Player Matchup

Xing Tian
Xing Tian
Ellaurion
Xing Tian
Level 16
God Stats
3W - 1L
1,812 SR
Queue Stats
20W - 7L
1,832 Elo+
Party 3
Chaac
Chaac
IAMTHATGUNNER
Chaac
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,568 Elo+
Party 3
He Bo
He Bo
Sajurn
He Bo
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,612 Elo+
Party 3
Ao Kuang
Ao Kuang
Skildir
Ao Kuang
Level 28
God Stats
7W - 7L
1,456 SR
Queue Stats
76W - 69L
1,622 Elo+
Party 2
Neith
Neith
anmtN
Neith
Level 26
God Stats
11W - 7L
1,535 SR
Queue Stats
65W - 48L
1,620 Elo+
Party 2
Team Averages
Level 29
1,560 SR
1,651 Elo+

VS

Team Averages
Level 24
1,565 SR
1,561 Elo+
Fenrir
Fenrir
BeR53eRk3R
Fenrir
Level 28
God Stats
2W - 9L
1,133 SR
Queue Stats
7W - 13L
1,256 Elo+
Party 4
Hera
Hera
Krušovice
Hera
Level 27
God Stats
1W - 1L
1,286 SR
Queue Stats
5W - 11L
1,223 Elo+
Party 4
Janus
Janus
OneLittleFool
Janus
Level 28
God Stats
6W - 5L
1,704 SR
Queue Stats
285W - 226L
1,696 Elo+
Solo
Apollo
Apollo
ShinyApollo
Apollo
Level 6
God Stats
12W - 4L
2,033 SR
Queue Stats
13W - 5L
2,002 Elo+
Party 1
Kuzenbo
Kuzenbo
solo霸主
Kuzenbo
Level 30
God Stats
10W - 6L
1,672 SR
Queue Stats
124W - 96L
1,626 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Ellaurion
Xing Tian
15
5 / 2 / 9
9,201
438
7,995
18,697
9,803
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

16
4 / 3 / 3
9,969
475
8,704
17,837
11,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

He Bo
Sajurn
He Bo
15
2 / 7 / 6
9,662
460
8,955
15,135
6,561
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
Skildir
Ao Kuang
17
8 / 3 / 7
10,637
507
10,114
17,124
6,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
anmtN
Neith
16
4 / 5 / 9
10,574
504
12,399
17,998
7,486
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BeR53eRk3R
Fenrir
14
2 / 6 / 7
9,831
468
7,194
15,287
9,489
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 10 / 6
9,301
443
8,308
11,625
4,569
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
6 / 3 / 4
11,791
561
11,602
9,970
3,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
20
10 / 3 / 3
13,844
659
22,944
23,111
8,532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kuzenbo
solo霸主
Kuzenbo
18
1 / 1 / 9
11,255
536
15,487
17,145
24,434
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
49
23
Kills
20
20
Deaths
23
34
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BeR53eRk3R
Fenrir
2
6
7
0.92
L
Xing Tian
Ellaurion
Xing Tian
5
2
9
4.75
L
4
3
3
1.83
W
1
10
6
0.4
W
6
3
4
2.67
L
He Bo
Sajurn
He Bo
2
7
6
0.71
W
Apollo
10
3
3
3.83
L
Ao Kuang
Skildir
Ao Kuang
8
3
7
3.83
L
Neith
anmtN
Neith
4
5
9
1.7
W
Kuzenbo
solo霸主
Kuzenbo
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,167
Damage
65,535
86,791
Taken
77,138
42,272
Mitigated
50,550
28,950
Healing
26,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BeR53eRk3R
Fenrir
7,194
725
276
3,945
15,287
9,489
62
3,574
11,470
0
35,364
L
Xing Tian
Ellaurion
Xing Tian
7,995
238
160
3,660
18,697
9,803
214
8,014
10,683
41,877
0
L
8,704
966
0
9,656
17,837
11,672
311
11,261
6,576
0
55,982
W
8,308
2,166
492
1,717
11,625
4,569
100
6,118
5,507
31,581
0
W
11,602
779
0
2,325
9,970
3,526
423
5,934
4,036
82,502
0
L
He Bo
Sajurn
He Bo
8,955
453
0
3,416
15,135
6,561
226
5,921
9,214
58,935
0
W
Apollo
22,944
19,146
0
14,188
23,111
8,532
9,652
7,944
15,167
0
131,448
L
Ao Kuang
Skildir
Ao Kuang
10,114
1,746
0
7,156
17,124
6,750
0
3,697
13,427
64,606
0
L
Neith
anmtN
Neith
12,399
8,953
0
4,902
17,998
7,486
1,180
6,504
11,494
0
70,721
W
Kuzenbo
solo霸主
Kuzenbo
15,487
3,878
0
3,172
17,145
24,434
360
3,718
12,507
64,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,043
Gold Earned
56,022
516
Minions Killed
535
0
Camps Cleared
0
1,911,370
Distance Traveled
1,951,094
16
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,831
468
51
2
0
391,279
6
L
Xing Tian
9,201
438
50
2
0
403,834
7
L
Chaac
9,969
475
97
5
0
385,732
0
W
Hera
9,301
443
34
2
0
375,179
6
W
Janus
11,791
561
160
8
0
413,150
7
L
He Bo
9,662
460
120
6
0
352,404
6
W
Apollo
13,844
659
170
8
0
387,851
3
L
Ao Kuang
10,637
507
109
5
0
421,874
2
L
Neith
10,574
504
140
7
0
347,526
1
W
Kuzenbo
11,255
536
120
6
0
383,635
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role