Player Matchup

Sun Wukong
Sun Wukong
Critical1234200
Sun Wukong
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,183 Elo+
Solo
Chang'e
Chang'e
Reaper0163745
Chang'e
Level 19
God Stats
16W - 20L
1,743 SR
Queue Stats
259W - 330L
1,369 Elo+
Solo
Merlin
Merlin
koolaidness001
Merlin
Level 18
God Stats
10W - 15L
1,419 SR
Queue Stats
25W - 30L
1,381 Elo+
Solo
Kukulkan
Kukulkan
removed_youth1
Kukulkan
Level 20
God Stats
3W - 0L
1,652 SR
Queue Stats
81W - 102L
1,373 Elo+
Solo
Loki
Loki
v2Raiden
Loki
Level 18
God Stats
3W - 4L
1,487 SR
Queue Stats
15W - 9L
1,502 Elo+
Solo
Team Averages
Level 16
1,560 SR
1,362 Elo+

VS

Team Averages
Level 12
1,417 SR
1,308 Elo+
Aphrodite
Aphrodite
HugsnBunnies
Aphrodite
Level 23
God Stats
59W - 60L
1,490 SR
Queue Stats
108W - 112L
1,474 Elo+
Solo
Hercules
Hercules
MrFreeze91415
Hercules
Level 5
God Stats
0W - 2L
1,298 SR
Queue Stats
2W - 5L
1,213 Elo+
Solo
Izanami
Izanami
Neon Cyan
Izanami
Level 9
God Stats
3W - 2L
1,500 SR
Queue Stats
8W - 13L
1,253 Elo+
Solo
Vamana
Vamana
charloush77
Vamana
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 88L
1,388 Elo+
Solo
Kuzenbo
Kuzenbo
eldornt
Kuzenbo
Level 5
God Stats
0W - 3L
1,298 SR
Queue Stats
5W - 14L
1,213 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Critical1234200
Sun Wukong
19
4 / 4 / 13
12,003
1,000
12,748
23,816
22,009
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
19
7 / 1 / 18
12,838
1,070
19,048
15,015
6,091
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
4 / 0 / 18
12,378
1,032
15,987
9,612
4,897
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
20
8 / 0 / 17
14,332
1,194
30,063
13,254
12,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Loki
19
9 / 1 / 7
12,474
1,040
12,037
9,396
3,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

221

VS

Team 2 Tickets

43

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
HugsnBunnies
Aphrodite
17
0 / 2 / 4
10,854
905
11,667
12,005
9,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
MrFreeze91415
Hercules
17
1 / 12 / 2
10,979
915
9,799
29,988
26,500
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
Neon Cyan
Izanami
17
3 / 6 / 1
11,553
963
28,912
17,814
7,187
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vamana
17
1 / 5 / 4
11,063
922
9,199
23,838
16,804
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Kuzenbo
eldornt
Kuzenbo
17
1 / 7 / 2
10,342
862
6,277
13,405
15,430
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
19
32
Kills
6
6
Deaths
32
73
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Critical1234200
Sun Wukong
4
4
13
2.63
L
Aphrodite
HugsnBunnies
Aphrodite
0
2
4
1
L
Hercules
MrFreeze91415
Hercules
1
12
2
0.17
L
Izanami
Neon Cyan
Izanami
3
6
1
0.58
W
Chang'e
7
1
18
16
L
Vamana
1
5
4
0.6
L
Kuzenbo
eldornt
Kuzenbo
1
7
2
0.29
W
4
0
18
13
W
Kukulkan
8
0
17
16.5
W
Loki
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,883
Damage
65,854
71,093
Taken
97,050
49,345
Mitigated
75,896
13,376
Healing
17,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Critical1234200
Sun Wukong
12,748
4,066
0
443
23,816
22,009
0
7,883
15,933
0
18,401
L
Aphrodite
HugsnBunnies
Aphrodite
11,667
655
6,852
4,763
12,005
9,975
0
6,272
5,733
26,498
0
L
Hercules
MrFreeze91415
Hercules
9,799
2,353
0
3,300
29,988
26,500
0
24,427
5,561
0
42,473
L
Izanami
Neon Cyan
Izanami
28,912
16,197
0
0
17,814
7,187
0
12,486
5,328
0
60,232
W
Chang'e
19,048
4,145
3,103
5,748
15,015
6,091
0
3,075
11,940
37,149
0
L
Vamana
9,199
2,154
0
2,690
23,838
16,804
0
15,606
8,232
6,043
24,781
L
Kuzenbo
eldornt
Kuzenbo
6,277
1,892
0
0
13,405
15,430
0
6,307
7,098
11,280
0
W
15,987
2,272
0
627
9,612
4,897
0
2,486
7,126
33,664
0
W
Kukulkan
30,063
6,766
379
2,711
13,254
12,452
0
2,416
10,838
64,561
0
W
Loki
12,037
2,306
0
365
9,396
3,896
0
3,963
5,433
0
27,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,025
Gold Earned
54,791
220
Minions Killed
225
7
Camps Cleared
3
1,198,876
Distance Traveled
1,156,340
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,003
1,000
10
1
0
261,268
1
L
Aphrodite
10,854
905
39
3
1
248,466
0
L
Hercules
10,979
915
78
7
1
220,806
0
L
Izanami
11,553
963
65
5
1
223,417
1
W
Chang'e
12,838
1,070
35
3
1
229,835
0
L
Vamana
11,063
922
38
3
0
274,687
1
L
Kuzenbo
10,342
862
5
0
0
188,964
0
W
Merlin
12,378
1,032
43
4
0
197,734
2
W
Kukulkan
14,332
1,194
98
8
0
250,003
0
W
Loki
12,474
1,040
34
3
6
260,036
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role