Player Matchup

Danzaburou
Danzaburou
Gar0sh88
Danzaburou
Level 25
God Stats
5W - 9L
1,476 SR
Queue Stats
240W - 258L
1,549 Elo+
Solo
Bellona
Bellona
GuardianAngel410
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,213 Elo+
Solo
Hun Batz
Hun Batz
Kekxike
Hun Batz
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 27L
1,478 Elo+
Party 1
Geb
Geb
Szipu
Geb
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 32L
1,456 Elo+
Party 1
Anubis
Anubis
newtronbomb
Anubis
Level 24
God Stats
40W - 38L
1,579 SR
Queue Stats
136W - 150L
1,346 Elo+
Solo
Team Averages
Level 20
1,511 SR
1,408 Elo+

VS

Team Averages
Level 23
1,453 SR
1,456 Elo+
Ao Kuang
Ao Kuang
AstonTaft
Ao Kuang
Level 29
God Stats
2W - 0L
1,344 SR
Queue Stats
52W - 32L
1,646 Elo+
Solo
Erlang Shen
Erlang Shen
ChugiVugi
Erlang Shen
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,378 Elo+
Party 3
Anubis
Anubis
Den4ik100
Anubis
Level 15
God Stats
3W - 2L
1,283 SR
Queue Stats
27W - 22L
1,455 Elo+
Party 2
Bellona
Bellona
Dustseeker
Bellona
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,378 Elo+
Party 3
Neith
Neith
d1meks
Neith
Level 17
God Stats
4W - 0L
1,636 SR
Queue Stats
45W - 46L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Gar0sh88
Danzaburou
10
1 / 0 / 1
5,723
477
5,350
5,348
1,545
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

2
0 / 3 / 0
3,964
330
508
2,285
1,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
Kekxike
Hun Batz
9
1 / 4 / 1
5,680
473
1,250
7,897
1,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Geb
Szipu
Geb
9
0 / 2 / 1
5,709
476
1,517
6,247
2,503
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
9
3 / 6 / 0
5,787
482
4,621
7,795
2,310
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AstonTaft
Ao Kuang
12
7 / 1 / 2
7,586
632
4,149
7,380
3,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
ChugiVugi
Erlang Shen
9
1 / 2 / 4
6,361
530
4,039
6,669
1,917
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anubis
Den4ik100
Anubis
13
4 / 0 / 5
7,861
655
6,074
6,242
2,584
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
Dustseeker
Bellona
8
2 / 2 / 4
5,921
493
2,387
7,334
2,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Neith
d1meks
Neith
11
1 / 1 / 1
6,486
541
3,728
5,041
1,491
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
5
Kills
15
15
Deaths
6
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
AstonTaft
Ao Kuang
7
1
2
8
W
Erlang Shen
ChugiVugi
Erlang Shen
1
2
4
1.5
W
Anubis
Den4ik100
Anubis
4
0
5
6.5
W
Bellona
Dustseeker
Bellona
2
2
4
2
L
Danzaburou
Gar0sh88
Danzaburou
1
0
1
1.5
L
0
3
0
0
L
Hun Batz
Kekxike
Hun Batz
1
4
1
0.38
L
Geb
Szipu
Geb
0
2
1
0.25
W
Neith
d1meks
Neith
1
1
1
1.5
L
Anubis
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,246
Damage
20,377
29,572
Taken
32,666
9,283
Mitigated
11,602
3,301
Healing
8,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
AstonTaft
Ao Kuang
4,149
1,755
0
2,535
7,380
3,086
744
561
6,819
32,015
11,588
W
Erlang Shen
ChugiVugi
Erlang Shen
4,039
1,800
150
785
6,669
1,917
641
1,339
5,330
0
21,841
W
Anubis
Den4ik100
Anubis
6,074
44
0
2,476
6,242
2,584
1,388
2,586
3,656
45,734
0
W
Bellona
Dustseeker
Bellona
2,387
776
0
791
7,334
2,524
196
1,354
5,980
0
18,074
L
Danzaburou
Gar0sh88
Danzaburou
5,350
1,508
0
1,544
5,348
1,545
491
360
4,988
0
32,287
L
508
386
0
155
2,285
1,055
0
0
2,285
0
1,909
L
Hun Batz
Kekxike
Hun Batz
1,250
361
0
360
7,897
1,870
0
2,944
4,953
0
23,164
L
Geb
Szipu
Geb
1,517
133
0
0
6,247
2,503
0
732
5,515
14,115
0
W
Neith
d1meks
Neith
3,728
968
0
1,294
5,041
1,491
2,445
298
4,743
0
39,523
L
Anubis
4,621
134
0
1,242
7,795
2,310
0
5,751
2,044
23,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,863
Gold Earned
34,215
185
Minions Killed
331
0
Camps Cleared
0
964,246
Distance Traveled
1,152,372
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,586
632
78
7
0
237,949
4
W
Erlang Shen
6,361
530
55
5
0
252,368
0
W
Anubis
7,861
655
96
8
0
233,617
4
W
Bellona
5,921
493
32
3
0
232,328
3
L
Danzaburou
5,723
477
58
5
0
234,640
5
L
Bellona
3,964
330
5
0
0
52,397
1
L
Hun Batz
5,680
473
55
5
0
211,874
3
L
Geb
5,709
476
26
2
0
244,470
2
W
Neith
6,486
541
70
6
0
196,110
2
L
Anubis
5,787
482
41
3
0
220,865
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role