Player Matchup

Pele
Pele
Athena__xoxo
Pele
Level 29
God Stats
17W - 24L
1,429 SR
Queue Stats
258W - 264L
1,438 Elo+
Solo
Fenrir
Fenrir
BlueFox05
Fenrir
Level 15
God Stats
6W - 9L
1,568 SR
Queue Stats
21W - 23L
1,576 Elo+
Party 1
Artemis
Artemis
KavaProxy232
Artemis
Level 28
God Stats
4W - 6L
1,465 SR
Queue Stats
24W - 34L
1,413 Elo+
Party 1
Xing Tian
Xing Tian
Reev3rb
Xing Tian
Level 15
God Stats
1W - 0L
1,801 SR
Queue Stats
10W - 7L
1,529 Elo+
Party 1
Cabrakan
Cabrakan
Shikolol
Cabrakan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,644 Elo+
Party 1
Team Averages
Level 19
1,552 SR
1,520 Elo+

VS

Team Averages
Level 20
1,463 SR
1,561 Elo+
Chronos
Chronos
Akumasenshi117
Chronos
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
164W - 150L
1,567 Elo+
Solo
Bellona
Bellona
Gnomeutv
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 24L
1,424 Elo+
Solo
Loki
Loki
JayDub1230
Loki
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 18L
1,729 Elo+
Solo
Athena
Athena
Meteoric Might
Athena
Level 18
God Stats
0W - 2L
1,305 SR
Queue Stats
53W - 49L
1,585 Elo+
Solo
Medusa
Medusa
Neptik
Medusa
Level 27
God Stats
2W - 3L
1,511 SR
Queue Stats
20W - 18L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 0 / 5
9,681
569
3,313
7,468
6,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
BlueFox05
Fenrir
15
10 / 3 / 4
10,047
591
7,843
11,111
6,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
KavaProxy232
Artemis
13
3 / 2 / 5
8,089
476
9,974
8,017
2,643
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
Reev3rb
Xing Tian
13
2 / 0 / 12
9,044
532
5,659
12,464
13,376
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cabrakan
Shikolol
Cabrakan
16
9 / 4 / 4
9,927
584
9,396
12,117
11,030
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 3
8,717
513
8,592
11,475
4,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Gnomeutv
Bellona
10
1 / 7 / 2
6,932
408
2,609
12,204
6,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
6 / 2 / 0
10,034
590
6,005
9,286
3,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

9
0 / 6 / 0
6,662
392
3,741
15,761
12,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
Neptik
Medusa
10
0 / 6 / 0
6,642
391
6,694
10,813
2,986
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
14
24
Kills
9
9
Deaths
24
30
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
3
3
1.17
W
0
0
5
2.5
W
Fenrir
BlueFox05
Fenrir
10
3
4
4
L
Bellona
Gnomeutv
Bellona
1
7
2
0.29
L
6
2
0
3
W
Artemis
KavaProxy232
Artemis
3
2
5
2.75
L
0
6
0
0
L
Medusa
Neptik
Medusa
0
6
0
0
W
Xing Tian
Reev3rb
Xing Tian
2
0
12
8
W
Cabrakan
Shikolol
Cabrakan
9
4
4
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,185
Damage
27,641
51,177
Taken
59,539
39,297
Mitigated
28,821
12,561
Healing
11,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,592
1,604
0
3,092
11,475
4,029
1,892
3,054
8,421
68,351
0
W
3,313
899
0
1,613
7,468
6,192
2,304
1,483
5,985
0
52,326
W
Fenrir
BlueFox05
Fenrir
7,843
2,517
0
2,206
11,111
6,056
1,110
2,468
8,643
0
62,615
L
Bellona
Gnomeutv
Bellona
2,609
1,043
0
2,464
12,204
6,138
33
4,828
7,376
0
12,789
L
6,005
1,449
0
1,630
9,286
3,312
792
1,976
7,310
0
53,775
W
Artemis
KavaProxy232
Artemis
9,974
3,779
0
3,414
8,017
2,643
1,448
2,128
5,889
0
44,006
L
3,741
788
0
2,084
15,761
12,356
12
2,535
13,226
23,194
0
L
Medusa
Neptik
Medusa
6,694
3,235
0
1,792
10,813
2,986
333
3,342
7,471
0
40,525
W
Xing Tian
Reev3rb
Xing Tian
5,659
720
269
3,438
12,464
13,376
234
2,435
10,029
26,387
0
W
Cabrakan
Shikolol
Cabrakan
9,396
1,024
0
1,621
12,117
11,030
476
4,897
7,220
52,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,788
Gold Earned
38,987
398
Minions Killed
351
0
Camps Cleared
0
1,596,345
Distance Traveled
1,535,091
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,717
513
110
6
0
326,602
4
W
Pele
9,681
569
119
7
0
315,257
0
W
Fenrir
10,047
591
96
6
0
361,297
3
L
Bellona
6,932
408
20
1
0
295,563
0
L
Loki
10,034
590
129
8
0
329,027
4
W
Artemis
8,089
476
56
3
0
290,859
3
L
Athena
6,662
392
26
2
0
300,363
5
L
Medusa
6,642
391
66
4
0
283,536
2
W
Xing Tian
9,044
532
30
2
0
355,737
2
W
Cabrakan
9,927
584
97
6
0
273,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role