Player Matchup

Khepri
Khepri
Agatokleus
Khepri
Level 28
God Stats
2W - 1L
1,700 SR
Queue Stats
22W - 23L
1,381 Elo+
Solo
Bacchus
Bacchus
Remastered15
Bacchus
Level 27
God Stats
88W - 97L
1,476 SR
Queue Stats
616W - 715L
1,391 Elo+
Solo
Hel
Hel
SuperMantha
Hel
Level 6
God Stats
3W - 2L
1,523 SR
Queue Stats
5W - 10L
1,319 Elo+
Party 1
Skadi
Skadi
Tankbouck
Skadi
Level 28
God Stats
1W - 1L
1,940 SR
Queue Stats
67W - 81L
1,417 Elo+
Party 1
Hades
Hades
ZX-Kyrios
Hades
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Team Averages
Level 21
1,628 SR
1,402 Elo+

VS

Team Averages
Level 21
1,572 SR
1,550 Elo+
Chang'e
Chang'e
 
Chang'e
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
AFK_ImMax
Nemesis
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 1L
1,641 Elo+
Solo
Gilgamesh
Gilgamesh
LennyFace787
Gilgamesh
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,748 Elo+
Solo
Sol
Sol
mhturner
Sol
Level 28
God Stats
16W - 20L
1,677 SR
Queue Stats
43W - 41L
1,496 Elo+
Solo
Neith
Neith
thenfelipe
Neith
Level 13
God Stats
5W - 4L
1,685 SR
Queue Stats
9W - 11L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Agatokleus
Khepri
19
1 / 6 / 7
11,881
914
9,496
16,322
14,859
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bacchus
Remastered15
Bacchus
18
0 / 4 / 7
11,094
853
11,043
22,244
32,018
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
2 / 7 / 6
12,049
927
10,346
17,226
15,202
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
Tankbouck
Skadi
18
3 / 9 / 3
12,233
941
25,569
23,367
13,736
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hades
ZX-Kyrios
Hades
18
5 / 11 / 6
13,101
1,008
27,332
28,894
21,038
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

201

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
20
2 / 1 / 20
12,686
976
12,708
17,528
7,881
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
AFK_ImMax
Nemesis
19
3 / 1 / 15
12,334
949
8,798
14,624
8,039
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
LennyFace787
Gilgamesh
20
14 / 3 / 19
15,355
1,181
28,339
23,198
33,150
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
13 / 3 / 14
14,740
1,134
29,417
13,810
5,327
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Neith
20
5 / 3 / 22
13,445
1,034
21,793
20,122
8,117
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
127
11
Kills
37
37
Deaths
11
29
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
1
20
12
W
Nemesis
AFK_ImMax
Nemesis
3
1
15
10.5
L
Khepri
Agatokleus
Khepri
1
6
7
0.75
W
Gilgamesh
LennyFace787
Gilgamesh
14
3
19
7.83
L
Bacchus
Remastered15
Bacchus
0
4
7
0.88
L
2
7
6
0.71
L
Skadi
Tankbouck
Skadi
3
9
3
0.5
L
Hades
ZX-Kyrios
Hades
5
11
6
0.73
W
13
3
14
6.67
W
Neith
5
3
22
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,786
Damage
101,055
108,053
Taken
89,282
96,853
Mitigated
62,514
20,003
Healing
26,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
12,708
1,271
4,851
4,594
17,528
7,881
0
12,837
4,691
35,466
0
W
Nemesis
AFK_ImMax
Nemesis
8,798
3,675
431
1,650
14,624
8,039
0
8,684
5,940
0
25,006
L
Khepri
Agatokleus
Khepri
9,496
305
0
0
16,322
14,859
0
3,942
11,883
22,389
0
W
Gilgamesh
LennyFace787
Gilgamesh
28,339
8,371
0
3,572
23,198
33,150
0
11,274
11,924
0
42,716
L
Bacchus
Remastered15
Bacchus
11,043
611
0
235
22,244
32,018
0
9,191
12,309
25,305
0
L
10,346
1,425
9,113
2,987
17,226
15,202
0
8,032
8,768
29,357
0
L
Skadi
Tankbouck
Skadi
25,569
13,525
247
606
23,367
13,736
0
6,129
16,970
0
64,277
L
Hades
ZX-Kyrios
Hades
27,332
2,186
1,373
5,442
28,894
21,038
0
14,831
13,919
51,203
0
W
29,417
12,579
0
3,942
13,810
5,327
0
10,156
3,654
51,723
0
W
Neith
21,793
13,172
0
7,617
20,122
8,117
0
15,266
4,856
0
52,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,358
Gold Earned
68,560
213
Minions Killed
266
5
Camps Cleared
5
1,114,888
Distance Traveled
1,127,393
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,686
976
50
4
0
266,799
0
W
Nemesis
12,334
949
61
5
2
256,595
2
L
Khepri
11,881
914
24
2
2
221,007
0
W
Gilgamesh
15,355
1,181
26
2
2
216,526
0
L
Bacchus
11,094
853
25
2
1
257,114
0
L
Hel
12,049
927
31
2
1
225,863
0
L
Skadi
12,233
941
58
4
0
191,416
1
L
Hades
13,101
1,008
75
6
1
219,488
2
W
Sol
14,740
1,134
64
5
1
188,235
0
W
Neith
13,445
1,034
65
5
0
199,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role