Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
M4UR1T0R
Tiamat
Level 25
God Stats
5W - 4L
1,491 SR
Queue Stats
63W - 69L
1,294 Elo+
Party 1
Ares
Ares
MinimalGlint93
Ares
Level 19
God Stats
11W - 10L
1,129 SR
Queue Stats
36W - 42L
1,244 Elo+
Party 1
Bakasura
Bakasura
Simon07132562
Bakasura
Level 25
God Stats
7W - 12L
1,283 SR
Queue Stats
217W - 217L
1,370 Elo+
Solo
Fenrir
Fenrir
its-skull666
Fenrir
Level 28
God Stats
5W - 4L
1,359 SR
Queue Stats
53W - 68L
1,330 Elo+
Solo
Team Averages
Level 25
1,352 SR
1,347 Elo+

VS

Team Averages
Level 17
1,351 SR
1,292 Elo+
Fenrir
Fenrir
God_kratos212005
Fenrir
Level 17
God Stats
29W - 18L
1,519 SR
Queue Stats
72W - 57L
1,321 Elo+
Solo
Nemesis
Nemesis
MoodyA2004
Nemesis
Level 15
God Stats
5W - 13L
1,219 SR
Queue Stats
127W - 179L
1,306 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ZAYNnSHAgamz
Morgan Le Fay
Level 6
God Stats
0W - 3L
1,134 SR
Queue Stats
0W - 3L
1,087 Elo+
Solo
Izanami
Izanami
hof243
Izanami
Level 24
God Stats
16W - 11L
1,578 SR
Queue Stats
49W - 54L
1,346 Elo+
Solo
Sun Wukong
Sun Wukong
viorettu
Sun Wukong
Level 23
God Stats
4W - 11L
1,305 SR
Queue Stats
199W - 275L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
13
12 / 1 / 7
9,028
602
11,500
8,713
3,422
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
M4UR1T0R
Tiamat
13
2 / 2 / 4
8,631
575
5,512
5,566
2,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 0 / 12
7,565
504
2,950
5,843
4,882
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
Simon07132562
Bakasura
15
4 / 1 / 4
9,338
623
6,477
12,376
8,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
11
11 / 2 / 7
8,558
571
12,023
7,653
5,141
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 2
7,164
478
8,988
11,425
4,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
MoodyA2004
Nemesis
8
0 / 9 / 2
5,827
388
3,110
11,619
3,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morgan Le Fay
ZAYNnSHAgamz
Morgan Le Fay
7
0 / 7 / 0
5,179
345
997
7,214
2,097
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Izanami
hof243
Izanami
10
0 / 7 / 0
6,038
403
3,774
8,404
2,377
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Sun Wukong
viorettu
Sun Wukong
11
3 / 5 / 0
7,615
508
6,009
13,541
9,551
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
10
32
Kills
6
6
Deaths
32
34
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
12
1
7
15.5
L
3
4
2
1
W
Tiamat
M4UR1T0R
Tiamat
2
2
4
2
W
3
0
12
9
L
Nemesis
MoodyA2004
Nemesis
0
9
2
0.11
W
Bakasura
Simon07132562
Bakasura
4
1
4
6
L
Morgan Le Fay
ZAYNnSHAgamz
Morgan Le Fay
0
7
0
0
L
Izanami
hof243
Izanami
0
7
0
0
W
Fenrir
11
2
7
7.25
L
Sun Wukong
viorettu
Sun Wukong
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,462
Damage
22,878
40,151
Taken
52,203
24,829
Mitigated
21,849
14,350
Healing
6,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
11,500
6,035
0
4,827
8,713
3,422
2,422
86
8,627
0
43,937
L
8,988
2,922
0
2,747
11,425
4,123
0
1,408
9,953
0
33,948
W
Tiamat
M4UR1T0R
Tiamat
5,512
1,084
0
1,542
5,566
2,989
341
718
4,848
41,241
0
W
2,950
197
0
0
5,843
4,882
474
113
5,730
11,969
0
L
Nemesis
MoodyA2004
Nemesis
3,110
1,362
0
1,074
11,619
3,701
294
1,363
10,080
0
20,839
W
Bakasura
Simon07132562
Bakasura
6,477
4,529
0
5,594
12,376
8,395
1,120
0
12,376
0
71,501
L
Morgan Le Fay
ZAYNnSHAgamz
Morgan Le Fay
997
413
0
25
7,214
2,097
0
2,963
3,883
10,801
0
L
Izanami
hof243
Izanami
3,774
2,658
0
0
8,404
2,377
513
1,092
7,304
0
32,204
W
Fenrir
12,023
4,685
400
1,987
7,653
5,141
78
80
7,573
0
24,514
L
Sun Wukong
viorettu
Sun Wukong
6,009
1,468
0
3,001
13,541
9,551
0
1,081
11,838
0
34,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,120
Gold Earned
31,823
349
Minions Killed
258
0
Camps Cleared
0
1,387,300
Distance Traveled
1,378,573
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,028
602
71
5
0
252,608
3
L
Fenrir
7,164
478
59
4
0
310,244
0
W
Tiamat
8,631
575
95
6
0
265,079
2
W
Ares
7,565
504
17
1
0
290,229
3
L
Nemesis
5,827
388
39
3
0
306,146
0
W
Bakasura
9,338
623
134
9
0
272,790
1
L
Morgan Le Fay
5,179
345
20
1
0
222,576
4
L
Izanami
6,038
403
64
4
0
239,621
0
W
Fenrir
8,558
571
32
2
0
306,594
0
L
Sun Wukong
7,615
508
76
5
0
299,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role