BlazedForDayys
Ao Kuang
Level 29
God Stats
3W - 3L
1,439 SR
Queue Stats
73W - 58L
1,630 Elo+
Solo
Rama
Rama
I Hunt Me
Rama
Level 5
God Stats
3W - 2L
1,702 SR
Queue Stats
53W - 53L
1,662 Elo+
Solo
Odin
Odin
ZURKSEY
Odin
Level 26
God Stats
32W - 20L
1,732 SR
Queue Stats
116W - 74L
1,721 Elo+
Solo
Tsukuyomi
Tsukuyomi
zEzElo
Tsukuyomi
Level 18
God Stats
4W - 0L
1,735 SR
Queue Stats
107W - 46L
1,690 Elo+
Solo
Team Averages
Level 21
1,666 SR
1,690 Elo+

VS

Team Averages
Level 14
1,567 SR
1,672 Elo+
Da Ji
Da Ji
Bishwali
Da Ji
Level 28
God Stats
5W - 9L
1,300 SR
Queue Stats
75W - 65L
1,607 Elo+
Solo
Serqet
Serqet
KhepriOTroll
Serqet
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 15L
1,638 Elo+
Solo
Nu Wa
Nu Wa
Meridian3
Nu Wa
Level 7
God Stats
5W - 2L
1,457 SR
Queue Stats
22W - 19L
1,760 Elo+
Solo
Hachiman
Hachiman
PackMyStoogs
Hachiman
Level 8
God Stats
4W - 6L
1,728 SR
Queue Stats
120W - 115L
1,700 Elo+
Solo
Vamana
Vamana
Rocio9521
Vamana
Level 23
God Stats
6W - 2L
1,850 SR
Queue Stats
57W - 42L
1,657 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 1 / 10
14,665
733
24,949
28,781
10,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ao Kuang
18
6 / 2 / 8
12,309
615
10,749
17,306
6,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rama
17
6 / 8 / 3
12,394
620
10,021
17,935
5,859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odin
ZURKSEY
Odin
18
2 / 0 / 5
12,480
624
9,104
8,654
7,393
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
zEzElo
Tsukuyomi
16
6 / 3 / 9
12,020
601
12,693
17,540
10,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Bishwali
Da Ji
14
4 / 6 / 4
9,164
458
8,560
15,528
5,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serqet
13
0 / 8 / 4
7,805
390
3,146
17,647
5,815
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
Meridian3
Nu Wa
14
1 / 12 / 3
8,675
434
10,273
16,104
5,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
PackMyStoogs
Hachiman
17
6 / 4 / 3
10,865
543
11,132
18,713
6,872
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
Rocio9521
Vamana
17
2 / 5 / 2
11,976
599
15,080
25,387
11,020
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
29
35
Kills
13
14
Deaths
35
35
Assists
16
Player
Kills
Deaths
Assists
KDA
W
15
1
10
20
L
Da Ji
Bishwali
Da Ji
4
6
4
1
W
Ao Kuang
6
2
8
5
W
Rama
6
8
3
0.94
L
Serqet
0
8
4
0.25
L
Nu Wa
Meridian3
Nu Wa
1
12
3
0.21
L
Hachiman
PackMyStoogs
Hachiman
6
4
3
1.88
L
Vamana
Rocio9521
Vamana
2
5
2
0.6
W
Odin
ZURKSEY
Odin
2
0
5
4.5
W
Tsukuyomi
zEzElo
Tsukuyomi
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,516
Damage
48,191
90,216
Taken
93,379
40,469
Mitigated
34,865
50,677
Healing
21,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,949
12,496
0
24,165
28,781
10,153
12,121
4,377
23,969
125,205
0
L
Da Ji
Bishwali
Da Ji
8,560
1,618
0
4,148
15,528
5,952
0
6,202
9,326
0
48,958
W
Ao Kuang
10,749
2,246
0
8,880
17,306
6,419
1,150
763
16,410
83,287
0
W
Rama
10,021
8,710
0
6,284
17,935
5,859
1,529
2,131
15,662
0
74,240
L
Serqet
3,146
226
0
1,842
17,647
5,815
0
4,204
13,443
0
43,731
L
Nu Wa
Meridian3
Nu Wa
10,273
1,380
108
2,434
16,104
5,206
0
10,094
6,010
49,286
0
L
Hachiman
PackMyStoogs
Hachiman
11,132
5,516
0
6,787
18,713
6,872
1,064
3,707
15,006
0
75,128
L
Vamana
Rocio9521
Vamana
15,080
7,117
0
6,036
25,387
11,020
0
11,491
13,896
0
77,799
W
Odin
ZURKSEY
Odin
9,104
1,365
0
1,961
8,654
7,393
84
334
8,268
0
73,933
W
Tsukuyomi
zEzElo
Tsukuyomi
12,693
2,477
0
9,387
17,540
10,645
203
1,940
15,057
0
50,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,868
Gold Earned
48,485
670
Minions Killed
502
0
Camps Cleared
0
1,796,544
Distance Traveled
1,679,191
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
14,665
733
194
10
0
325,441
0
L
Da Ji
9,164
458
79
4
0
319,599
1
W
Ao Kuang
12,309
615
107
5
0
391,784
2
W
Rama
12,394
620
135
7
0
323,610
1
L
Serqet
7,805
390
60
3
0
373,271
2
L
Nu Wa
8,675
434
78
4
0
289,342
1
L
Hachiman
10,865
543
134
7
0
314,320
0
L
Vamana
11,976
599
151
8
0
382,659
0
W
Odin
12,480
624
166
8
0
391,222
2
W
Tsukuyomi
12,020
601
68
3
0
364,487
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role