Player Matchup

Izanami
Izanami
Anglis1223
Izanami
Level 27
God Stats
4W - 5L
1,701 SR
Queue Stats
26W - 21L
1,540 Elo+
Solo
Fenrir
Fenrir
Beamcore
Fenrir
Level 13
God Stats
1W - 2L
1,300 SR
Queue Stats
45W - 40L
1,401 Elo+
Party 2
Set
Set
Chaotic-Enigma46
Set
Level 27
God Stats
3W - 1L
1,754 SR
Queue Stats
50W - 48L
1,415 Elo+
Party 2
Kukulkan
Kukulkan
MediumOof
Kukulkan
Level 29
God Stats
6W - 3L
1,772 SR
Queue Stats
27W - 9L
1,795 Elo+
Solo
Nemesis
Nemesis
VLL_BLVCK1
Nemesis
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 38L
1,328 Elo+
Solo
Team Averages
Level 21
1,605 SR
1,496 Elo+

VS

Team Averages
Level 11
1,385 SR
1,223 Elo+
Hou Yi
Hou Yi
Emerald_Dragon5
Hou Yi
Level 12
God Stats
19W - 13L
1,426 SR
Queue Stats
76W - 52L
1,259 Elo+
Party 1
Odin
Odin
F_Zhu4ara_
Odin
Level 11
God Stats
10W - 11L
1,397 SR
Queue Stats
181W - 166L
1,250 Elo+
Party 1
Cthulhu
Cthulhu
IgorTron
Cthulhu
Level 13
God Stats
13W - 17L
1,350 SR
Queue Stats
88W - 69L
1,210 Elo+
Party 1
Fenrir
Fenrir
igalimullin75
Fenrir
Level 5
God Stats
9W - 8L
1,317 SR
Queue Stats
24W - 30L
1,135 Elo+
Party 1
Hades
Hades
mr_xaker
Hades
Level 13
God Stats
43W - 28L
1,438 SR
Queue Stats
103W - 92L
1,259 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Anglis1223
Izanami
15
5 / 1 / 5
9,472
592
8,254
7,346
2,449
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
Beamcore
Fenrir
12
6 / 0 / 7
8,653
541
5,065
6,273
2,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

16
8 / 0 / 12
9,890
618
13,684
8,540
5,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
MediumOof
Kukulkan
17
9 / 1 / 5
10,531
658
11,045
6,117
2,383
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
VLL_BLVCK1
Nemesis
12
1 / 0 / 6
7,682
480
1,631
5,027
1,471
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 0
5,860
366
2,218
8,169
1,912
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 6 / 0
5,878
367
3,085
11,101
5,785
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
IgorTron
Cthulhu
10
0 / 4 / 0
6,002
375
3,874
10,238
7,443
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

7
0 / 5 / 0
5,621
351
719
11,871
3,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hades
mr_xaker
Hades
13
2 / 6 / 0
7,841
490
4,911
12,097
4,472
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
2
29
Kills
2
2
Deaths
29
35
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
Anglis1223
Izanami
5
1
5
7.5
W
Fenrir
Beamcore
Fenrir
6
0
7
9.5
W
8
0
12
14
L
0
8
0
0
L
0
6
0
0
L
Cthulhu
IgorTron
Cthulhu
0
4
0
0
W
Kukulkan
MediumOof
Kukulkan
9
1
5
11.5
W
Nemesis
VLL_BLVCK1
Nemesis
1
0
6
4
L
0
5
0
0
L
Hades
mr_xaker
Hades
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,679
Damage
14,807
33,303
Taken
53,476
14,108
Mitigated
23,232
11,323
Healing
10,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Anglis1223
Izanami
8,254
4,706
0
2,188
7,346
2,449
1,525
2,792
4,554
0
64,005
W
Fenrir
Beamcore
Fenrir
5,065
1,476
0
3,335
6,273
2,200
0
1,057
5,216
0
34,389
W
13,684
6,473
0
4,329
8,540
5,605
92
2,734
5,806
0
70,602
L
2,218
1,781
0
0
8,169
1,912
0
692
7,477
0
24,277
L
3,085
1,372
0
528
11,101
5,785
66
4,167
6,934
0
21,083
L
Cthulhu
IgorTron
Cthulhu
3,874
897
147
1,183
10,238
7,443
0
1,480
8,758
23,361
0
W
Kukulkan
MediumOof
Kukulkan
11,045
1,235
0
1,471
6,117
2,383
510
1,501
4,616
87,055
0
W
Nemesis
VLL_BLVCK1
Nemesis
1,631
612
0
0
5,027
1,471
1,834
701
4,326
0
23,458
L
719
324
0
5,322
11,871
3,620
0
2,139
9,732
0
24,265
L
Hades
mr_xaker
Hades
4,911
959
120
3,049
12,097
4,472
978
2,567
9,530
33,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,228
Gold Earned
31,202
503
Minions Killed
244
0
Camps Cleared
0
1,528,180
Distance Traveled
1,388,206
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,472
592
112
7
0
274,942
5
W
Fenrir
8,653
541
49
3
0
347,840
0
W
Set
9,890
618
125
8
0
311,253
2
L
Hou Yi
5,860
366
43
3
0
284,520
0
L
Odin
5,878
367
38
2
0
279,296
1
L
Cthulhu
6,002
375
46
3
0
291,622
0
W
Kukulkan
10,531
658
165
10
0
316,543
3
W
Nemesis
7,682
480
52
3
0
277,602
0
L
Fenrir
5,621
351
42
3
0
264,409
0
L
Hades
7,841
490
75
5
0
268,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role