Player Matchup

Horus
Horus
Dawnguardforever
Horus
Level 26
God Stats
6W - 6L
1,482 SR
Queue Stats
69W - 81L
1,410 Elo+
Solo
Ymir
Ymir
GoDuniverse45
Ymir
Level 16
God Stats
3W - 4L
1,501 SR
Queue Stats
50W - 41L
1,128 Elo+
Solo
Loki
Loki
Majin73
Loki
Level 15
God Stats
18W - 11L
1,308 SR
Queue Stats
118W - 169L
1,001 Elo+
Solo
Tiamat
Tiamat
gumanator5039
Tiamat
Level 27
God Stats
13W - 10L
1,520 SR
Queue Stats
89W - 73L
1,429 Elo+
Solo
Cupid
Cupid
melmann1
Cupid
Level 17
God Stats
10W - 16L
1,316 SR
Queue Stats
487W - 513L
1,329 Elo+
Solo
Team Averages
Level 20
1,425 SR
1,259 Elo+

VS

Team Averages
Level 37
1,454 SR
1,391 Elo+
Artemis
Artemis
Naules
Artemis
Level 3
God Stats
1W - 5L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Toxilocalypse
Ah Puch
Level 15
God Stats
1W - 5L
1,146 SR
Queue Stats
24W - 52L
1,233 Elo+
Solo
Ra
Ra
Umdrehung
Ra
Level 26
God Stats
3W - 5L
1,431 SR
Queue Stats
7W - 15L
1,283 Elo+
Solo
Ymir
Ymir
WITHER Darcks
Ymir
Level 128
God Stats
0W - 1L
1,490 SR
Queue Stats
74W - 115L
1,343 Elo+
Party 1
Kali
Kali
sPeeedbOaT
Kali
Level 15
God Stats
5W - 5L
1,705 SR
Queue Stats
144W - 92L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 3
8,224
514
3,169
9,903
8,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
1 / 1 / 8
6,901
431
5,583
11,114
7,524
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Loki
Majin73
Loki
13
6 / 5 / 1
8,405
525
8,138
9,060
2,480
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
4 / 2 / 4
9,052
566
5,171
8,465
4,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
melmann1
Cupid
15
7 / 0 / 3
8,774
548
12,157
6,892
2,346
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Naules
Artemis
12
2 / 3 / 1
7,058
441
6,129
7,986
2,555
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Ah Puch
11
1 / 7 / 2
7,129
446
6,644
11,315
3,416
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 4 / 3
7,167
448
2,524
5,520
1,818
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 3 / 2
6,271
392
4,181
10,600
7,542
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
8 / 5 / 1
9,724
608
7,318
14,938
5,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
21
21
Kills
12
13
Deaths
22
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
5
3
0.9
W
1
1
8
5
W
Loki
Majin73
Loki
6
5
1
1.3
L
Artemis
Naules
Artemis
2
3
1
0.83
L
Ah Puch
1
7
2
0.29
L
1
4
3
0.63
L
0
3
2
0.33
W
4
2
4
3
W
Cupid
melmann1
Cupid
7
0
3
8.5
L
8
5
1
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,218
Damage
26,796
45,434
Taken
50,359
25,291
Mitigated
21,082
10,631
Healing
11,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,169
1,330
1,068
1,375
9,903
8,819
1,326
2,484
7,419
0
35,608
W
5,583
1,241
0
375
11,114
7,524
360
4,104
7,010
14,875
0
W
Loki
Majin73
Loki
8,138
3,325
0
1,347
9,060
2,480
0
2,425
6,635
0
43,504
L
Artemis
Naules
Artemis
6,129
3,330
0
1,303
7,986
2,555
220
1,624
6,362
0
45,581
L
Ah Puch
6,644
962
0
1,328
11,315
3,416
196
3,239
7,848
34,757
0
L
2,524
270
80
630
5,520
1,818
234
804
4,714
27,884
0
L
4,181
310
364
2,198
10,600
7,542
0
2,779
7,821
21,724
0
W
5,171
618
85
3,636
8,465
4,122
171
2,558
5,907
47,846
0
W
Cupid
melmann1
Cupid
12,157
7,178
79
2,666
6,892
2,346
25
1,778
5,114
0
58,174
L
7,318
3,032
0
6,000
14,938
5,751
0
1,996
12,860
0
56,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,356
Gold Earned
37,349
357
Minions Killed
332
0
Camps Cleared
0
1,522,422
Distance Traveled
1,377,539
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,224
514
66
4
0
295,690
0
W
Ymir
6,901
431
16
1
0
292,695
5
W
Loki
8,405
525
67
4
0
294,467
0
L
Artemis
7,058
441
81
5
0
252,562
0
L
Ah Puch
7,129
446
61
4
0
217,814
0
L
Ra
7,167
448
54
3
0
308,173
1
L
Ymir
6,271
392
33
2
0
277,733
2
W
Tiamat
9,052
566
109
7
0
329,616
3
W
Cupid
8,774
548
99
6
0
309,954
2
L
Kali
9,724
608
103
6
0
321,257
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role