Player Matchup

Artemis
Artemis
I-Am-Kerchoo
Artemis
Level 38
God Stats
4W - 3L
1,500 SR
Queue Stats
308W - 384L
1,300 Elo+
Party 3
Pele
Pele
JerryTiket
Pele
Level 25
God Stats
8W - 7L
1,328 SR
Queue Stats
76W - 89L
1,187 Elo+
Solo
Zeus
Zeus
NyxlHex
Zeus
Level 26
God Stats
6W - 4L
1,586 SR
Queue Stats
34W - 36L
1,444 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
VeroVerenn
Morgan Le Fay
Level 14
God Stats
7W - 5L
1,513 SR
Queue Stats
8W - 9L
1,409 Elo+
Party 1
Cthulhu
Cthulhu
pony999240
Cthulhu
Level 2
God Stats
29W - 37L
1,500 SR
Queue Stats
168W - 232L
1,500 Elo+
Party 3
Team Averages
Level 21
1,486 SR
1,368 Elo+

VS

Team Averages
Level 22
1,493 SR
1,291 Elo+
Artemis
Artemis
DaissAjax
Artemis
Level 18
God Stats
11W - 16L
1,507 SR
Queue Stats
25W - 37L
1,254 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
NoemMeU-D
Morgan Le Fay
Level 19
God Stats
7W - 6L
1,643 SR
Queue Stats
13W - 22L
1,226 Elo+
Party 2
Skadi
Skadi
Redinvasion-roos
Skadi
Level 21
God Stats
27W - 35L
1,431 SR
Queue Stats
27W - 39L
1,245 Elo+
Party 2
Agni
Agni
Susanita_otaku
Agni
Level 24
God Stats
1W - 2L
1,521 SR
Queue Stats
24W - 30L
1,399 Elo+
Solo
Odin
Odin
antoneech682
Odin
Level 29
God Stats
0W - 2L
1,360 SR
Queue Stats
12W - 12L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
I-Am-Kerchoo
Artemis
11
4 / 4 / 5
6,817
487
6,487
7,272
2,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 2 / 2
8,209
586
5,562
10,868
3,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
NyxlHex
Zeus
14
8 / 2 / 4
8,654
618
7,159
6,509
2,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
VeroVerenn
Morgan Le Fay
13
8 / 0 / 6
8,592
614
10,499
8,725
3,099
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
pony999240
Cthulhu
9
0 / 5 / 3
6,554
468
947
9,608
5,817
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DaissAjax
Artemis
9
1 / 4 / 5
6,322
452
4,200
6,508
1,872
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
NoemMeU-D
Morgan Le Fay
9
3 / 6 / 2
6,178
441
5,678
8,567
2,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
3 / 3 / 2
6,674
477
4,334
6,025
1,566
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
6 / 5 / 0
8,359
597
10,137
10,550
3,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 6 / 0
6,250
446
4,832
8,023
3,827
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
22
24
Kills
13
13
Deaths
24
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Artemis
DaissAjax
Artemis
1
4
5
0.88
W
Artemis
I-Am-Kerchoo
Artemis
4
4
5
1.63
W
4
2
2
2.5
L
Morgan Le Fay
NoemMeU-D
Morgan Le Fay
3
6
2
0.67
W
Zeus
NyxlHex
Zeus
8
2
4
5
L
3
3
2
1.33
L
6
5
0
1.2
W
Morgan Le Fay
VeroVerenn
Morgan Le Fay
8
0
6
11
L
0
6
0
0
W
Cthulhu
pony999240
Cthulhu
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,654
Damage
29,181
42,982
Taken
39,673
16,574
Mitigated
13,014
11,946
Healing
3,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
DaissAjax
Artemis
4,200
1,749
0
263
6,508
1,872
63
3,803
2,665
0
17,017
W
Artemis
I-Am-Kerchoo
Artemis
6,487
2,118
0
1,500
7,272
2,210
588
3,164
3,974
0
23,783
W
5,562
1,656
0
4,794
10,868
3,443
150
1,980
8,816
0
55,805
L
Morgan Le Fay
NoemMeU-D
Morgan Le Fay
5,678
254
0
188
8,567
2,313
0
5,260
3,231
21,729
0
W
Zeus
NyxlHex
Zeus
7,159
1,367
0
1,155
6,509
2,005
899
3,584
2,599
43,308
0
L
4,334
2,170
0
564
6,025
1,566
224
1,871
4,114
0
28,149
L
10,137
688
0
2,146
10,550
3,436
697
4,013
6,295
48,084
0
W
Morgan Le Fay
VeroVerenn
Morgan Le Fay
10,499
1,742
390
3,107
8,725
3,099
1,917
2,028
6,635
38,089
0
L
4,832
2,282
0
0
8,023
3,827
687
3,240
4,763
0
25,969
W
Cthulhu
pony999240
Cthulhu
947
32
0
1,000
9,608
5,817
0
4,353
5,143
8,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,826
Gold Earned
33,783
318
Minions Killed
242
0
Camps Cleared
0
1,245,802
Distance Traveled
1,210,640
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,322
452
25
2
0
229,974
0
W
Artemis
6,817
487
37
3
0
231,290
3
W
Pele
8,209
586
115
8
0
260,117
0
L
Morgan Le Fay
6,178
441
29
2
0
256,264
0
W
Zeus
8,654
618
85
6
0
269,355
0
L
Skadi
6,674
477
49
4
0
232,082
3
L
Agni
8,359
597
88
6
0
253,847
2
W
Morgan Le Fay
8,592
614
60
4
0
258,374
0
L
Odin
6,250
446
51
4
0
238,473
3
W
Cthulhu
6,554
468
21
2
0
226,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role