Player Matchup

Bellona
Bellona
Akxazel
Bellona
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 11L
1,385 Elo+
Solo
Eset
Eset
Indiosolari13
Eset
Level 25
God Stats
2W - 1L
1,830 SR
Queue Stats
113W - 149L
1,357 Elo+
Party 2
Da Ji
Da Ji
mlgproswager
Da Ji
Level 10
God Stats
1W - 2L
1,692 SR
Queue Stats
64W - 78L
1,486 Elo+
Party 2
Ymir
Ymir
santiDea
Ymir
Level 7
God Stats
0W - 2L
1,316 SR
Queue Stats
16W - 19L
1,415 Elo+
Party 1
Anhur
Anhur
snub_hornbill0
Anhur
Level 16
God Stats
3W - 1L
1,817 SR
Queue Stats
56W - 42L
1,523 Elo+
Party 1
Team Averages
Level 14
1,631 SR
1,433 Elo+

VS

Team Averages
Level 22
1,474 SR
1,506 Elo+
Susano
Susano
 
Susano
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Archimedes-_R6
Tiamat
Level 28
God Stats
22W - 22L
1,482 SR
Queue Stats
236W - 266L
1,407 Elo+
Solo
Yemoja
Yemoja
Hinaki1
Yemoja
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 13L
1,687 Elo+
Solo
Neith
Neith
VictorSimione153
Neith
Level 28
God Stats
21W - 15L
1,587 SR
Queue Stats
62W - 55L
1,499 Elo+
Solo
Bellona
Bellona
jubilo-cegante
Bellona
Level 8
God Stats
3W - 5L
1,301 SR
Queue Stats
52W - 50L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Akxazel
Bellona
11
1 / 7 / 0
6,883
492
1,132
11,548
7,779
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
0 / 3 / 1
5,737
410
3,746
8,144
2,751
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

8
2 / 6 / 2
5,845
418
4,460
9,193
2,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
9
0 / 4 / 2
6,389
456
2,177
13,196
9,932
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
2 / 0 / 0
7,216
515
3,195
6,185
1,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
15
7 / 1 / 2
8,463
605
8,291
9,766
3,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 2 / 4
7,604
543
8,063
6,158
2,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
Hinaki1
Yemoja
10
0 / 0 / 8
6,045
432
2,440
2,452
2,230
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
2 / 1 / 4
6,538
467
3,623
7,457
2,212
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
8 / 1 / 2
9,014
644
11,706
7,592
6,835
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
5
Kills
20
20
Deaths
5
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
7
1
2
8
L
Bellona
Akxazel
Bellona
1
7
0
0.14
W
3
2
4
2.5
W
Yemoja
Hinaki1
Yemoja
0
0
8
4
L
0
3
1
0.17
W
2
1
4
4
W
8
1
2
9
L
2
6
2
0.5
L
Ymir
0
4
2
0.25
L
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,710
Damage
34,123
48,266
Taken
33,425
24,913
Mitigated
17,722
3,562
Healing
16,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
8,291
2,311
0
5,283
9,766
3,499
118
1,430
8,336
0
57,743
L
Bellona
Akxazel
Bellona
1,132
605
0
286
11,548
7,779
426
0
11,548
0
26,748
W
8,063
517
96
1,797
6,158
2,946
450
2,540
3,618
35,849
0
W
Yemoja
Hinaki1
Yemoja
2,440
559
2,401
617
2,452
2,230
909
827
1,625
10,065
0
L
3,746
271
773
1,262
8,144
2,751
0
2,297
5,641
27,798
0
W
3,623
1,516
0
2,928
7,457
2,212
2,436
597
6,860
0
37,837
W
11,706
5,249
0
3,156
7,592
6,835
336
529
7,063
0
50,232
L
4,460
1,183
0
661
9,193
2,630
0
1,996
7,093
0
21,017
L
Ymir
2,177
313
0
175
13,196
9,932
0
3,995
9,036
12,449
0
L
3,195
1,365
0
405
6,185
1,821
0
1,624
4,445
0
39,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,070
Gold Earned
37,664
265
Minions Killed
372
0
Camps Cleared
0
1,238,125
Distance Traveled
1,316,467
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
8,463
605
102
7
0
292,490
6
L
Bellona
6,883
492
66
5
0
210,656
2
W
Tiamat
7,604
543
72
5
0
273,561
2
W
Yemoja
6,045
432
20
1
0
240,759
2
L
Eset
5,737
410
53
4
0
247,226
1
W
Neith
6,538
467
71
5
0
200,592
0
W
Bellona
9,014
644
107
8
0
309,065
10
L
Da Ji
5,845
418
38
3
0
251,631
0
L
Ymir
6,389
456
26
2
0
256,744
4
L
Anhur
7,216
515
82
6
0
271,868
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role