Player Matchup

Thoth
Thoth
Ailothaen
Thoth
Level 32
God Stats
10W - 14L
1,340 SR
Queue Stats
14W - 25L
1,240 Elo+
Party 2
Danzaburou
Danzaburou
Im_KriKey
Danzaburou
Level 60
God Stats
1W - 2L
1,500 SR
Queue Stats
67W - 76L
1,316 Elo+
Party 1
Nemesis
Nemesis
skydiamand
Nemesis
Level 128
God Stats
2W - 2L
1,594 SR
Queue Stats
492W - 507L
1,472 Elo+
Party 2
Gilgamesh
Gilgamesh
stonemen1
Gilgamesh
Level 127
God Stats
7W - 11L
1,398 SR
Queue Stats
302W - 307L
1,470 Elo+
Party 2
Fafnir
Fafnir
temp-500807
Fafnir
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 93L
1,339 Elo+
Party 1
Team Averages
Level 73
1,466 SR
1,367 Elo+

VS

Team Averages
Level 70
1,473 SR
1,458 Elo+
Nox
Nox
 
Nox
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Apollo
Apollo
Juanyerk
Apollo
Level 126
God Stats
3W - 2L
1,689 SR
Queue Stats
65W - 52L
1,565 Elo+
Solo
Hel
Hel
Kitriis
Hel
Level 28
God Stats
5W - 10L
1,335 SR
Queue Stats
164W - 193L
1,430 Elo+
Party 3
Cu Chulainn
Cu Chulainn
babineu
Cu Chulainn
Level 28
God Stats
5W - 8L
1,411 SR
Queue Stats
274W - 366L
1,349 Elo+
Party 4
Thor
Thor
tmkHusky
Thor
Level 85
God Stats
5W - 7L
1,430 SR
Queue Stats
228W - 220L
1,448 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Ailothaen
Thoth
10
0 / 3 / 0
6,550
437
3,079
6,283
1,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Im_KriKey
Danzaburou
9
0 / 7 / 1
6,283
419
4,234
9,943
2,604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
skydiamand
Nemesis
11
0 / 6 / 1
6,676
445
4,600
12,424
3,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
stonemen1
Gilgamesh
13
4 / 4 / 0
8,059
537
9,011
10,940
6,696
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fafnir
8
0 / 5 / 0
6,498
433
2,562
11,146
7,506
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
12
1 / 0 / 10
7,918
528
2,359
5,580
4,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
Juanyerk
Apollo
16
14 / 0 / 3
10,165
678
14,525
9,167
3,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hel
15
3 / 0 / 8
9,040
603
7,047
4,310
1,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
babineu
Cu Chulainn
14
2 / 2 / 5
8,391
559
7,776
9,924
5,525
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thor
14
5 / 2 / 3
8,620
575
5,314
10,577
4,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
54
4
Kills
25
25
Deaths
4
2
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
1
0
10
6
L
Thoth
Ailothaen
Thoth
0
3
0
0
L
Danzaburou
Im_KriKey
Danzaburou
0
7
1
0.07
W
Apollo
Juanyerk
Apollo
14
0
3
15.5
W
Hel
3
0
8
7
W
Cu Chulainn
babineu
Cu Chulainn
2
2
5
2.25
L
Nemesis
skydiamand
Nemesis
0
6
1
0.08
L
Gilgamesh
stonemen1
Gilgamesh
4
4
0
1
L
Fafnir
0
5
0
0
W
Thor
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,486
Damage
37,021
50,736
Taken
39,558
22,090
Mitigated
20,048
8,431
Healing
16,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
2,359
726
0
2,039
5,580
4,992
0
1,476
4,104
19,901
0
L
Thoth
Ailothaen
Thoth
3,079
214
0
1,520
6,283
1,713
0
2,173
3,815
32,732
0
L
Danzaburou
Im_KriKey
Danzaburou
4,234
1,495
0
836
9,943
2,604
0
806
9,043
0
23,033
W
Apollo
Juanyerk
Apollo
14,525
10,157
0
3,903
9,167
3,126
3,083
1,683
7,484
0
70,539
W
Hel
7,047
437
2,641
2,985
4,310
1,544
289
1,781
2,529
49,456
0
W
Cu Chulainn
babineu
Cu Chulainn
7,776
1,515
0
2,876
9,924
5,525
390
365
9,559
1,236
45,252
L
Nemesis
skydiamand
Nemesis
4,600
1,867
0
3,244
12,424
3,571
0
2,104
10,118
0
37,235
L
Gilgamesh
stonemen1
Gilgamesh
9,011
3,656
0
1,265
10,940
6,696
0
2,283
8,193
245
45,461
L
Fafnir
2,562
275
0
1,566
11,146
7,506
0
1,978
9,092
13,880
0
W
Thor
5,314
1,501
0
2,122
10,577
4,861
0
573
10,004
0
52,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,066
Gold Earned
44,134
312
Minions Killed
466
0
Camps Cleared
0
1,321,928
Distance Traveled
1,463,676
3
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,918
528
30
2
0
282,964
3
L
Thoth
6,550
437
77
5
0
266,706
2
L
Danzaburou
6,283
419
54
4
0
239,475
1
W
Apollo
10,165
678
122
8
0
291,187
4
W
Hel
9,040
603
126
8
0
290,029
6
W
Cu Chulainn
8,391
559
92
6
0
284,669
0
L
Nemesis
6,676
445
84
6
0
277,933
0
L
Gilgamesh
8,059
537
89
6
0
279,282
0
L
Fafnir
6,498
433
8
1
0
258,532
0
W
Thor
8,620
575
96
6
0
314,827
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role