Player Matchup

Loki
Loki
Darkatanah
Loki
Level 28
God Stats
2W - 2L
1,659 SR
Queue Stats
24W - 22L
1,482 Elo+
Solo
Nu Wa
Nu Wa
FlaHakaishin
Nu Wa
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,485 Elo+
Solo
Ares
Ares
VRock1999
Ares
Level 28
God Stats
2W - 2L
1,578 SR
Queue Stats
28W - 38L
1,394 Elo+
Solo
The Morrigan
The Morrigan
gerentefami
The Morrigan
Level 28
God Stats
1W - 5L
1,280 SR
Queue Stats
44W - 55L
1,446 Elo+
Solo
Xbalanque
Xbalanque
newkall
Xbalanque
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,586 Elo+
Solo
Team Averages
Level 21
1,503 SR
1,479 Elo+

VS

Team Averages
Level 37
1,506 SR
1,710 Elo+
Neith
Neith
And80
Neith
Level 27
God Stats
4W - 7L
1,323 SR
Queue Stats
107W - 118L
1,467 Elo+
Solo
Serqet
Serqet
Krauzzen03
Serqet
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 16L
1,792 Elo+
Party 1
Persephone
Persephone
Orochimaru92
Persephone
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 6L
1,806 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ProSaoSepe
Tsukuyomi
Level 121
God Stats
7W - 3L
1,706 SR
Queue Stats
333W - 176L
1,727 Elo+
Party 1
Khepri
Khepri
SaoSepe
Khepri
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 9L
1,760 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 7 / 9
13,337
1,111
12,872
19,872
7,991
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
5 / 12 / 13
12,864
1,072
19,775
22,381
9,033
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
18
3 / 3 / 7
11,544
962
12,586
24,822
32,418
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Morrigan
gerentefami
The Morrigan
18
2 / 9 / 10
11,684
974
13,832
17,087
7,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
newkall
Xbalanque
18
4 / 5 / 11
12,551
1,046
24,811
20,791
8,469
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

58

VS

Team 2 Tickets

152

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
And80
Neith
20
5 / 4 / 19
12,936
1,078
12,590
15,364
5,716
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Serqet
Krauzzen03
Serqet
20
4 / 6 / 18
12,298
1,025
15,798
18,116
8,243
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Persephone
Orochimaru92
Persephone
20
8 / 4 / 15
14,074
1,173
24,260
15,129
5,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
ProSaoSepe
Tsukuyomi
20
16 / 8 / 7
15,063
1,255
36,349
21,386
8,912
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
SaoSepe
Khepri
20
3 / 0 / 26
13,805
1,150
11,121
20,842
23,024
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
121
22
Kills
36
36
Deaths
22
50
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Neith
And80
Neith
5
4
19
3.63
L
8
7
9
1.79
L
5
12
13
0.96
W
Serqet
Krauzzen03
Serqet
4
6
18
2.17
W
Persephone
Orochimaru92
Persephone
8
4
15
3.88
W
Tsukuyomi
ProSaoSepe
Tsukuyomi
16
8
7
2.44
W
Khepri
SaoSepe
Khepri
3
0
26
16
L
Ares
3
3
7
2.17
L
The Morrigan
gerentefami
The Morrigan
2
9
10
0.78
L
Xbalanque
newkall
Xbalanque
4
5
11
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,876
Damage
100,118
104,953
Taken
90,837
65,645
Mitigated
51,673
4,765
Healing
7,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
And80
Neith
12,590
2,935
0
3,205
15,364
5,716
0
8,077
7,241
0
29,893
L
12,872
2,537
0
231
19,872
7,991
0
8,465
11,066
0
29,332
L
19,775
5,805
56
1,496
22,381
9,033
0
6,680
15,026
45,589
0
W
Serqet
Krauzzen03
Serqet
15,798
2,110
0
0
18,116
8,243
0
6,248
11,696
84
21,953
W
Persephone
Orochimaru92
Persephone
24,260
955
0
2,608
15,129
5,778
0
6,739
8,306
69,408
0
W
Tsukuyomi
ProSaoSepe
Tsukuyomi
36,349
9,256
0
207
21,386
8,912
0
11,363
9,809
0
83,020
W
Khepri
SaoSepe
Khepri
11,121
1,080
0
1,032
20,842
23,024
0
11,674
8,910
34,684
0
L
Ares
12,586
772
0
290
24,822
32,418
0
8,774
15,422
20,752
0
L
The Morrigan
gerentefami
The Morrigan
13,832
2,162
0
445
17,087
7,734
0
5,135
11,652
22,792
2,890
L
Xbalanque
newkall
Xbalanque
24,811
9,841
0
2,247
20,791
8,469
0
6,411
13,864
0
64,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,980
Gold Earned
68,176
229
Minions Killed
270
8
Camps Cleared
3
1,086,250
Distance Traveled
1,209,123
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,936
1,078
30
3
1
202,566
0
L
Loki
13,337
1,111
43
4
7
246,089
0
L
Nu Wa
12,864
1,072
42
4
0
192,211
0
W
Serqet
12,298
1,025
23
2
0
246,336
0
W
Persephone
14,074
1,173
98
8
2
246,214
2
W
Tsukuyomi
15,063
1,255
83
7
0
248,101
0
W
Khepri
13,805
1,150
36
3
0
265,906
3
L
Ares
11,544
962
6
1
0
220,881
0
L
The Morrigan
11,684
974
41
3
0
199,809
0
L
Xbalanque
12,551
1,046
97
8
1
227,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role