Player Matchup

Olorun
Olorun
AlmightyRagna
Olorun
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,618 Elo+
Party 3
Arachne
Arachne
CalamityClwn
Arachne
Level 6
God Stats
5W - 2L
1,500 SR
Queue Stats
7W - 11L
1,180 Elo+
Party 3
Ares
Ares
FrostyRogue754
Ares
Level 18
God Stats
6W - 2L
1,863 SR
Queue Stats
59W - 55L
1,436 Elo+
Party 1
Sun Wukong
Sun Wukong
Juralumin
Sun Wukong
Level 25
God Stats
2W - 1L
1,644 SR
Queue Stats
5W - 3L
1,467 Elo+
Solo
Hachiman
Hachiman
Reiseidearu
Hachiman
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
121W - 103L
1,476 Elo+
Party 1
Team Averages
Level 17
1,601 SR
1,436 Elo+

VS

Team Averages
Level 14
1,552 SR
1,441 Elo+
Hachiman
Hachiman
KirbyLegend
Hachiman
Level 18
God Stats
4W - 3L
1,660 SR
Queue Stats
219W - 216L
1,499 Elo+
Party 2
Athena
Athena
Lemus998
Athena
Level 8
God Stats
5W - 8L
1,487 SR
Queue Stats
6W - 8L
1,409 Elo+
Party 4
Artio
Artio
LittleZombo
Artio
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 106L
1,510 Elo+
Party 2
Achilles
Achilles
clumsymaskman
Achilles
Level 10
God Stats
1W - 2L
1,457 SR
Queue Stats
3W - 7L
1,316 Elo+
Party 4
Bakasura
Bakasura
narrg
Bakasura
Level 13
God Stats
4W - 3L
1,654 SR
Queue Stats
37W - 49L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 1
8,735
582
7,326
6,768
3,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
CalamityClwn
Arachne
15
5 / 0 / 1
8,807
587
3,467
10,691
4,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
3 / 1 / 6
8,471
565
5,301
8,786
7,365
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
Juralumin
Sun Wukong
13
0 / 2 / 3
8,026
535
2,382
6,694
4,139
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hachiman
Reiseidearu
Hachiman
14
6 / 3 / 2
8,236
549
11,653
8,098
3,247
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
KirbyLegend
Hachiman
10
2 / 3 / 1
6,631
442
8,810
9,804
2,874
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Athena
Lemus998
Athena
1
0 / 0 / 0
4,262
284
0
0
0
8
2 / 6 / 1
5,848
390
4,187
13,462
11,647
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
clumsymaskman
Achilles
11
0 / 4 / 2
6,959
464
2,129
11,411
6,809
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
narrg
Bakasura
13
3 / 4 / 0
7,731
515
6,722
10,243
5,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
17
Kills
7
8
Deaths
17
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
2
1
1.75
W
Arachne
CalamityClwn
Arachne
5
0
1
5.5
W
3
1
6
6
W
Sun Wukong
Juralumin
Sun Wukong
0
2
3
0.75
L
Hachiman
KirbyLegend
Hachiman
2
3
1
0.83
L
Athena
Lemus998
Athena
0
0
0
0
L
2
6
1
0.42
W
Hachiman
Reiseidearu
Hachiman
6
3
2
2.33
L
Achilles
clumsymaskman
Achilles
0
4
2
0.25
L
Bakasura
narrg
Bakasura
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,129
Damage
21,848
41,037
Taken
44,920
22,548
Mitigated
26,895
12,963
Healing
8,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,326
4,517
0
2,561
6,768
3,263
2,498
291
6,437
43,285
3,621
W
Arachne
CalamityClwn
Arachne
3,467
1,733
0
5,093
10,691
4,534
460
0
10,141
0
58,311
W
5,301
1,213
0
1,057
8,786
7,365
834
2,059
6,727
10,322
0
W
Sun Wukong
Juralumin
Sun Wukong
2,382
595
0
2,228
6,694
4,139
1,603
0
6,344
0
36,455
L
Hachiman
KirbyLegend
Hachiman
8,810
5,062
0
2,718
9,804
2,874
106
2,475
7,329
0
35,297
L
Athena
Lemus998
Athena
0
0
0
0
0
0
0
0
0
0
0
L
4,187
575
360
1,961
13,462
11,647
0
4,101
9,361
15,041
0
W
Hachiman
Reiseidearu
Hachiman
11,653
6,173
0
2,024
8,098
3,247
2,758
2,069
6,029
0
52,058
L
Achilles
clumsymaskman
Achilles
2,129
549
0
199
11,411
6,809
88
4,604
6,807
0
22,662
L
Bakasura
narrg
Bakasura
6,722
4,443
0
3,638
10,243
5,565
461
399
9,844
0
51,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,275
Gold Earned
31,431
346
Minions Killed
237
0
Camps Cleared
0
1,369,944
Distance Traveled
1,114,942
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,735
582
84
6
0
256,209
3
W
Arachne
8,807
587
97
6
0
320,183
2
W
Ares
8,471
565
10
1
0
268,358
0
W
Sun Wukong
8,026
535
77
5
0
288,631
3
L
Hachiman
6,631
442
74
5
0
245,921
4
L
Athena
4,262
284
0
0
0
46,322
0
L
Artio
5,848
390
17
1
0
281,778
2
W
Hachiman
8,236
549
78
5
0
236,563
0
L
Achilles
6,959
464
33
2
0
246,207
0
L
Bakasura
7,731
515
113
8
0
294,714
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role