Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
LordN_310
Chaac
Level 50
God Stats
2W - 4L
1,491 SR
Queue Stats
35W - 45L
1,391 Elo+
Party 1
Jing Wei
Jing Wei
LossuthKajos
Jing Wei
Level 141
God Stats
5W - 2L
1,785 SR
Queue Stats
41W - 49L
1,379 Elo+
Party 1
Team Averages
Level 91
1,592 SR
1,423 Elo+

VS

Team Averages
Level 88
1,563 SR
1,434 Elo+
Horus
Horus
 
Horus
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
GMMilhomens
Anubis
Level 129
God Stats
102W - 99L
1,480 SR
Queue Stats
466W - 496L
1,454 Elo+
Solo
Ne Zha
Ne Zha
jagerm-1
Ne Zha
Level 89
God Stats
2W - 1L
1,710 SR
Queue Stats
27W - 37L
1,348 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
0 / 13 / 3
9,488
527
4,636
15,780
3,120
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
LordN_310
Chaac
15
2 / 3 / 2
10,408
578
10,607
16,465
19,659
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jing Wei
LossuthKajos
Jing Wei
15
1 / 6 / 3
10,441
580
8,973
15,896
3,273
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
16
1 / 2 / 19
11,534
641
9,855
15,145
18,904
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
19
16 / 0 / 5
13,870
771
24,767
17,020
9,989
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
jagerm-1
Ne Zha
16
5 / 2 / 13
11,689
649
7,442
8,821
4,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
59
3
Kills
22
22
Deaths
4
8
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
13
3
0.12
W
Horus
 
Horus
1
2
19
5.25
W
Anubis
16
0
5
18.5
L
Chaac
LordN_310
Chaac
2
3
2
1
L
Jing Wei
LossuthKajos
Jing Wei
1
6
3
0.42
W
Ne Zha
jagerm-1
Ne Zha
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,216
Damage
42,064
48,141
Taken
40,986
26,052
Mitigated
33,525
9,635
Healing
20,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
4,636
435
0
530
15,780
3,120
110
8,312
7,468
24,864
0
W
Horus
 
Horus
9,855
4,180
4,414
6,334
15,145
18,904
439
2,071
13,074
0
34,589
W
Anubis
24,767
980
0
9,533
17,020
9,989
2,000
1,616
15,404
86,291
0
L
Chaac
LordN_310
Chaac
10,607
588
243
5,237
16,465
19,659
0
8,496
7,969
0
38,465
L
Jing Wei
LossuthKajos
Jing Wei
8,973
6,365
0
3,625
15,896
3,273
484
7,959
7,937
0
46,105
W
Ne Zha
jagerm-1
Ne Zha
7,442
588
0
404
8,821
4,632
731
949
7,872
0
29,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,337
Gold Earned
37,093
183
Minions Killed
219
0
Camps Cleared
0
832,540
Distance Traveled
1,114,175
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,488
527
58
3
0
189,697
3
W
Horus
11,534
641
49
3
0
425,204
4
W
Anubis
13,870
771
143
8
0
294,203
6
L
Chaac
10,408
578
41
2
0
327,040
3
L
Jing Wei
10,441
580
84
5
0
315,803
4
W
Ne Zha
11,689
649
27
2
0
394,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role