Player Matchup

Janus
Janus
Ghaltio
Janus
Level 6
God Stats
11W - 19L
1,383 SR
Queue Stats
51W - 62L
1,405 Elo+
Solo
Yemoja
Yemoja
Hoteyesbr
Yemoja
Level 22
God Stats
5W - 2L
1,596 SR
Queue Stats
133W - 141L
1,401 Elo+
Solo
Ao Kuang
Ao Kuang
SYNOR XD
Ao Kuang
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 43L
1,433 Elo+
Party 1
Osiris
Osiris
yFxxre
Osiris
Level 29
God Stats
8W - 9L
1,206 SR
Queue Stats
105W - 124L
1,392 Elo+
Party 1
Mercury
Mercury
杰HUNTER杰
Mercury
Level 12
God Stats
2W - 1L
1,467 SR
Queue Stats
50W - 29L
1,614 Elo+
Solo
Team Averages
Level 17
1,430 SR
1,449 Elo+

VS

Team Averages
Level 24
1,464 SR
1,529 Elo+
Neith
Neith
Akxazel
Neith
Level 13
God Stats
3W - 5L
1,485 SR
Queue Stats
6W - 11L
1,296 Elo+
Solo
Ymir
Ymir
Farrofadeovo
Ymir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 13L
1,850 Elo+
Solo
Scylla
Scylla
TeoX0210
Scylla
Level 27
God Stats
3W - 5L
1,422 SR
Queue Stats
51W - 44L
1,495 Elo+
Solo
Osiris
Osiris
UserUnknown27
Osiris
Level 27
God Stats
3W - 4L
1,547 SR
Queue Stats
131W - 101L
1,581 Elo+
Solo
Fenrir
Fenrir
thiagiño
Fenrir
Level 25
God Stats
10W - 18L
1,367 SR
Queue Stats
45W - 55L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Ghaltio
Janus
14
5 / 4 / 3
8,503
531
11,380
8,654
2,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
Hoteyesbr
Yemoja
11
0 / 2 / 4
6,543
409
1,422
6,771
3,677
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
SYNOR XD
Ao Kuang
12
3 / 1 / 3
7,308
457
4,479
8,700
2,644
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
yFxxre
Osiris
11
1 / 5 / 2
7,456
466
6,444
10,212
9,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
杰HUNTER杰
Mercury
15
8 / 0 / 2
9,135
571
9,208
10,684
3,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Akxazel
Neith
10
0 / 3 / 2
6,655
416
3,802
5,974
2,143
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 4 / 0
6,938
434
5,836
7,631
7,018
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
TeoX0210
Scylla
13
2 / 3 / 3
7,797
487
3,547
8,783
2,560
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 1 / 2
8,511
532
8,957
13,074
7,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
thiagiño
Fenrir
11
5 / 6 / 3
7,435
465
7,092
10,654
4,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
22
17
Kills
12
12
Deaths
17
14
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Neith
Akxazel
Neith
0
3
2
0.33
L
2
4
0
0.5
W
Janus
Ghaltio
Janus
5
4
3
1.63
W
Yemoja
Hoteyesbr
Yemoja
0
2
4
1
W
Ao Kuang
SYNOR XD
Ao Kuang
3
1
3
4.5
L
Scylla
TeoX0210
Scylla
2
3
3
1.17
L
3
1
2
4
L
Fenrir
thiagiño
Fenrir
5
6
3
1.08
W
Osiris
yFxxre
Osiris
1
5
2
0.4
W
Mercury
杰HUNTER杰
Mercury
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,933
Damage
29,234
45,021
Taken
46,116
21,708
Mitigated
24,041
12,516
Healing
10,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Akxazel
Neith
3,802
1,176
0
1,435
5,974
2,143
1,370
1,996
3,904
0
39,013
L
5,836
1,457
215
231
7,631
7,018
547
4,681
2,875
19,734
0
W
Janus
Ghaltio
Janus
11,380
586
0
1,534
8,654
2,264
964
1,862
6,792
53,013
0
W
Yemoja
Hoteyesbr
Yemoja
1,422
242
2,806
1,158
6,771
3,677
342
2,732
4,039
11,235
0
W
Ao Kuang
SYNOR XD
Ao Kuang
4,479
1,267
0
1,410
8,700
2,644
1,262
3,532
5,168
27,351
0
L
Scylla
TeoX0210
Scylla
3,547
115
0
3,111
8,783
2,560
599
5,492
2,973
33,726
0
L
8,957
3,184
0
4,120
13,074
7,964
511
3,246
9,745
0
50,206
L
Fenrir
thiagiño
Fenrir
7,092
1,439
0
1,711
10,654
4,356
0
3,159
7,385
0
32,545
W
Osiris
yFxxre
Osiris
6,444
1,109
0
976
10,212
9,585
120
650
9,562
6,258
24,025
W
Mercury
杰HUNTER杰
Mercury
9,208
3,751
0
4,632
10,684
3,538
1,497
607
10,077
0
54,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,945
Gold Earned
37,336
317
Minions Killed
325
0
Camps Cleared
0
1,584,136
Distance Traveled
1,393,656
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,655
416
63
4
0
231,581
4
L
Ymir
6,938
434
38
2
0
265,505
0
W
Janus
8,503
531
95
6
0
301,488
3
W
Yemoja
6,543
409
8
1
0
280,958
1
W
Ao Kuang
7,308
457
57
4
0
299,684
0
L
Scylla
7,797
487
71
4
0
255,527
4
L
Osiris
8,511
532
106
7
0
323,555
8
L
Fenrir
7,435
465
47
3
0
317,488
1
W
Osiris
7,456
466
54
3
0
331,466
1
W
Mercury
9,135
571
103
6
0
370,540
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role