Player Matchup

Aphrodite
Aphrodite
AlfaŽena
Aphrodite
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 10L
1,454 Elo+
Party 2
Hun Batz
Hun Batz
Gambïta
Hun Batz
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
LAGZI
Yemoja
Level 11
God Stats
2W - 1L
1,793 SR
Queue Stats
7W - 6L
1,583 Elo+
Party 2
Bellona
Bellona
PeppaDukela
Bellona
Level 7
God Stats
0W - 3L
1,246 SR
Queue Stats
8W - 7L
1,406 Elo+
Party 2
Apollo
Apollo
VariableIF
Apollo
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 6L
1,230 Elo+
Party 2
Team Averages
Level 13
1,508 SR
1,435 Elo+

VS

Team Averages
Level 16
1,594 SR
1,317 Elo+
Izanami
Izanami
KobaExecutioner
Izanami
Level 14
God Stats
35W - 27L
1,536 SR
Queue Stats
40W - 42L
1,313 Elo+
Party 1
Ymir
Ymir
OsCaR_BS_7
Ymir
Level 17
God Stats
2W - 0L
1,722 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
RauhReal
Morgan Le Fay
Level 10
God Stats
6W - 8L
1,505 SR
Queue Stats
22W - 29L
1,319 Elo+
Party 1
Ares
Ares
gkobopikspf
Ares
Level 18
God Stats
2W - 1L
1,708 SR
Queue Stats
12W - 24L
1,238 Elo+
Party 3
Bakasura
Bakasura
kittynebur
Bakasura
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 26L
1,214 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AlfaŽena
Aphrodite
17
4 / 8 / 4
11,578
386
10,707
23,062
16,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hun Batz
Gambïta
Hun Batz
11
1 / 13 / 2
9,172
306
4,325
13,203
3,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
LAGZI
Yemoja
16
0 / 7 / 11
10,839
361
13,063
18,568
7,724
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
PeppaDukela
Bellona
20
12 / 2 / 1
16,316
544
33,968
31,492
29,213
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Apollo
VariableIF
Apollo
20
11 / 4 / 2
15,027
501
22,262
22,039
9,250
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 2 / 3
15,751
525
19,423
17,598
6,843
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

15
1 / 9 / 7
10,957
365
3,892
18,314
21,805
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
RauhReal
Morgan Le Fay
20
9 / 3 / 5
14,871
496
27,443
18,285
9,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

19
3 / 8 / 14
16,019
534
13,624
33,027
35,259
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bakasura
kittynebur
Bakasura
20
6 / 6 / 6
14,390
480
19,507
30,055
19,636
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
66
28
Kills
31
34
Deaths
28
20
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
AlfaŽena
Aphrodite
4
8
4
0.75
L
Hun Batz
Gambïta
Hun Batz
1
13
2
0.15
W
12
2
3
6.75
L
Yemoja
LAGZI
Yemoja
0
7
11
0.79
W
1
9
7
0.5
L
Bellona
PeppaDukela
Bellona
12
2
1
6.25
W
Morgan Le Fay
RauhReal
Morgan Le Fay
9
3
5
3.83
L
Apollo
VariableIF
Apollo
11
4
2
3
W
3
8
14
1.25
W
Bakasura
kittynebur
Bakasura
6
6
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,325
Damage
83,889
108,364
Taken
117,279
66,001
Mitigated
92,743
38,984
Healing
22,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
AlfaŽena
Aphrodite
10,707
2,788
4,750
9,934
23,062
16,125
1,686
9,674
13,268
60,802
0
L
Hun Batz
Gambïta
Hun Batz
4,325
845
0
0
13,203
3,689
0
5,000
8,089
0
14,963
W
19,423
13,028
0
7,092
17,598
6,843
7,825
5,340
12,258
0
125,993
L
Yemoja
LAGZI
Yemoja
13,063
2,362
4,955
963
18,568
7,724
762
5,036
12,902
40,497
0
W
3,892
1,554
0
940
18,314
21,805
224
2,043
16,271
23,252
0
L
Bellona
PeppaDukela
Bellona
33,968
14,653
0
13,776
31,492
29,213
2,284
13,210
17,272
0
130,785
W
Morgan Le Fay
RauhReal
Morgan Le Fay
27,443
4,159
607
3,223
18,285
9,200
3,263
1,794
16,491
91,068
0
L
Apollo
VariableIF
Apollo
22,262
16,528
0
4,606
22,039
9,250
3,493
12,039
9,820
0
98,475
W
13,624
1,191
0
3,877
33,027
35,259
978
10,856
22,171
29,381
0
W
Bakasura
kittynebur
Bakasura
19,507
10,847
0
6,746
30,055
19,636
825
3,737
26,318
0
110,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,932
Gold Earned
71,988
547
Minions Killed
561
0
Camps Cleared
0
2,457,326
Distance Traveled
2,606,545
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
11,578
386
111
4
0
453,031
1
L
Hun Batz
9,172
306
25
1
0
420,045
7
W
Izanami
15,751
525
207
7
0
498,724
6
L
Yemoja
10,839
361
48
2
0
506,034
5
W
Ymir
10,957
365
28
1
0
448,131
0
L
Bellona
16,316
544
205
7
0
579,449
0
W
Morgan Le Fay
14,871
496
120
4
0
554,462
3
L
Apollo
15,027
501
158
5
0
498,767
0
W
Ares
16,019
534
29
1
0
545,454
3
W
Bakasura
14,390
480
177
6
0
559,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role