Player Matchup

Rama
Rama
ABC199
Rama
Level 15
God Stats
3W - 2L
1,500 SR
Queue Stats
361W - 401L
1,573 Elo+
Solo
Izanami
Izanami
OoOBEANOoO
Izanami
Level 29
God Stats
6W - 2L
1,697 SR
Queue Stats
124W - 117L
1,545 Elo+
Solo
Kuzenbo
Kuzenbo
OpieVermilion
Kuzenbo
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 3L
1,490 Elo+
Solo
Persephone
Persephone
Ponchouuur
Persephone
Level 42
God Stats
38W - 33L
1,593 SR
Queue Stats
263W - 252L
1,523 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TheSuici
Ah Muzen Cab
Level 14
God Stats
2W - 4L
1,500 SR
Queue Stats
81W - 68L
1,546 Elo+
Party 2
Team Averages
Level 21
1,558 SR
1,535 Elo+

VS

Team Averages
Level 11
1,571 SR
1,610 Elo+
Chernobog
Chernobog
Adm1ralF1ame
Chernobog
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,654 Elo+
Party 1
Odin
Odin
Doroga666
Odin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,654 Elo+
Party 1
Agni
Agni
MMEd3s
Agni
Level 12
God Stats
1W - 1L
1,697 SR
Queue Stats
2W - 1L
1,654 Elo+
Party 1
Jormungandr
Jormungandr
XIXOleel
Jormungandr
Level 7
God Stats
0W - 1L
1,692 SR
Queue Stats
2W - 1L
1,654 Elo+
Party 1
Bakasura
Bakasura
XxVocaaxX
Bakasura
Level 29
God Stats
8W - 10L
1,466 SR
Queue Stats
170W - 195L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
ABC199
Rama
20
7 / 5 / 2
14,319
530
20,916
25,309
10,943
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
OoOBEANOoO
Izanami
20
6 / 6 / 11
15,481
573
30,231
24,466
10,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
16
0 / 4 / 8
13,398
496
6,106
12,348
16,116
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Persephone
Ponchouuur
Persephone
20
10 / 0 / 7
17,836
661
27,033
12,342
5,444
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
TheSuici
Ah Muzen Cab
19
1 / 4 / 9
13,009
482
10,203
14,804
10,650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Adm1ralF1ame
Chernobog
19
3 / 6 / 8
11,688
433
10,804
19,951
6,981
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odin
19
4 / 4 / 9
12,516
464
8,541
31,762
38,435
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Agni
MMEd3s
Agni
18
4 / 6 / 6
11,670
432
12,537
17,241
4,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
XIXOleel
Jormungandr
19
2 / 1 / 7
13,726
508
12,278
28,776
31,872
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
XxVocaaxX
Bakasura
20
6 / 8 / 5
13,149
487
15,842
25,808
12,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
54
24
Kills
19
19
Deaths
25
37
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Rama
ABC199
Rama
7
5
2
1.6
L
Chernobog
Adm1ralF1ame
Chernobog
3
6
8
1.17
L
Odin
4
4
9
2.13
L
Agni
MMEd3s
Agni
4
6
6
1.17
W
Izanami
OoOBEANOoO
Izanami
6
6
11
1.92
W
Kuzenbo
0
4
8
1
W
Persephone
Ponchouuur
Persephone
10
0
7
13.5
W
Ah Muzen Cab
TheSuici
Ah Muzen Cab
1
4
9
1.38
L
Jormungandr
XIXOleel
Jormungandr
2
1
7
5.5
L
Bakasura
XxVocaaxX
Bakasura
6
8
5
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,489
Damage
60,002
89,269
Taken
123,538
53,368
Mitigated
94,115
33,502
Healing
25,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
ABC199
Rama
20,916
17,447
0
11,526
25,309
10,943
4,606
6,746
17,631
0
108,820
L
Chernobog
Adm1ralF1ame
Chernobog
10,804
6,486
0
2,263
19,951
6,981
700
5,293
14,658
0
65,031
L
Odin
8,541
3,402
0
10,431
31,762
38,435
323
9,143
22,619
0
57,456
L
Agni
MMEd3s
Agni
12,537
1,540
0
4,221
17,241
4,591
192
7,421
9,820
59,075
0
W
Izanami
OoOBEANOoO
Izanami
30,231
22,007
0
11,721
24,466
10,215
7,995
8,370
15,384
0
131,060
W
Kuzenbo
6,106
2,207
0
0
12,348
16,116
1,230
4,174
7,999
24,201
0
W
Persephone
Ponchouuur
Persephone
27,033
1,330
211
5,233
12,342
5,444
4,603
1,719
9,654
145,624
0
W
Ah Muzen Cab
TheSuici
Ah Muzen Cab
10,203
4,713
0
4,811
14,804
10,650
1,036
2,884
10,798
0
73,726
L
Jormungandr
XIXOleel
Jormungandr
12,278
2,247
0
2,712
28,776
31,872
949
4,298
24,478
76,053
0
L
Bakasura
XxVocaaxX
Bakasura
15,842
9,817
126
5,844
25,808
12,236
0
6,984
18,824
0
103,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,043
Gold Earned
62,749
729
Minions Killed
607
0
Camps Cleared
0
2,409,747
Distance Traveled
2,453,311
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
14,319
530
162
6
0
453,002
1
L
Chernobog
11,688
433
113
4
0
484,463
3
L
Odin
12,516
464
108
4
0
512,144
3
L
Agni
11,670
432
112
4
0
465,430
0
W
Izanami
15,481
573
205
8
0
443,752
3
W
Kuzenbo
13,398
496
29
1
0
461,398
1
W
Persephone
17,836
661
219
8
0
594,149
9
W
Ah Muzen Cab
13,009
482
114
4
0
457,446
4
L
Jormungandr
13,726
508
117
4
0
515,602
2
L
Bakasura
13,149
487
157
6
0
475,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role