Player Matchup

Ares
Ares
AtomAmeise
Ares
Level 28
God Stats
3W - 4L
1,366 SR
Queue Stats
43W - 43L
1,481 Elo+
Party 1
Fenrir
Fenrir
Hagman97
Fenrir
Level 16
God Stats
4W - 1L
1,915 SR
Queue Stats
23W - 32L
1,426 Elo+
Solo
Odin
Odin
Jacky1901
Odin
Level 28
God Stats
9W - 3L
1,675 SR
Queue Stats
99W - 78L
1,567 Elo+
Party 1
Izanami
Izanami
OoOBEANOoO
Izanami
Level 29
God Stats
6W - 2L
1,825 SR
Queue Stats
124W - 117L
1,555 Elo+
Solo
Ao Kuang
Ao Kuang
OpieVermilion
Ao Kuang
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,630 Elo+
Solo
Team Averages
Level 21
1,656 SR
1,532 Elo+

VS

Team Averages
Level 16
1,563 SR
1,537 Elo+
Guan Yu
Guan Yu
FoxBrewer
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,655 Elo+
Solo
Thor
Thor
Kañamo
Thor
Level 9
God Stats
1W - 1L
1,677 SR
Queue Stats
4W - 5L
1,428 Elo+
Solo
Baron Samedi
Baron Samedi
LordBila
Baron Samedi
Level 14
God Stats
1W - 6L
1,383 SR
Queue Stats
9W - 9L
1,483 Elo+
Solo
Chaac
Chaac
MisterUsul
Chaac
Level 24
God Stats
0W - 1L
1,660 SR
Queue Stats
1W - 1L
1,675 Elo+
Party 2
Ao Kuang
Ao Kuang
skarsnik555
Ao Kuang
Level 28
God Stats
37W - 49L
1,595 SR
Queue Stats
79W - 103L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 9 / 8
15,849
547
17,134
30,528
29,727
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
Hagman97
Fenrir
20
8 / 6 / 4
14,753
509
14,931
21,541
18,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Odin
20
3 / 1 / 8
16,514
569
16,517
22,622
34,082
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
OoOBEANOoO
Izanami
20
8 / 5 / 7
17,179
592
27,729
28,303
11,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
OpieVermilion
Ao Kuang
20
4 / 4 / 0
14,054
485
1,664
10,753
5,524
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
FoxBrewer
Guan Yu
8
1 / 4 / 2
8,269
285
1,543
4,952
2,442
Thor
Kañamo
Thor
20
7 / 5 / 8
14,244
491
16,994
28,919
12,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
LordBila
Baron Samedi
17
2 / 5 / 4
10,967
378
7,190
12,453
5,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
20
4 / 6 / 9
12,897
445
21,077
24,328
16,168
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
skarsnik555
Ao Kuang
20
10 / 8 / 5
13,638
470
22,725
29,044
10,255
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
52
28
Kills
24
25
Deaths
28
27
Assists
28
Player
Kills
Deaths
Assists
KDA
W
5
9
8
1
L
Guan Yu
FoxBrewer
Guan Yu
1
4
2
0.5
W
Fenrir
Hagman97
Fenrir
8
6
4
1.67
W
Odin
3
1
8
7
L
Thor
Kañamo
Thor
7
5
8
2.2
L
Baron Samedi
LordBila
Baron Samedi
2
5
4
0.8
L
Chaac
4
6
9
1.42
W
Izanami
OoOBEANOoO
Izanami
8
5
7
2.3
W
Ao Kuang
OpieVermilion
Ao Kuang
4
4
0
1
L
Ao Kuang
skarsnik555
Ao Kuang
10
8
5
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,975
Damage
69,529
113,747
Taken
99,696
99,714
Mitigated
46,395
40,205
Healing
23,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,134
1,957
0
3,142
30,528
29,727
166
9,546
20,982
40,363
0
L
Guan Yu
FoxBrewer
Guan Yu
1,543
195
0
374
4,952
2,442
0
488
4,464
0
12,743
W
Fenrir
Hagman97
Fenrir
14,931
5,666
0
7,728
21,541
18,930
2,718
5,305
16,236
0
98,076
W
Odin
16,517
3,009
0
10,557
22,622
34,082
1,472
6,471
16,151
0
104,094
L
Thor
Kañamo
Thor
16,994
5,640
0
3,989
28,919
12,006
0
5,228
23,691
0
92,644
L
Baron Samedi
LordBila
Baron Samedi
7,190
596
835
878
12,453
5,524
0
2,085
10,368
43,544
0
L
Chaac
21,077
5,018
0
6,475
24,328
16,168
730
3,967
20,361
0
90,651
W
Izanami
OoOBEANOoO
Izanami
27,729
19,110
0
15,950
28,303
11,451
11,834
7,843
20,460
0
160,933
W
Ao Kuang
OpieVermilion
Ao Kuang
1,664
231
0
2,828
10,753
5,524
3,792
750
10,003
44,377
0
L
Ao Kuang
skarsnik555
Ao Kuang
22,725
4,517
395
10,977
29,044
10,255
240
7,030
22,014
68,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,349
Gold Earned
60,015
667
Minions Killed
486
0
Camps Cleared
0
2,496,688
Distance Traveled
2,044,358
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
15,849
547
32
1
0
463,463
7
L
Guan Yu
8,269
285
26
1
0
135,518
2
W
Fenrir
14,753
509
130
4
0
521,618
1
W
Odin
16,514
569
199
7
0
564,716
2
L
Thor
14,244
491
144
5
0
493,254
1
L
Baron Samedi
10,967
378
55
2
0
432,511
4
L
Chaac
12,897
445
153
5
0
493,319
0
W
Izanami
17,179
592
225
8
0
481,611
5
W
Ao Kuang
14,054
485
81
3
0
465,280
0
L
Ao Kuang
13,638
470
108
4
0
489,756
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role